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diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
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index 00000000..341b5e57
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+++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
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+using Ryujinx.Common.Collections;
+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Gpu.Memory;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.HLE.HOS.Services.Nv
+{
+ class NvMemoryAllocator
+ {
+ private const ulong AddressSpaceSize = 1UL << 40;
+
+ private const ulong DefaultStart = 1UL << 32;
+ private const ulong InvalidAddress = 0;
+
+ private const ulong PageSize = MemoryManager.PageSize;
+ private const ulong PageMask = MemoryManager.PageMask;
+
+ public const ulong PteUnmapped = MemoryManager.PteUnmapped;
+
+ // Key --> Start Address of Region
+ // Value --> End Address of Region
+ private readonly TreeDictionary<ulong, ulong> _tree = new TreeDictionary<ulong, ulong>();
+
+ private readonly Dictionary<ulong, LinkedListNode<ulong>> _dictionary = new Dictionary<ulong, LinkedListNode<ulong>>();
+ private readonly LinkedList<ulong> _list = new LinkedList<ulong>();
+
+ public NvMemoryAllocator()
+ {
+ _tree.Add(PageSize, AddressSpaceSize);
+ LinkedListNode<ulong> node = _list.AddFirst(PageSize);
+ _dictionary[PageSize] = node;
+ }
+
+ /// <summary>
+ /// Marks a range of memory as consumed by removing it from the tree.
+ /// This function will split memory regions if there is available space.
+ /// </summary>
+ /// <param name="va">Virtual address at which to allocate</param>
+ /// <param name="size">Size of the allocation in bytes</param>
+ /// <param name="referenceAddress">Reference to the address of memory where the allocation can take place</param>
+ #region Memory Allocation
+ public void AllocateRange(ulong va, ulong size, ulong referenceAddress = InvalidAddress)
+ {
+ lock (_tree)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Allocating range from 0x{va:X} to 0x{(va + size):X}.");
+ if (referenceAddress != InvalidAddress)
+ {
+ ulong endAddress = va + size;
+ ulong referenceEndAddress = _tree.Get(referenceAddress);
+ if (va >= referenceAddress)
+ {
+ // Need Left Node
+ if (va > referenceAddress)
+ {
+ ulong leftEndAddress = va;
+
+ // Overwrite existing block with its new smaller range.
+ _tree.Add(referenceAddress, leftEndAddress);
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{referenceAddress:X} to 0x{leftEndAddress:X}.");
+ }
+ else
+ {
+ // We need to get rid of the large chunk.
+ _tree.Remove(referenceAddress);
+ }
+
+ ulong rightSize = referenceEndAddress - endAddress;
+ // If leftover space, create a right node.
+ if (rightSize > 0)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Created smaller address range from 0x{endAddress:X} to 0x{referenceEndAddress:X}.");
+ _tree.Add(endAddress, referenceEndAddress);
+
+ LinkedListNode<ulong> node = _list.AddAfter(_dictionary[referenceAddress], endAddress);
+ _dictionary[endAddress] = node;
+ }
+
+ if (va == referenceAddress)
+ {
+ _list.Remove(_dictionary[referenceAddress]);
+ _dictionary.Remove(referenceAddress);
+ }
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Marks a range of memory as free by adding it to the tree.
+ /// This function will automatically compact the tree when it determines there are multiple ranges of free memory adjacent to each other.
+ /// </summary>
+ /// <param name="va">Virtual address at which to deallocate</param>
+ /// <param name="size">Size of the allocation in bytes</param>
+ public void DeallocateRange(ulong va, ulong size)
+ {
+ lock (_tree)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocating address range from 0x{va:X} to 0x{(va + size):X}.");
+
+ ulong freeAddressStartPosition = _tree.Floor(va);
+ if (freeAddressStartPosition != InvalidAddress)
+ {
+ LinkedListNode<ulong> node = _dictionary[freeAddressStartPosition];
+ ulong targetPrevAddress = _dictionary[freeAddressStartPosition].Previous != null ? _dictionary[_dictionary[freeAddressStartPosition].Previous.Value].Value : InvalidAddress;
+ ulong targetNextAddress = _dictionary[freeAddressStartPosition].Next != null ? _dictionary[_dictionary[freeAddressStartPosition].Next.Value].Value : InvalidAddress;
+ ulong expandedStart = va;
+ ulong expandedEnd = va + size;
+
+ while (targetPrevAddress != InvalidAddress)
+ {
+ ulong prevAddress = targetPrevAddress;
+ ulong prevEndAddress = _tree.Get(targetPrevAddress);
+ if (prevEndAddress >= expandedStart)
+ {
+ expandedStart = targetPrevAddress;
+ LinkedListNode<ulong> prevPtr = _dictionary[prevAddress];
+ if (prevPtr.Previous != null)
+ {
+ targetPrevAddress = prevPtr.Previous.Value;
+ }
+ else
+ {
+ targetPrevAddress = InvalidAddress;
+ }
+ node = node.Previous;
+ _tree.Remove(prevAddress);
+ _list.Remove(_dictionary[prevAddress]);
+ _dictionary.Remove(prevAddress);
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ while (targetNextAddress != InvalidAddress)
+ {
+ ulong nextAddress = targetNextAddress;
+ ulong nextEndAddress = _tree.Get(targetNextAddress);
+ if (nextAddress <= expandedEnd)
+ {
+ expandedEnd = Math.Max(expandedEnd, nextEndAddress);
+ LinkedListNode<ulong> nextPtr = _dictionary[nextAddress];
+ if (nextPtr.Next != null)
+ {
+ targetNextAddress = nextPtr.Next.Value;
+ }
+ else
+ {
+ targetNextAddress = InvalidAddress;
+ }
+ _tree.Remove(nextAddress);
+ _list.Remove(_dictionary[nextAddress]);
+ _dictionary.Remove(nextAddress);
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Deallocation resulted in new free range from 0x{expandedStart:X} to 0x{expandedEnd:X}.");
+
+ _tree.Add(expandedStart, expandedEnd);
+ LinkedListNode<ulong> nodePtr = _list.AddAfter(node, expandedStart);
+ _dictionary[expandedStart] = nodePtr;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Gets the address of an unused (free) region of the specified size.
