diff options
Diffstat (limited to 'src/Ryujinx.Input')
20 files changed, 20 insertions, 20 deletions
diff --git a/src/Ryujinx.Input/GamepadButtonInputId.cs b/src/Ryujinx.Input/GamepadButtonInputId.cs index 618f8d0a..59baa22b 100644 --- a/src/Ryujinx.Input/GamepadButtonInputId.cs +++ b/src/Ryujinx.Input/GamepadButtonInputId.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Input +namespace Ryujinx.Input { /// <summary> /// Represent a button from a gamepad. diff --git a/src/Ryujinx.Input/GamepadFeaturesFlag.cs b/src/Ryujinx.Input/GamepadFeaturesFlag.cs index 206b4ea1..69ec2368 100644 --- a/src/Ryujinx.Input/GamepadFeaturesFlag.cs +++ b/src/Ryujinx.Input/GamepadFeaturesFlag.cs @@ -1,4 +1,4 @@ -using System; +using System; namespace Ryujinx.Input { diff --git a/src/Ryujinx.Input/GamepadStateSnapshot.cs b/src/Ryujinx.Input/GamepadStateSnapshot.cs index cf3e3e28..3de08f57 100644 --- a/src/Ryujinx.Input/GamepadStateSnapshot.cs +++ b/src/Ryujinx.Input/GamepadStateSnapshot.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Memory; +using Ryujinx.Common.Memory; using System.Runtime.CompilerServices; namespace Ryujinx.Input diff --git a/src/Ryujinx.Input/HLE/InputManager.cs b/src/Ryujinx.Input/HLE/InputManager.cs index 6dba839b..7111f550 100644 --- a/src/Ryujinx.Input/HLE/InputManager.cs +++ b/src/Ryujinx.Input/HLE/InputManager.cs @@ -1,4 +1,4 @@ -using System; +using System; namespace Ryujinx.Input.HLE { diff --git a/src/Ryujinx.Input/HLE/NpadController.cs b/src/Ryujinx.Input/HLE/NpadController.cs index c193b45c..f00db94e 100644 --- a/src/Ryujinx.Input/HLE/NpadController.cs +++ b/src/Ryujinx.Input/HLE/NpadController.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common; +using Ryujinx.Common; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller.Motion; diff --git a/src/Ryujinx.Input/IGamepad.cs b/src/Ryujinx.Input/IGamepad.cs index c83ad5f8..3853f281 100644 --- a/src/Ryujinx.Input/IGamepad.cs +++ b/src/Ryujinx.Input/IGamepad.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Memory; using System; using System.Numerics; diff --git a/src/Ryujinx.Input/IGamepadDriver.cs b/src/Ryujinx.Input/IGamepadDriver.cs index 792aef00..67b01c26 100644 --- a/src/Ryujinx.Input/IGamepadDriver.cs +++ b/src/Ryujinx.Input/IGamepadDriver.cs @@ -1,4 +1,4 @@ -using System; +using System; namespace Ryujinx.Input { diff --git a/src/Ryujinx.Input/IKeyboard.cs b/src/Ryujinx.Input/IKeyboard.cs index 506ec099..2fc66011 100644 --- a/src/Ryujinx.Input/IKeyboard.cs +++ b/src/Ryujinx.Input/IKeyboard.cs @@ -1,4 +1,4 @@ -using System.Runtime.CompilerServices; +using System.Runtime.CompilerServices; namespace Ryujinx.Input { diff --git a/src/Ryujinx.Input/Key.cs b/src/Ryujinx.Input/Key.cs index b4229e05..60402215 100644 --- a/src/Ryujinx.Input/Key.cs +++ b/src/Ryujinx.Input/Key.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Input +namespace Ryujinx.Input { /// <summary> /// Represent a key from a keyboard. diff --git a/src/Ryujinx.Input/KeyboardStateSnapshot.cs b/src/Ryujinx.Input/KeyboardStateSnapshot.cs index abf85666..e0374a86 100644 --- a/src/Ryujinx.Input/KeyboardStateSnapshot.cs +++ b/src/Ryujinx.Input/KeyboardStateSnapshot.cs @@ -1,4 +1,4 @@ -using System.Runtime.CompilerServices; +using System.Runtime.CompilerServices; namespace Ryujinx.Input { diff --git a/src/Ryujinx.Input/Motion/CemuHook/Client.cs b/src/Ryujinx.Input/Motion/CemuHook/Client.cs index b8b936c1..e19f3d84 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Client.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Client.