aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-12-01salieri: Fix missing guest GPU accessor missing on hashes (#1759)Mary
2020-12-01common: Fix last warning in SystemInfo (#1757)Ac_K
2020-12-01config: Fix MaxAnisotropy value parsing (#1764)Ac_K
2020-11-27audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)Ac_K
2020-11-27Prefer truly perfect texture matches over fomat aliased ones (#1754)riperiperi
2020-11-27Blacklist very textures with a very small width or height from scaling (#1753)riperiperi
2020-11-27ui: Check last played datetime validity against current culture (#1730)Mary
2020-11-27Remove some warnings and cleaning code (#1736)Ac_K
2020-11-24pctl: Implement IsRestrictionEnabled and fix CheckFreeCommunicationPermission...Ac_K
2020-11-24am: Fix GetSaveDataSize stub (#1748)Ac_K
2020-11-21am: Cleaning and stub TryPopFromFriendInvitationStorageChannel (#1738)Ac_K
2020-11-21amadeus: Fix reverb 3d mono wrong delay line offset (#1742)Mary
2020-11-21salieri: remove a wrong debug assert (#1740)Mary
2020-11-21amadeus: Fix possible underflow in delay time delay effect (#1739)Mary
2020-11-21audin: fix wrong id ListAudioInsAuto call (#1737)Ac_K
2020-11-20audout: Implement and fix some calls (#1725)Ac_K
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-20Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)riperiperi
2020-11-20Use backup when PTC compression is corrupt (#1704)riperiperi
2020-11-20olsc: Add service olsc:u and stub some calls (#1734)Ac_K
2020-11-19gui: Toggle Docked/Handheld mode and VSync by clicking status bar (#1726)Ac_K
2020-11-19GLRenderer: Change between docked and handheld mode using a keybinding (#1685)Sera
2020-11-18Do not perform layout conversion on buffer texture flushes (#1729)gdkchan
2020-11-18CPU (A64): Add FP16/FP32 fast paths (F16C Intrinsics) for Fcvt_S, Fcvtl_V & F...LDj3SNuD
2020-11-18Improvements with new .NET 5 functions or bugfixes (#1714)gdkchan
2020-11-18loaders: Fix possible parsing errors of informations on some NSO (#1724)Ac_K
2020-11-17Simplify depth test state updates (#1695)gdkchan
2020-11-17Fix buffer to texture copy with remap enabled (#1721)gdkchan
2020-11-17Specify the X64 version of .NET 5, and change the build command to be the rig...EmulationFanatic
2020-11-17shader cache: Fix Linux boot issues (#1709)Mary
2020-11-17shader cache: Fix possible race causing crashes on manifest at startup (#1718)Mary
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-16Propagate zeta format properly (#1716)gdkchan
2020-11-15am: Fix VR enabled by default (#1715)Ac_K
2020-11-15am/lbl/hid/pctl: Enabled VR Rendering (#1688)Ac_K
2020-11-15ui diag: Add missing error message for ApplicationNotFound (#1693)Mary
2020-11-15Standardize to camel-case: option to check for updates on launch (#1698)EmulationFanatic
2020-11-15Don't warn when debug feature is enabled in debug mode (#1707)Xpl0itR
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-13IPSwitch: Quick fix to patch sets toggling (#1668)mageven
2020-11-13SettingsWindow: Add an Apply button (#1562)Sera
2020-11-13Use "Screen Scissor" as size hint for render targets (#1703)riperiperi
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-12Update performance mode when docked mode changes. (#1696)riperiperi
2020-11-10Do not report unmapped pages as dirty (#1672)gdkchan
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-10Implement ATOM shader instruction (#1687)gdkchan
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08apm/am: Refactoring/Unstub services (#1662)Ac_K
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan