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AgeCommit message (Expand)Author
2022-05-15add avalonia builds to release (#3339)Emmanuel Hansen
2022-05-15misc: Clean up of CS project after Avalonia merge (#3340)Mary
2022-05-15sdl2: Update to Ryujinx.SDL2-CS 2.0.22 (#3317)Mary
2022-05-15Avalonia UI - Part 1 (#3270)Emmanuel Hansen
2022-05-14Prefetch capabilities before spawning translation threads. (#3338)riperiperi
2022-05-12Implement Viewport Transform Disable (#3328)riperiperi
2022-05-08hid: Various fixes and cleanup (#3326)Ac_K
2022-05-05Add alternative "GL" enum values for StencilOp (#3321)riperiperi
2022-05-05Enable JIT service LLE (#2959)gdkchan
2022-05-05Fix shared memory leak on Windows (#3319)gdkchan
2022-05-04infra: Warn about support drop of old Windows versions (#3299)Mary
2022-05-04Remove AddProtection count > 0 assert (#3315)gdkchan
2022-05-03Update the artifact build's version number (#3297)voldemort2826
2022-05-03Implement PM GetProcessInfo atmosphere extension (partially) (#2966)gdkchan
2022-05-03Implement code memory syscalls (#2958)gdkchan
2022-05-02Support memory aliasing (#2954)gdkchan
2022-05-02Fix flush action from multiple threads regression (#3311)riperiperi
2022-05-01Restrict cases where vertex buffer size from index buffer type is used (#3304)gdkchan
2022-04-29Fix various issues with texture sync (#3302)riperiperi
2022-04-21T32: Implement load/store single (immediate) (#3186)merry
2022-04-20Update NpadController.cs (#3284)Harone
2022-04-15Implement HwOpus multistream functions (#3275)gdkchan
2022-04-15ReactiveObject: Handle case when oldValue is null (#3268)merry
2022-04-10ForceDpiAware: X11 implementation (#3269)merry
2022-04-10New shader cache implementation (#3194)gdkchan
2022-04-09Fix tail merge from block with conditional jump to multiple returns (#3267)gdkchan
2022-04-08Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...gdkchan
2022-04-08Allow copy texture views to have mismatching multisample state (#3152)gdkchan
2022-04-08Lop3Expression: Optimize expressions (#3184)merry
2022-04-08Remove save data creation prompt (#3252)MutantAura
2022-04-08Calculate vertex buffer size from index buffer type (#3253)gdkchan
2022-04-08amadeus: Improve and fix delay effect processing (#3205)Mary
2022-04-07service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)Narr the Reg
2022-04-07Update to LibHac 0.16.1 (#3263)Alex Barney
2022-04-06amadeus: Update to REV11 (#3230)Mary
2022-04-05Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260)gdkchan
2022-04-04Implement primitive restart draw arrays properly on OpenGL (#3256)gdkchan
2022-04-04Do not force scissor on clear if scissor is disabled (#3258)gdkchan
2022-04-04Small graphics abstraction layer cleanup (#3257)gdkchan
2022-04-04Fix shader textureSize with multisample and buffer textures (#3240)gdkchan
2022-03-26infra: Put SDL2 headless release inside a GUI-less block in PR (#3218)Mary
2022-03-23Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)gdkchan
2022-03-22hle: Some cleanup (#3210)Ac_K
2022-03-21Memory.Tests: Make Multithreading test explicit (#3220)merry
2022-03-20Don't restore Viewport 0 if it hasn't been set yet. (#3219)riperiperi
2022-03-20De-tile GOB when DMA copying from block linear to pitch kind memory regions (...gdkchan
2022-03-20Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217)riperiperi
2022-03-20oslc: Fix condition in GetSaveDataBackupSetting (#3208)Ac_K
2022-03-19InstEmitMemoryEx: Barrier after write on ordered store (#3193)merry
2022-03-15ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)Ac_K