diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs')
| -rw-r--r-- | src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs b/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs new file mode 100644 index 00000000..2858aa46 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs @@ -0,0 +1,352 @@ +using LibHac.Ns; +using Ryujinx.Common; +using Ryujinx.Common.Logging; +using Ryujinx.Common.Memory; +using Ryujinx.Common.Utilities; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService; +using Ryujinx.Horizon.Common; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator +{ + class IFriendService : IpcService + { + private FriendServicePermissionLevel _permissionLevel; + private KEvent _completionEvent; + + public IFriendService(FriendServicePermissionLevel permissionLevel) + { + _permissionLevel = permissionLevel; + } + + [CommandCmif(0)] + // GetCompletionEvent() -> handle<copy> + public ResultCode GetCompletionEvent(ServiceCtx context) + { + if (_completionEvent == null) + { + _completionEvent = new KEvent(context.Device.System.KernelContext); + } + + if (context.Process.HandleTable.GenerateHandle(_completionEvent.ReadableEvent, out int completionEventHandle) != Result.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(completionEventHandle); + + return ResultCode.Success; + } + + [CommandCmif(1)] + // nn::friends::Cancel() + public ResultCode Cancel(ServiceCtx context) + { + // TODO: Original service sets an internal field to 1 here. Determine usage. + Logger.Stub?.PrintStub(LogClass.ServiceFriend); + + return ResultCode.Success; + } + + [CommandCmif(10100)] + // nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) + // -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa> + public ResultCode GetFriendListIds(ServiceCtx context) + { + int offset = context.RequestData.ReadInt32(); + + // Padding + context.RequestData.ReadInt32(); + + UserId userId = context.RequestData.ReadStruct<UserId>(); + FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>(); + + // Pid placeholder + context.RequestData.ReadInt64(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + // There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty. + context.ResponseData.Write(0); + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new + { + UserId = userId.ToString(), + offset, + filter.PresenceStatus, + filter.IsFavoriteOnly, + filter.IsSameAppPresenceOnly, + filter.IsSameAppPlayedOnly, + filter.IsArbitraryAppPlayedOnly, + filter.PresenceGroupId, + }); + + return ResultCode.Success; + } + + [CommandCmif(10101)] + // nn::friends::GetFriendList(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) + // -> int outCount, array<nn::friends::detail::FriendImpl, 0x6> + public ResultCode GetFriendList(ServiceCtx context) + { + int offset = context.RequestData.ReadInt32(); + + // Padding + context.RequestData.ReadInt32(); + + UserId userId = context.RequestData.ReadStruct<UserId>(); + FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>(); + + // Pid placeholder + context.RequestData.ReadInt64(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + // There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty. + context.ResponseData.Write(0); + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { + UserId = userId.ToString(), + offset, + filter.PresenceStatus, + filter.IsFavoriteOnly, + filter.IsSameAppPresenceOnly, + filter.IsSameAppPlayedOnly, + filter.IsArbitraryAppPlayedOnly, + filter.PresenceGroupId, + }); + + return ResultCode.Success; + } + + [CommandCmif(10120)] // 10.0.0+ + // nn::friends::IsFriendListCacheAvailable(nn::account::Uid userId) -> bool + public ResultCode IsFriendListCacheAvailable(ServiceCtx context) + { + UserId userId = context.RequestData.ReadStruct<UserId>(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + // TODO: Service mount the friends:/ system savedata and try to load friend.cache file, returns true if exists, false otherwise. + // NOTE: If no cache is available, guest then calls nn::friends::EnsureFriendListAvailable, we can avoid that by faking the cache check. + context.ResponseData.Write(true); + + // TODO: Since we don't support friend features, it's fine to stub it for now. + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() }); + + return ResultCode.Success; + } + + [CommandCmif(10121)] // 10.0.0+ + // nn::friends::EnsureFriendListAvailable(nn::account::Uid userId) + public ResultCode EnsureFriendListAvailable(ServiceCtx context) + { + UserId userId = context.RequestData.ReadStruct<UserId>(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + // TODO: Service mount the friends:/ system savedata and create a friend.cache file for the given user id. + // Since we don't support friend features, it's fine to stub it for now. + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() }); + + return ResultCode.Success; + } + + [CommandCmif(10400)] + // nn::friends::GetBlockedUserListIds(int offset, nn::account::Uid userId) -> (u32, buffer<nn::account::NetworkServiceAccountId, 0xa>) + public ResultCode GetBlockedUserListIds(ServiceCtx context) + { + int offset = context.RequestData.ReadInt32(); + + // Padding + context.RequestData.ReadInt32(); + + UserId userId = context.RequestData.ReadStruct<UserId>(); + + // There are no friends blocked, so we return 0 because the nn::account::NetworkServiceAccountId array is empty. + context.ResponseData.Write(0); + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { offset, UserId = userId.ToString() }); + + return