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AgeCommit message (Expand)Author
2022-06-04Fix a potential GPFIFO submission race (#3378)Billy Laws
2022-06-02Fix 3D semaphore counter type 0 handling (#3380)Billy Laws
2022-06-01infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artif...Mary
2022-05-31Rewrite SVC handler using source generators rather than IL emit (#3371)gdkchan
2022-05-31Refactor CPU interface to allow the implementation of other CPU emulators (#3...gdkchan
2022-05-31Allow loading NSPs without a NCA inside (#3364)gdkchan
2022-05-21Don't force DPI aware on Avalonia - it already has it covered. (#3354)riperiperi
2022-05-19Fix audio renderer error message result code base (#3348)gdkchan
2022-05-16UI - Scale end framebuffer blit (#3342)Emmanuel Hansen
2022-05-15Fix Avalonia updaterMary
2022-05-15fix amiibo image path (#3345)Emmanuel Hansen
2022-05-15gh-actions: Prefix Avalonia builds with test- and disable prerelease.Mary
2022-05-15gh-actions: Attempt to fix the whole mess up with Avalonia changesMary
2022-05-15add avalonia builds to release (#3339)Emmanuel Hansen
2022-05-15misc: Clean up of CS project after Avalonia merge (#3340)Mary
2022-05-15sdl2: Update to Ryujinx.SDL2-CS 2.0.22 (#3317)Mary
2022-05-15Avalonia UI - Part 1 (#3270)Emmanuel Hansen
2022-05-14Prefetch capabilities before spawning translation threads. (#3338)riperiperi
2022-05-12Implement Viewport Transform Disable (#3328)riperiperi
2022-05-08hid: Various fixes and cleanup (#3326)Ac_K
2022-05-05Add alternative "GL" enum values for StencilOp (#3321)riperiperi
2022-05-05Enable JIT service LLE (#2959)gdkchan
2022-05-05Fix shared memory leak on Windows (#3319)gdkchan
2022-05-04infra: Warn about support drop of old Windows versions (#3299)Mary
2022-05-04Remove AddProtection count > 0 assert (#3315)gdkchan
2022-05-03Update the artifact build's version number (#3297)voldemort2826
2022-05-03Implement PM GetProcessInfo atmosphere extension (partially) (#2966)gdkchan
2022-05-03Implement code memory syscalls (#2958)gdkchan
2022-05-02Support memory aliasing (#2954)gdkchan
2022-05-02Fix flush action from multiple threads regression (#3311)riperiperi
2022-05-01Restrict cases where vertex buffer size from index buffer type is used (#3304)gdkchan
2022-04-29Fix various issues with texture sync (#3302)riperiperi
2022-04-21T32: Implement load/store single (immediate) (#3186)merry
2022-04-20Update NpadController.cs (#3284)Harone
2022-04-15Implement HwOpus multistream functions (#3275)gdkchan
2022-04-15ReactiveObject: Handle case when oldValue is null (#3268)merry
2022-04-10ForceDpiAware: X11 implementation (#3269)merry
2022-04-10New shader cache implementation (#3194)gdkchan
2022-04-09Fix tail merge from block with conditional jump to multiple returns (#3267)gdkchan
2022-04-08Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...gdkchan
2022-04-08Allow copy texture views to have mismatching multisample state (#3152)gdkchan
2022-04-08Lop3Expression: Optimize expressions (#3184)merry
2022-04-08Remove save data creation prompt (#3252)MutantAura
2022-04-08Calculate vertex buffer size from index buffer type (#3253)gdkchan
2022-04-08amadeus: Improve and fix delay effect processing (#3205)Mary
2022-04-07service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)Narr the Reg
2022-04-07Update to LibHac 0.16.1 (#3263)Alex Barney
2022-04-06amadeus: Update to REV11 (#3230)Mary
2022-04-05Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260)gdkchan
2022-04-04Implement primitive restart draw arrays properly on OpenGL (#3256)gdkchan