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A backup of the Ryujinx master git branch.
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Author
2023-05-28
Improve macOS updater (#5064)
siegmund-heiss-ich
2023-05-28
Added Custom Path case when saving screenshots (#5086)
Daniel Shala
2023-05-28
actions: revert timeout-minutes changes for PR workflow
Mary
2023-05-28
actions: Workaround YAML limitation for timeout-minutes
Mary
2023-05-28
Use variables to configure job timeouts (#5123)
TSRBerry
2023-05-26
Ryujinx.Ava: fixes for random hangs on exit (#4827)
jhorv
2023-05-26
Force reciprocal operation with value biased by constant to be precise on mac...
gdkchan
2023-05-25
Fix resolution scaling of image operation coordinates (#5102)
gdkchan
2023-05-25
Fix mod names (#5088)
TSRBerry
2023-05-25
Generate scaling helper functions on IR (#4714)
gdkchan
2023-05-25
Truncate vertex attribute format if it exceeds stride on MoltenVK (#5094)
gdkchan
2023-05-25
Update release.yml (#5058)
Isaac Marovitz
2023-05-23
Vulkan: Do not set storage flag for multisample textures if not supported (#5...
gdkchan
2023-05-22
Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)
makigumo
2023-05-22
Revert "Bump MVK Version (#5057)" (#5061)
gdkchan
2023-05-22
Bump MVK Version (#5057)
Isaac Marovitz
2023-05-22
Ava UI: Input Menu Redesign (#4990)
Isaac Marovitz
2023-05-21
Fix crash in SettingsViewModel when Vulkan isn't available (#4985)
jhorv
2023-05-21
ServerBase thread safety (#4577)
jhorv
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-05-20
Replace constant buffer access on shader with new Load instruction (#4646)
gdkchan
2023-05-20
Limit compute storage buffer size (#5028)
gdkchan
2023-05-20
SPIR-V: Only allow implicit LOD sampling on fragment (#5026)
riperiperi
2023-05-19
Fix macOS Update Script (#5014)
Isaac Marovitz
2023-05-19
Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)
gdkchan
2023-05-19
nuget: bump DynamicData from 7.13.5 to 7.13.8 (#5001)
dependabot[bot]
2023-05-18
Fix Vulkan blit-like operations swizzle (#5003)
gdkchan
2023-05-18
GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)
riperiperi
2023-05-17
ava: Fix crash when extracting sections from NCA with no data section (#5002)
Mary
2023-05-17
Start GPU performance counter at 0 instead of host GPU value (#4992)
OpaqueReptile
2023-05-17
macos: Fix relaunch with updater when no arguments were provided to the emula...
Mary
2023-05-14
[GUI] Fix always hide cursor mode not hiding the cursor until it was moved (#...
TSRBerry
2023-05-13
Vulkan: Device map buffers written more than flushed (#4911)
riperiperi
2023-05-13
Add timeout of 35 minutes to workflow jobs (#4928)
TSRBerry
2023-05-13
audio: sdl2: Do not report 5.1 if the device doesn't support it (#4908)
Mary
2023-05-13
Set OpenGL PixelPackBuffer to 0 when done (#4921)
gdkchan
2023-05-13
macOS CI Adjustments (#4910)
Isaac Marovitz
2023-05-12
Ava: Fix wrong MouseButton (#4900)
Ac_K
2023-05-12
Bump shader cache codegen version
Mary
2023-05-11
Vulkan: Partially workaround MoltenVK InvalidResource error (#4880)
riperiperi
2023-05-11
GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
riperiperi
2023-05-12
Fix the restart after an update. (#4869)
John
2023-05-12
Changed LastPlayed field from string to nullable DateTime (#4861)
SamusAranX
2023-05-12
amadeus: Allow 5.1 sink output (#4894)
Mary
2023-05-11
UI: Adjust input mapping view (#4866)
Nico
2023-05-11
nuget: bump System.IdentityModel.Tokens.Jwt from 6.30.0 to 6.30.1 (#4886)
dependabot[bot]
2023-05-11
Enable explicit LOD for array textures with depth compare on SPIR-V (#4892)
gdkchan
2023-05-11
Fix incorrect ASTC endpoint color when using LuminanceDelta mode (#4890)
gdkchan
2023-05-11
amadeus: Fix wrong channel mapping check and an old typo (#4888)
Mary
2023-05-11
Stop SDL from inhibiting sleep. (#4842)
John
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