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AgeCommit message (Expand)Author
2022-07-12Avalonia - Couple fixes and improvements (#3451)Emmanuel Hansen
2022-07-12Avalonia - Further Optimize Chinese Translation (#3452)Narugakuruga
2022-07-08UI - Avalonia Part 3 (#3441)Emmanuel Hansen
2022-07-08Avalonia - Use loaded config when assigning controller input (#3447)Emmanuel Hansen
2022-07-08ensure mouse cursor is only hidden when mouse is in renderer (#3448)Emmanuel Hansen
2022-07-08misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)Mary
2022-07-08Fix deadlock in mouse input on Avalonia (#3444)Emmanuel Hansen
2022-07-06Fix Vi managed and stray layers open/close/destroy (#3438)gdkchan
2022-07-06Implement CPU FCVT Half <-> Double conversion variants (#3439)gdkchan
2022-07-05Add support for alpha to coverage dithering (#3069)gdkchan
2022-07-05UI - Avalonia Part 2 (#3351)Emmanuel Hansen
2022-07-03Stub GetTemperature (#3429)Ac_K
2022-07-02Bindless elimination for constant sampler handle (#3424)gdkchan
2022-06-29ui: Fix timezone abbreviation since #3361 (#3430)Mary
2022-06-25Add Simplified Chinese to Avalonia (V2) (#3416)Narugakuruga
2022-06-25Account for pool change on texture bindings cache (#3420)gdkchan
2022-06-24timezone: Fix regression caused by #3361 (#3418)Mary
2022-06-24time: Make TimeZoneRule blittable and avoid copies (#3361)Mary
2022-06-24Fix ThreadingLock deadlock on invalid access and TerminateProcess (#3407)gdkchan
2022-06-24Ensure texture ID is valid before getting texture descriptor (#3406)gdkchan
2022-06-23UI: Some Avalonia cleanup (#3358)Ac_K
2022-06-22Rewrite kernel memory allocator (#3316)gdkchan
2022-06-20Fix doubling of detected gamepads on program start (#3398)RhavoX
2022-06-17Account for res scale changes when updating bindings (#3403)riperiperi
2022-06-17Optimize Texture Binding and Shader Specialization Checks (#3399)riperiperi
2022-06-17Fix VIC out of bounds copy (#3386)gdkchan
2022-06-14Support Array/3D depth-stencil render target, and single layer clears (#3400)gdkchan
2022-06-12Less invasive fix for EventFd blocking operations (#3394)gdkchan
2022-06-11Allow concurrent BSD EventFd read/write (#3385)gdkchan
2022-06-11Ignore ClipControl on draw texture fallback (#3388)gdkchan
2022-06-10Fix instanced indexed inline draw index count (#3389)gdkchan
2022-06-05Fix instanced indexed inline draws (#3383)gdkchan
2022-06-05Remove freed memory range from tree on memory block disposal (#3347)gdkchan
2022-06-05Extend uses count from ushort to uint on Operand Data structure (#3374)gdkchan
2022-06-05Copy dependency for multisample and non-multisample textures (#3382)gdkchan
2022-06-04Fix a potential GPFIFO submission race (#3378)Billy Laws
2022-06-02Fix 3D semaphore counter type 0 handling (#3380)Billy Laws
2022-06-01infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artif...Mary
2022-05-31Rewrite SVC handler using source generators rather than IL emit (#3371)gdkchan
2022-05-31Refactor CPU interface to allow the implementation of other CPU emulators (#3...gdkchan
2022-05-31Allow loading NSPs without a NCA inside (#3364)gdkchan
2022-05-21Don't force DPI aware on Avalonia - it already has it covered. (#3354)riperiperi
2022-05-19Fix audio renderer error message result code base (#3348)gdkchan
2022-05-16UI - Scale end framebuffer blit (#3342)Emmanuel Hansen
2022-05-15Fix Avalonia updaterMary
2022-05-15fix amiibo image path (#3345)Emmanuel Hansen
2022-05-15gh-actions: Prefix Avalonia builds with test- and disable prerelease.Mary
2022-05-15gh-actions: Attempt to fix the whole mess up with Avalonia changesMary
2022-05-15add avalonia builds to release (#3339)Emmanuel Hansen
2022-05-15misc: Clean up of CS project after Avalonia merge (#3340)Mary