index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2023-04-27
Fix geometry shader layer passthrough regression (#4735)
gdkchan
2023-04-25
Refactor attribute handling on the shader generator (#4565)
gdkchan
2023-04-25
Add missing check for thread termination on ArbitrateLock (#4722)
gdkchan
2023-04-24
Implement DMA texture copy component shuffle (#4717)
gdkchan
2023-04-24
Use vector transform feedback outputs with fragment shaders (#4708)
gdkchan
2023-04-24
Set the console title for GTK again (#4706)
TSRBerry
2023-04-24
Fix amiibo timeout issues & log errors/exceptions (#4712)
TSRBerry
2023-04-24
Reducing Memory Allocations 202303 (#4624)
jhorv
2023-04-22
Shader: Bias textureGather instructions on AMD/Intel (#4703)
riperiperi
2023-04-22
Removed MotionInput Calibration (#4705)
SpicerXD
2023-04-20
Avoid LM service crashes by not reading more than the buffer size (#4701)
gdkchan
2023-04-17
nuget: bump System.IdentityModel.Tokens.Jwt from 6.28.1 to 6.29.0 (#4694)
dependabot[bot]
2023-04-17
nuget: bump System.Management from 7.0.0 to 7.0.1 (#4695)
dependabot[bot]
2023-04-17
Support copy between multisample and non-multisample depth textures (#4676)
gdkchan
2023-04-16
Revert "chore: Update Silk.NET to 2.17.1 (#4686)" (#4690)
gdkchan
2023-04-16
Vulkan: HashTableSlim lookup optimization (#4688)
riperiperi
2023-04-16
Change SMAA filter texture clear method (#4685)
gdkchan
2023-04-16
[GUI] Add network interface dropdown (#4597)
TSRBerry
2023-04-16
Fix a crash in Ryujinx.Headless.SDL2 when loading an app (#4687)
Mary
2023-04-16
chore: Update Silk.NET to 2.17.1 (#4686)
Mary
2023-04-16
Update README.md
Ac_K
2023-04-16
Ensure the updater doesn't delete hidden or system files (#4626)
Vincenzo Nizza
2023-04-16
nuget: bump DynamicData from 7.13.1 to 7.13.5 (#4654)
dependabot[bot]
2023-04-16
Ava: Fix nca extraction window never closing & minor cleanup (#4569)
TSRBerry
2023-04-16
Ability to hide file types in Game List (#4555)
NitroTears
2023-04-15
Added check for eventual symlink when displaying game files. (#4526)
Daniel Shala
2023-04-14
Rename Hipc to Cmif where appropriate (#3880)
Alex Barney
2023-04-12
Move swkbd message null check into constructor (#4671)
MutantAura
2023-04-12
HLE: Deal with empty title names properly (#4643)
TSRBerry
2023-04-11
Vulkan: add situational "Fast Flush" mode (#4667)
riperiperi
2023-04-11
ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext (#4661)
riperiperi
2023-04-11
OpenGL: Fix OBS/Overlays again by binding FB before present (#4668)
riperiperi
2023-04-11
Force activate parent window before dialog is shown (#4663)
MutantAura
2023-04-10
gtk: Fix a NRE when disposing OpenGL (#4648)
TSRBerry
2023-04-10
ARMeilleure: Respect FZ/RM flags for all floating point operations (#4618)
riperiperi
2023-04-09
Implement remaining Arm64 HINT instructions as NOP (#4658)
gdkchan
2023-04-05
Eliminate boxing allocations caused by ISampledData structs (#4556)
jhorv
2023-04-05
vulkan: Cleanup PhysicalDevice and Instance querying (#4632)
Mary
2023-04-05
nuget: bump System.IdentityModel.Tokens.Jwt from 6.27.0 to 6.28.1 (#4639)
dependabot[bot]
2023-04-05
Use index fragment shader output when dual source blend is enabled (#4404)
gdkchan
2023-04-05
hle: Set ProcessResult name from NACP (#4633)
TSRBerry
2023-04-03
Fix missing string enum converters for the config (#4634)
TSRBerry
2023-04-03
Source generated json serializers (#4582)
Andrey Sukharev
2023-04-01
nuget: bump DynamicData from 7.12.11 to 7.13.1 (#4490)
dependabot[bot]
2023-04-01
vulkan: Separate debug utils logic from VulkanInitialization (#4609)
Mary
2023-04-01
nuget: bump Avalonia dependencies from 0.10.18 to 0.10.19 (#4602)
TSRBerry
2023-03-31
HLE: Refactoring of ApplicationLoader (#4480)
Ac_K
2023-03-30
Fix Linux hang on shutdown (#4617)
jhorv
2023-03-28
Slight Code Refactoring (#4373)
ACGNnsj
2023-03-27
audout: Fix a possible crash with SDL2 when the SDL2 audio backend is dummy (...
Mary
[prev]
[next]