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2019-12-21Rewrite the configuration system (#831)Thog
The configuration system was quite fragile and too dependent on everything, this fix #812 . The changes: The file configuration is now entirely independent from the internal configuration state. The file configuration is versioned (current version is 1). Every configuration elements are now reactive properties that the emulator can register on to handle initialization and configuration changes. The configuration system is now in Ryujinx.Common to be accessible on every projects. Discord integration is now independent from the UI and can be reloaded. The primary controller is now configurable at runtime (NOTE: the UI currently doesn't have any options to configure real controller). The logger is entirely reloadable. You can now hotplug your controller when the emulator is running. The logger now takes name for every LogTarget to make them removable at runtime. The logger now always add the default "console" target to avoid loosing early init logs. The configuration system now generates a default file configuration if it's missing or too new. General system stability improvements to enhance the user's experience
2019-11-21ldn: Implement calls of UserLocalCommunicationService (#829)Ac_K
* ldn: Implement calls of UserLocalCommunicationService - Implement `IUserServiceCreator: CreateUserLocalCommunicationService` according to RE. - Implement `IUserLocalCommunicationService` calls: - Every calls in this interface are layered to `NetworkInterface`. - `GetState` according to RE. - `InitializeOld`, `Initialize` and `Finalize` stubbed with the appropriate result code and some TODO according to RE. - `AttachStateChangeEvent` according to RE. * Fix var name and TODO comments * Fix review
2019-09-19Misc fixes (#772)LDj3SNuD
* Update Logger.cs * Update MainWindow.cs * Update SvcTable.cs * Update SvcTable.cs * Update SvcTable.cs
2019-09-06Implement Bluetooth, Btm, Hid and Nsd services and calls. (#761)Ac_K
- Implement `btdrv` service (IBluetoothDriver). Implement call `InitializeBluetoothLe` for initialize events of `bt` service according to RE. - Implement `bt` service (IBluetoothUser). Implement call `RegisterBleEvent` according to RE. - Add a placeholder for the `btm` service (close #750). - Implement `btm:u` service (IBtmUser) (close #751). Implement call `GetCore` according to RE (close #752). - Implement `IBtmUserCore` and calls `AcquireBleScanEvent`, `AcquireBleConnectionEvent`, `AcquireBleServiceDiscoveryEvent` and `AcquireBleMtuConfigEvent` according to RE. - Implement `SetPalmaBoostMode` in `IHidServer` according to RE. - Add stub for `SetIsPalmaAllConnectable` in `IHidServer` because we will not support Palma devices soon. - Implement `nsd:a` and `nsd:u` service (IManager) (close #755). Implement call `ResolveEx` according to RE (close #756). Implement calls `GetSettingName`, `GetEnvironmentIdentifier`, `GetDeviceId`, `DeleteSettings`, `Resolve`, `ReadSaveDataFromFsForTest`, `WriteSaveDataToFsForTest` and `DeleteSaveDataOfFsForTest` according to RE.
2019-07-02Misc cleanup (#708)Alex Barney
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
2019-06-27PrntStub: Add a way to print arrays (#711)Thomas Guillemard
* PrntStub: Add a way to print arrays This commit adds support for printing arrays in stubs (useful for IPC InBuffer/InPointer). This also add an util to parse an array of structure from a BinaryReader * Fix missing space Co-Authored-By: Ac_K <Acoustik666@gmail.com>
2019-06-16Implement OutputAccessLogToSdCard and expose an FS access log option (#700)Alex Barney
* Add OutputAccessLogToSdCard * Add config options for the FS access log
2019-02-11Logger and Configuration Refactoring (#573)jduncanator
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file
2019-01-30Add file logging and handle unhandled exceptions (#558)emmauss
* add unhandled exception handler * added file logging * add option in config * consolidated console and file log
2019-01-11Refactor Ryujinx.Common and HLE Stub Logging (#537)jduncanator
* Refactor Ryujinx.Common and HLE Stub Logging * Resolve review comments * Rename missed loop variable * Optimize PrintStub logging function * Pass the call-sites Thread ID through to the logger * Remove superfluous lock from ConsoleLog * Process logged data objects in the logger target Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in. * Use existing StringBuilder to build the properties string * Add a ServiceNotImplemented Exception Useful for printing debug information about unimplemented service calls * Resolve Style Nits * Resolve Merge Issues * Fix typo and align declarations
2018-10-21Implement basic psm service (#467)Ac_K
* Implement basic psm service - Add `IPsmServer` - Stub `GetBatteryChargePercentage` & `GetChargerType` * Fix wrong sorting * Add IPsmSession - Add `IPsmSession` by Thog - Implement `OpenSession`
2018-10-17Move logging to Ryujinx.Common and make it a static class (#413)ReinUsesLisp