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-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioIn.cs108
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs200
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/IAudioIn.cs34
3 files changed, 0 insertions, 342 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioIn.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioIn.cs
deleted file mode 100644
index acf83f48..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioIn.cs
+++ /dev/null
@@ -1,108 +0,0 @@
-using Ryujinx.Audio.Common;
-using Ryujinx.Audio.Input;
-using Ryujinx.Audio.Integration;
-using Ryujinx.HLE.HOS.Kernel;
-using Ryujinx.HLE.HOS.Kernel.Threading;
-using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
-using System;
-
-namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
-{
- class AudioIn : IAudioIn
- {
- private readonly AudioInputSystem _system;
- private readonly uint _processHandle;
- private readonly KernelContext _kernelContext;
-
- public AudioIn(AudioInputSystem system, KernelContext kernelContext, uint processHandle)
- {
- _system = system;
- _kernelContext = kernelContext;
- _processHandle = processHandle;
- }
-
- public ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer)
- {
- return (ResultCode)_system.AppendBuffer(bufferTag, ref buffer);
- }
-
- public ResultCode AppendUacBuffer(ulong bufferTag, ref AudioUserBuffer buffer, uint handle)
- {
- return (ResultCode)_system.AppendUacBuffer(bufferTag, ref buffer, handle);
- }
-
- public bool ContainsBuffer(ulong bufferTag)
- {
- return _system.ContainsBuffer(bufferTag);
- }
-
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- _system.Dispose();
-
- _kernelContext.Syscall.CloseHandle((int)_processHandle);
- }
- }
-
- public bool FlushBuffers()
- {
- return _system.FlushBuffers();
- }
-
- public uint GetBufferCount()
- {
- return _system.GetBufferCount();
- }
-
- public ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount)
- {
- return (ResultCode)_system.GetReleasedBuffers(releasedBuffers, out releasedCount);
- }
-
- public AudioDeviceState GetState()
- {
- return _system.GetState();
- }
-
- public float GetVolume()
- {
- return _system.GetVolume();
- }
-
- public KEvent RegisterBufferEvent()
- {
- IWritableEvent outEvent = _system.RegisterBufferEvent();
-
- if (outEvent is AudioKernelEvent kernelEvent)
- {
- return kernelEvent.Event;
- }
- else
- {
- throw new NotImplementedException();
- }
- }
-
- public void SetVolume(float volume)
- {
- _system.SetVolume(volume);
- }
-
- public ResultCode Start()
- {
- return (ResultCode)_system.Start();
- }
-
- public ResultCode Stop()
- {
- return (ResultCode)_system.Stop();
- }
- }
-}
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs
deleted file mode 100644
index 3f138021..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs
+++ /dev/null
@@ -1,200 +0,0 @@
-using Ryujinx.Audio.Common;
-using Ryujinx.Cpu;
-using Ryujinx.HLE.HOS.Ipc;
-using Ryujinx.HLE.HOS.Kernel.Threading;
-using Ryujinx.Horizon.Common;
-using Ryujinx.Memory;
-using System;
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
-{
- class AudioInServer : DisposableIpcService
- {
- private readonly IAudioIn _impl;
-
- public AudioInServer(IAudioIn impl)
- {
- _impl = impl;
- }
-
- [CommandCmif(0)]
- // GetAudioInState() -> u32 state
- public ResultCode GetAudioInState(ServiceCtx context)
- {
- context.ResponseData.Write((uint)_impl.GetState());
-
- return ResultCode.Success;
- }
-
- [CommandCmif(1)]
- // Start()
- public ResultCode Start(ServiceCtx context)
- {
- return _impl.Start();
- }
-
- [CommandCmif(2)]
- // Stop()
- public ResultCode StopAudioIn(ServiceCtx context)
- {
- return _impl.Stop();
- }
-
- [CommandCmif(3)]
- // AppendAudioInBuffer(u64 tag, buffer<nn::audio::AudioInBuffer, 5>)
- public ResultCode AppendAudioInBuffer(ServiceCtx context)
- {
