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2018-09-28Merge pull request #436 from emmauss/hidhandlesemmauss
2018-09-28fix out of handles erroremmaus
2018-09-26Optimize BIC, BSL, BIT, BIF, XTN, ZIP, DUP (Gp), FMADD (Scalar) and FCVT (Sca...gdkchan
2018-09-25Implement friend:a IFriendService: 10101 (#429)Ac_K
2018-09-26Fix multiple rendertargets (#427)ReinUsesLisp
2018-09-23Improve kernel events implementation (#430)gdkchan
2018-09-22Add FMAXP and FMINP (Vector) instructions on the CPU (#412)gdkchan
2018-09-21Fix IHidServer code styleAc_K
2018-09-21Full 5.X stubbed IHidServer (#428)Ac_K
2018-09-19Implement DepthWriteMask and add R16G16 (#425)ReinUsesLisp
2018-09-19General improvements for GpuResourceManager (#421)ReinUsesLisp
2018-09-19Fixup SSY (#424)ReinUsesLisp
2018-09-19Remove cold methods from the CPU cache (#224)gdkchan
2018-09-19Fix performance regression caused by the new scheduler changes (#422)gdkchan
2018-09-19Show Game Title on Titlebar (#408)emmauss
2018-09-18Thread scheduler rewrite (#393)gdkchan
2018-09-18Fix d32s8 format on OGLEnumConverter (#420)gdkchan
2018-09-18Misc fixes on the arena allocator (#364)gdkchan
2018-09-18Allow "reinterpretation" of framebuffer/zeta formats (#418)gdkchan
2018-09-18Ensure that buffers are available after a signal when GetReleasedBuffers is c...gdkchan
2018-09-17Fix/Add 1+12 [Saturating] [Rounded] Shift Right Narrow (imm.) Instructions; a...LDj3SNuD
2018-09-17Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture form...HorrorTroll
2018-09-15Rewrite the C++ Demangler (#416)Thomas Guillemard
2018-09-14Add Ryujinx.Tests.Unicorn project to Ryujinx.slnAc_K
2018-09-13Update IStorage.cs (#415)Ac_K
2018-09-11Fixup image error message and add G8R8 to size query (#410)ReinUsesLisp
2018-09-10Lock GbpQueueBuffer till Vsync is signalled (#367)emmauss
2018-09-08Implements proper save path (#386)emmauss
2018-09-08Add XCI, NSP and NCA loading support (#404)Alex Barney
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp
2018-09-08Fix/Add 10 Shift Right and Mls_Ve Instructions; add 14 Tests. (#407)LDj3SNuD
2018-09-08Remove old Tester, update Tests (some reworks). (#400)LDj3SNuD
2018-09-04Asynchronously log messages to the Console window (#395)jduncanator
2018-09-01Implement loading of profile image (#391)emmauss
2018-09-01Fix exception throw message for unimpl texture formats (#398)gdkchan
2018-09-01Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)ReinUsesLisp
2018-09-01Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377)HorrorTroll
2018-09-01Improve handling on QueryGet on the gpu (#397)gdkchan
2018-09-01Add Fcvtns_S, Fcvtns_V, Fcvtnu_S, Fcvtnu_V (AOpCodeSimd) FP & Umlal_V, Umlsl_...LDj3SNuD
2018-09-01Ryujinx.Tests: Add unicorn to test framework (#389)Merry
2018-08-31Implement SSY/SYNC shader instructions (#382)ReinUsesLisp
2018-08-30Fixup HasColor for depth/stencil values (#379)ReinUsesLisp
2018-08-27Add R32_G32 texture format (#383)HorrorTroll
2018-08-27Add SHADD, SHSUB, UHSUB, SRHADD, URHADD, instructions; add 12 Tests. (#380)LDj3SNuD
2018-08-25Use mirrored texture wraps when available (#361)ReinUsesLisp
2018-08-25Implement vertex instancing (#381)ReinUsesLisp
2018-08-24Update BSD service implementation (#363)emmauss
2018-08-23Implement multiple rendertarget attachments and depth writting (#375)ReinUsesLisp
2018-08-23Fix BinarySearchLt to return less than rather than less than or equal value (...gdkchan
2018-08-23Avoid querying and setting texture bindings in hot code (#376)ReinUsesLisp