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common; +using Ryujinx.Common; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller.Motion; diff --git a/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerData.cs b/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerData.cs index 4eee2e8e..3a2282ad 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerData.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerData.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Memory; +using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Input.Motion.CemuHook.Protocol diff --git a/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerInfo.cs b/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerInfo.cs index 3e51c291..d19c99c5 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerInfo.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Protocol/ControllerInfo.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Memory; +using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Input.Motion.CemuHook.Protocol diff --git a/src/Ryujinx.Input/Motion/CemuHook/Protocol/Header.cs b/src/Ryujinx.Input/Motion/CemuHook/Protocol/Header.cs index 142006d1..9faa189c 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Protocol/Header.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Protocol/Header.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Memory; +using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Input.Motion.CemuHook.Protocol diff --git a/src/Ryujinx.Input/Motion/CemuHook/Protocol/MessageType.cs b/src/Ryujinx.Input/Motion/CemuHook/Protocol/MessageType.cs index 5ef15a7a..5c4b04a2 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Protocol/MessageType.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Protocol/MessageType.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Input.Motion.CemuHook.Protocol +namespace Ryujinx.Input.Motion.CemuHook.Protocol { public enum MessageType : uint { diff --git a/src/Ryujinx.Input/Motion/CemuHook/Protocol/SharedResponse.cs b/src/Ryujinx.Input/Motion/CemuHook/Protocol/SharedResponse.cs index be37f53b..3cb52bb8 100644 --- a/src/Ryujinx.Input/Motion/CemuHook/Protocol/SharedResponse.cs +++ b/src/Ryujinx.Input/Motion/CemuHook/Protocol/SharedResponse.cs @@ -1,4 +1,4 @@ -using Ryujinx.Common.Memory; +using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Input.Motion.CemuHook.Protocol diff --git a/src/Ryujinx.Input/Motion/MotionInput.cs b/src/Ryujinx.Input/Motion/MotionInput.cs index 2c7af58f..9d781c58 100644 --- a/src/Ryujinx.Input/Motion/MotionInput.cs +++ b/src/Ryujinx.Input/Motion/MotionInput.cs @@ -1,4 +1,4 @@ -using Ryujinx.Input.Motion; +using Ryujinx.Input.Motion; using System; using System.Numerics; diff --git a/src/Ryujinx.Input/Motion/MotionSensorFilter.cs b/src/Ryujinx.Input/Motion/MotionSensorFilter.cs index 1a974968..e51633c1 100644 --- a/src/Ryujinx.Input/Motion/MotionSensorFilter.cs +++ b/src/Ryujinx.Input/Motion/MotionSensorFilter.cs @@ -1,4 +1,4 @@ -using System.Numerics; +using System.Numerics; namespace Ryujinx.Input.Motion { diff --git a/src/Ryujinx.Input/MotionInputId.cs b/src/Ryujinx.Input/MotionInputId.cs index 61c7d305..8aeb043a 100644 --- a/src/Ryujinx.Input/MotionInputId.cs +++ b/src/Ryujinx.Input/MotionInputId.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Input +namespace Ryujinx.Input { /// <summary> /// Represent a motion sensor on a gamepad. diff --git a/src/Ryujinx.Input/StickInputId.cs b/src/Ryujinx.Input/StickInputId.cs index 94c0f25e..fa2113ec 100644 --- a/src/Ryujinx.Input/StickInputId.cs +++ b/src/Ryujinx.Input/StickInputId.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Input +namespace Ryujinx.Input { /// <summary> /// Represent a joystick from a gamepad. |
