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A backup of the Ryujinx master git branch.
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Author
2023-05-31
Skip draws with zero vertex count (#5149)
gdkchan
2023-05-31
Share ResourceManager vertex vertex A and B shaders (#5181)
gdkchan
2023-05-31
macOS Headless Fixes (#5167)
Isaac Marovitz
2023-05-30
Add Context Menu Option to Run Application (#5154)
Patrick Hovsepian
2023-05-30
Linux: Automatically increase vm.max_map_count if it's too low (#4702)
TSRBerry
2023-05-29
nuget: bump Microsoft.NET.Test.Sdk from 17.5.0 to 17.6.0 (#4986)
dependabot[bot]
2023-05-29
Make sure blend is disabled if render target has integer format (#5122)
gdkchan
2023-05-29
Workaround for MoltenVK barrier issues (#5118)
gdkchan
2023-05-29
Fix incorrect vertex attribute format change (#5112)
gdkchan
2023-05-29
Fix #5108: Allow surround sound for SDL2 in more scenarios (#5131)
Simon Wegendt
2023-05-28
Linux: Use gamemode if it is available when using Ryujinx.sh. (#4938)
subanz
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-28
chore: Update Avalonia to 0.10.21 (#5124)
Mary
2023-05-28
About window: Add changelog link under ver. number (#5095)
yell0wsuit
2023-05-28
Update LastPlayed date on emulation end. (#5056)
Théo Arrouye
2023-05-28
Improve macOS updater (#5064)
siegmund-heiss-ich
2023-05-28
Added Custom Path case when saving screenshots (#5086)
Daniel Shala
2023-05-28
actions: revert timeout-minutes changes for PR workflow
Mary
2023-05-28
actions: Workaround YAML limitation for timeout-minutes
Mary
2023-05-28
Use variables to configure job timeouts (#5123)
TSRBerry
2023-05-26
Ryujinx.Ava: fixes for random hangs on exit (#4827)
jhorv
2023-05-26
Force reciprocal operation with value biased by constant to be precise on mac...
gdkchan
2023-05-25
Fix resolution scaling of image operation coordinates (#5102)
gdkchan
2023-05-25
Fix mod names (#5088)
TSRBerry
2023-05-25
Generate scaling helper functions on IR (#4714)
gdkchan
2023-05-25
Truncate vertex attribute format if it exceeds stride on MoltenVK (#5094)
gdkchan
2023-05-25
Update release.yml (#5058)
Isaac Marovitz
2023-05-23
Vulkan: Do not set storage flag for multisample textures if not supported (#5...
gdkchan
2023-05-22
Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)
makigumo
2023-05-22
Revert "Bump MVK Version (#5057)" (#5061)
gdkchan
2023-05-22
Bump MVK Version (#5057)
Isaac Marovitz
2023-05-22
Ava UI: Input Menu Redesign (#4990)
Isaac Marovitz
2023-05-21
Fix crash in SettingsViewModel when Vulkan isn't available (#4985)
jhorv
2023-05-21
ServerBase thread safety (#4577)
jhorv
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-05-20
Replace constant buffer access on shader with new Load instruction (#4646)
gdkchan
2023-05-20
Limit compute storage buffer size (#5028)
gdkchan
2023-05-20
SPIR-V: Only allow implicit LOD sampling on fragment (#5026)
riperiperi
2023-05-19
Fix macOS Update Script (#5014)
Isaac Marovitz
2023-05-19
Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)
gdkchan
2023-05-19
nuget: bump DynamicData from 7.13.5 to 7.13.8 (#5001)
dependabot[bot]
2023-05-18
Fix Vulkan blit-like operations swizzle (#5003)
gdkchan
2023-05-18
GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)
riperiperi
2023-05-17
ava: Fix crash when extracting sections from NCA with no data section (#5002)
Mary
2023-05-17
Start GPU performance counter at 0 instead of host GPU value (#4992)
OpaqueReptile
2023-05-17
macos: Fix relaunch with updater when no arguments were provided to the emula...
Mary
2023-05-14
[GUI] Fix always hide cursor mode not hiding the cursor until it was moved (#...
TSRBerry
2023-05-13
Vulkan: Device map buffers written more than flushed (#4911)
riperiperi
2023-05-13
Add timeout of 35 minutes to workflow jobs (#4928)
TSRBerry
2023-05-13
audio: sdl2: Do not report 5.1 if the device doesn't support it (#4908)
Mary
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