ResultCode.Success; + } + + [CommandCmif(10600)] + // nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId) + public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context) + { + UserId userId = context.RequestData.ReadStruct<UserId>(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + context.Device.System.AccountManager.OpenUserOnlinePlay(userId); + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() }); + + return ResultCode.Success; + } + + [CommandCmif(10601)] + // nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid userId) + public ResultCode DeclareCloseOnlinePlaySession(ServiceCtx context) + { + UserId userId = context.RequestData.ReadStruct<UserId>(); + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + context.Device.System.AccountManager.CloseUserOnlinePlay(userId); + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() }); + + return ResultCode.Success; + } + + [CommandCmif(10610)] + // nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>) + public ResultCode UpdateUserPresence(ServiceCtx context) + { + UserId uuid = context.RequestData.ReadStruct<UserId>(); + + // Pid placeholder + context.RequestData.ReadInt64(); + + ulong position = context.Request.PtrBuff[0].Position; + ulong size = context.Request.PtrBuff[0].Size; + + ReadOnlySpan<UserPresence> userPresenceInputArray = MemoryMarshal.Cast<byte, UserPresence>(context.Memory.GetSpan(position, (int)size)); + + if (uuid.IsNull) + { + return ResultCode.InvalidArgument; + } + + Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray = userPresenceInputArray.ToArray() }); + + return ResultCode.Success; + } + + [CommandCmif(10700)] + // nn::friends::GetPlayHistoryRegistrationKey(b8 unknown, nn::account::Uid) -> buffer<nn::friends::PlayHistoryRegistrationKey, 0x1a> + public ResultCode GetPlayHistoryRegistrationKey(ServiceCtx context) + { + bool unknownBool = context.RequestData.ReadBoolean(); + UserId userId = context.RequestData.ReadStruct<UserId>(); + + context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(0x40UL); + + ulong bufferPosition = context.Request.RecvListBuff[0].Position; + + if (userId.IsNull) + { + return ResultCode.InvalidArgument; + } + + // NOTE: Calls nn::friends::detail::service::core::PlayHistoryManager::GetInstance and stores the instance. + + byte[] randomBytes = new byte[8]; + + Random.Shared.NextBytes(randomBytes); + + // NOTE: Calls nn::friends::detail::service::core::UuidManager::GetInstance and stores the instance. + // Then call nn::friends::detail::service::core::AccountStorageManager::GetInstance and store the instance. + // Then it checks if an Uuid is already stored for the UserId, if not it generates a random Uuid. + // And store it in the savedata 8000000000000080 in the friends:/uid.bin file. + + Array16<byte> randomGuid = new Array16<byte>(); + + Guid.NewGuid().ToByteArray().AsSpan().CopyTo(randomGuid.AsSpan()); + + PlayHistoryRegistrationKey playHistoryRegistrationKey = new PlayHistoryRegistrationKey + { + Type = 0x101, + KeyIndex = (byte)(randomBytes[0] & 7), + UserIdBool = 0, // TODO: Find it. + UnknownBool = (byte)(unknownBool ? 1 : 0), // TODO: Find it. + Reserved = new Array11<byte>(), + Uuid = randomGuid + }; + + ReadOnlySpan<byte> playHistoryRegistrationKeyBuffer = SpanHelpers.AsByteSpan(ref playHistoryRegistrationKey); + + /* + + NOTE: The service uses the KeyIndex to get a random key from a keys buffer (since the key index is stored in the returned buffer). + We currently don't support play history and online services so we can use a blank key for now. + Code for reference: + + byte[] hmacKey = new byte[0x20]; + + HMACSHA256 hmacSha256 = new HMACSHA256(hmacKey); + byte[] hmacHash = hmacSha256.ComputeHash(playHistoryRegistrationKeyBuffer); + + */ + + context.Memory.Write(bufferPosition, playHistoryRegistrationKeyBuffer); + context.Memory.Write(bufferPosition + 0x20, new byte[0x20]); // HmacHash + + return ResultCode.Success; + } + + [CommandCmif(10702)] + // nn::friends::AddPlayHistory(nn::account::Uid, u64, pid, buffer<nn::friends::PlayHistoryRegistrationKey, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>) + public ResultCode AddPlayHistory(ServiceCtx context) + { + UserId userId = context.RequestData.ReadStruct<UserId>(); + + // Pid placeholder + context.RequestData.ReadInt64(); + ulong pid = context.Request.HandleDesc.PId; + + ulong playHistoryRegistrationKeyPosition = context.Request.PtrBuff[0].Position; + ulong PlayHistoryRegistrationKeySize = context.Request.PtrBuff[0].Size; + + ulong inAppScreenName1Position = context.Request.PtrBuff[1].Position; + ulong inAppScreenName1Size = context.Request.PtrBuff[1].Size; + + ulong inAppScreenName2Position = context.Request.PtrBuff[2].Position; + ulong inAppScreenName2Size = context.Request.PtrBuff[2].Size; + + if (userId.IsNull || inAppScreenName1Size > 0x48 || inAppScreenName2Size > 0x48) + { + return ResultCode.InvalidArgument; + } + + // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. + ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; + + /* + + NOTE: The service calls nn::friends::detail::service::core::PlayHistoryManager to store informations using the registration key computed in GetPlayHistoryRegistrationKey. + Then calls nn::friends::detail::service::core::FriendListManager to update informations on the friend list. + We currently don't support play history and online services so it's fine to do nothing. + + */ + + Logger.Stub?.PrintStub(LogClass.ServiceFriend); + + return ResultCode.Success; + } + } +}
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