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AgeCommit message (Expand)Author
2023-04-27Fix geometry shader layer passthrough regression (#4735)gdkchan
2023-04-25Refactor attribute handling on the shader generator (#4565)gdkchan
2023-04-25Add missing check for thread termination on ArbitrateLock (#4722)gdkchan
2023-04-24Implement DMA texture copy component shuffle (#4717)gdkchan
2023-04-24Use vector transform feedback outputs with fragment shaders (#4708)gdkchan
2023-04-24Set the console title for GTK again (#4706)TSRBerry
2023-04-24Fix amiibo timeout issues & log errors/exceptions (#4712)TSRBerry
2023-04-24Reducing Memory Allocations 202303 (#4624)jhorv
2023-04-22Shader: Bias textureGather instructions on AMD/Intel (#4703)riperiperi
2023-04-22Removed MotionInput Calibration (#4705)SpicerXD
2023-04-20Avoid LM service crashes by not reading more than the buffer size (#4701)gdkchan
2023-04-17nuget: bump System.IdentityModel.Tokens.Jwt from 6.28.1 to 6.29.0 (#4694)dependabot[bot]
2023-04-17nuget: bump System.Management from 7.0.0 to 7.0.1 (#4695)dependabot[bot]
2023-04-17Support copy between multisample and non-multisample depth textures (#4676)gdkchan
2023-04-16Revert "chore: Update Silk.NET to 2.17.1 (#4686)" (#4690)gdkchan
2023-04-16Vulkan: HashTableSlim lookup optimization (#4688)riperiperi
2023-04-16Change SMAA filter texture clear method (#4685)gdkchan
2023-04-16[GUI] Add network interface dropdown (#4597)TSRBerry
2023-04-16Fix a crash in Ryujinx.Headless.SDL2 when loading an app (#4687)Mary
2023-04-16chore: Update Silk.NET to 2.17.1 (#4686)Mary
2023-04-16Update README.mdAc_K
2023-04-16Ensure the updater doesn't delete hidden or system files (#4626)Vincenzo Nizza
2023-04-16nuget: bump DynamicData from 7.13.1 to 7.13.5 (#4654)dependabot[bot]
2023-04-16Ava: Fix nca extraction window never closing & minor cleanup (#4569)TSRBerry
2023-04-16Ability to hide file types in Game List (#4555)NitroTears
2023-04-15Added check for eventual symlink when displaying game files. (#4526)Daniel Shala
2023-04-14Rename Hipc to Cmif where appropriate (#3880)Alex Barney
2023-04-12Move swkbd message null check into constructor (#4671)MutantAura
2023-04-12HLE: Deal with empty title names properly (#4643)TSRBerry
2023-04-11Vulkan: add situational "Fast Flush" mode (#4667)riperiperi
2023-04-11ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext (#4661)riperiperi
2023-04-11OpenGL: Fix OBS/Overlays again by binding FB before present (#4668)riperiperi
2023-04-11Force activate parent window before dialog is shown (#4663)MutantAura
2023-04-10gtk: Fix a NRE when disposing OpenGL (#4648)TSRBerry
2023-04-10ARMeilleure: Respect FZ/RM flags for all floating point operations (#4618)riperiperi
2023-04-09Implement remaining Arm64 HINT instructions as NOP (#4658)gdkchan
2023-04-05Eliminate boxing allocations caused by ISampledData structs (#4556)jhorv
2023-04-05vulkan: Cleanup PhysicalDevice and Instance querying (#4632)Mary
2023-04-05nuget: bump System.IdentityModel.Tokens.Jwt from 6.27.0 to 6.28.1 (#4639)dependabot[bot]
2023-04-05Use index fragment shader output when dual source blend is enabled (#4404)gdkchan
2023-04-05hle: Set ProcessResult name from NACP (#4633)TSRBerry
2023-04-03Fix missing string enum converters for the config (#4634)TSRBerry
2023-04-03Source generated json serializers (#4582)Andrey Sukharev
2023-04-01nuget: bump DynamicData from 7.12.11 to 7.13.1 (#4490)dependabot[bot]
2023-04-01vulkan: Separate debug utils logic from VulkanInitialization (#4609)Mary
2023-04-01nuget: bump Avalonia dependencies from 0.10.18 to 0.10.19 (#4602)TSRBerry
2023-03-31HLE: Refactoring of ApplicationLoader (#4480)Ac_K
2023-03-30Fix Linux hang on shutdown (#4617)jhorv
2023-03-28Slight Code Refactoring (#4373)ACGNnsj
2023-03-27audout: Fix a possible crash with SDL2 when the SDL2 audio backend is dummy (...Mary