+ /// </summary>
+ /// <param name="size">Size of the region in bytes</param>
+ /// <param name="freeAddressStartPosition">Position at which memory can be allocated</param>
+ /// <param name="alignment">Required alignment of the region address in bytes</param>
+ /// <param name="start">Start address of the search on the address space</param>
+ /// <returns>GPU virtual address of the allocation, or an all ones mask in case of failure</returns>
+ public ulong GetFreeAddress(ulong size, out ulong freeAddressStartPosition, ulong alignment = 1, ulong start = DefaultStart)
+ {
+ // Note: Address 0 is not considered valid by the driver,
+ // when 0 is returned it's considered a mapping error.
+ lock (_tree)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Searching for a free address @ 0x{start:X} of size 0x{size:X}.");
+ ulong address = start;
+
+ if (alignment == 0)
+ {
+ alignment = 1;
+ }
+
+ alignment = (alignment + PageMask) & ~PageMask;
+ if (address < AddressSpaceSize)
+ {
+ bool reachedEndOfAddresses = false;
+ ulong targetAddress;
+ if (start == DefaultStart)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to start of the last available range: 0x{_list.Last.Value:X}.");
+ targetAddress = _list.Last.Value;
+ }
+ else
+ {
+ targetAddress = _tree.Floor(address);
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Target address set to floor of 0x{address:X}; resulted in 0x{targetAddress:X}.");
+ if (targetAddress == InvalidAddress)
+ {
+ targetAddress = _tree.Ceiling(address);
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Target address was invalid, set to ceiling of 0x{address:X}; resulted in 0x{targetAddress:X}");
+ }
+ }
+ while (address < AddressSpaceSize)
+ {
+ if (targetAddress != InvalidAddress)
+ {
+ if (address >= targetAddress)
+ {
+ if (address + size <= _tree.Get(targetAddress))
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Found a suitable free address range from 0x{targetAddress:X} to 0x{_tree.Get(targetAddress):X} for 0x{address:X}.");
+ freeAddressStartPosition = targetAddress;
+ return address;
+ }
+ else
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, "Address requirements exceeded the available space in the target range.");
+ LinkedListNode<ulong> nextPtr = _dictionary[targetAddress];
+ if (nextPtr.Next != null)
+ {
+ targetAddress = nextPtr.Next.Value;
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Moved search to successor range starting at 0x{targetAddress:X}.");
+ }
+ else
+ {
+ if (reachedEndOfAddresses)
+ {
+ Logger.Debug?.Print(LogClass.ServiceNv, "Exiting loop, a full pass has already been completed w/ no suitable free address range.");
+ break;
+ }
+ else
+ {
+ reachedEndOfAddresses = true;
+ address = start;
+ targetAddress = _tree.Floor(address);
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Reached the end of the available free ranges, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
+ }
+ }
+ }
+ }
+ else
+ {
+ address += PageSize * (targetAddress / PageSize - (address / PageSize));
+
+ ulong remainder = address % alignment;
+
+ if (remainder != 0)
+ {
+ address = (address - remainder) + alignment;
+ }
+
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Reset and aligned address to {address:X}.");
+
+ if (address + size > AddressSpaceSize && !reachedEndOfAddresses)
+ {
+ reachedEndOfAddresses = true;
+ address = start;
+ targetAddress = _tree.Floor(address);
+ Logger.Debug?.Print(LogClass.ServiceNv, $"Address requirements exceeded the capacity of available address space, restarting loop @ 0x{targetAddress:X} for 0x{address:X}.");
+ }
+ }
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+ Logger.Debug?.Print(LogClass.ServiceNv, $"No suitable address range found; returning: 0x{InvalidAddress:X}.");
+ freeAddressStartPosition = InvalidAddress;
+ }
+
+ return PteUnmapped;
+ }
+
+ /// <summary>
+ /// Checks if a given memory region is mapped or reserved.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address of the page</param>
+ /// <param name="size">Size of the allocation in bytes</param>
+ /// <param name="freeAddressStartPosition">Nearest lower address that memory can be allocated</param>
+ /// <returns>True if the page is mapped or reserved, false otherwise</returns>
+ public bool IsRegionInUse(ulong gpuVa, ulong size, out ulong freeAddressStartPosition)
+ {
+ lock (_tree)
+ {
+ ulong floorAddress = _tree.Floor(gpuVa);
+ freeAddressStartPosition = floorAddress;
+ if (floorAddress != InvalidAddress)
+ {
+ return !(gpuVa >= floorAddress && ((gpuVa + size) <= _tree.Get(floorAddress)));
+ }
+ }
+ return true;
+ }
+ #endregion
+ }
+}