- ulong position = context.Request.SendBuff[0].Position;
-
- ulong bufferTag = context.RequestData.ReadUInt64();
-
- AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
-
- return _impl.AppendBuffer(bufferTag, ref data);
- }
-
- [CommandCmif(4)]
- // RegisterBufferEvent() -> handle<copy>
- public ResultCode RegisterBufferEvent(ServiceCtx context)
- {
- KEvent bufferEvent = _impl.RegisterBufferEvent();
-
- if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != Result.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
-
- context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
-
- return ResultCode.Success;
- }
-
- [CommandCmif(5)]
- // GetReleasedAudioInBuffers() -> (u32 count, buffer<u64, 6> tags)
- public ResultCode GetReleasedAudioInBuffers(ServiceCtx context)
- {
- ulong position = context.Request.ReceiveBuff[0].Position;
- ulong size = context.Request.ReceiveBuff[0].Size;
-
- using WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size);
- ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
-
- context.ResponseData.Write(releasedCount);
-
- return result;
- }
-
- [CommandCmif(6)]
- // ContainsAudioInBuffer(u64 tag) -> b8
- public ResultCode ContainsAudioInBuffer(ServiceCtx context)
- {
- ulong bufferTag = context.RequestData.ReadUInt64();
-
- context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));
-
- return ResultCode.Success;
- }
-
- [CommandCmif(7)] // 3.0.0+
- // AppendUacInBuffer(u64 tag, handle<copy, unknown>, buffer<nn::audio::AudioInBuffer, 5>)
- public ResultCode AppendUacInBuffer(ServiceCtx context)
- {
- ulong position = context.Request.SendBuff[0].Position;
-
- ulong bufferTag = context.RequestData.ReadUInt64();
- uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
-
- AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
-
- return _impl.AppendUacBuffer(bufferTag, ref data, handle);
- }
-
- [CommandCmif(8)] // 3.0.0+
- // AppendAudioInBufferAuto(u64 tag, buffer<nn::audio::AudioInBuffer, 0x21>)
- public ResultCode AppendAudioInBufferAuto(ServiceCtx context)
- {
- (ulong position, _) = context.Request.GetBufferType0x21();
-
- ulong bufferTag = context.RequestData.ReadUInt64();
-
- AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
-
- return _impl.AppendBuffer(bufferTag, ref data);
- }
-
- [CommandCmif(9)] // 3.0.0+
- // GetReleasedAudioInBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
- public ResultCode GetReleasedAudioInBuffersAuto(ServiceCtx context)
- {
- (ulong position, ulong size) = context.Request.GetBufferType0x22();
-
- using WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size);
- ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
-
- context.ResponseData.Write(releasedCount);
-
- return result;
- }
-
- [CommandCmif(10)] // 3.0.0+
- // AppendUacInBufferAuto(u64 tag, handle<copy, event>, buffer<nn::audio::AudioInBuffer, 0x21>)
- public ResultCode AppendUacInBufferAuto(ServiceCtx context)
- {
- (ulong position, _) = context.Request.GetBufferType0x21();
-
- ulong bufferTag = context.RequestData.ReadUInt64();
- uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
-
- AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
-
- return _impl.AppendUacBuffer(bufferTag, ref data, handle);
- }
-
- [CommandCmif(11)] // 4.0.0+
- // GetAudioInBufferCount() -> u32
- public ResultCode GetAudioInBufferCount(ServiceCtx context)
- {
- context.ResponseData.Write(_impl.GetBufferCount());
-
- return ResultCode.Success;
- }
-
- [CommandCmif(12)] // 4.0.0+
- // SetAudioInVolume(s32)
- public ResultCode SetAudioInVolume(ServiceCtx context)
- {
- float volume = context.RequestData.ReadSingle();
-
- _impl.SetVolume(volume);
-
- return ResultCode.Success;
- }
-
- [CommandCmif(13)] // 4.0.0+
- // GetAudioInVolume() -> s32
- public ResultCode GetAudioInVolume(ServiceCtx context)
- {
- context.ResponseData.Write(_impl.GetVolume());
-
- return ResultCode.Success;
- }
-
- [CommandCmif(14)] // 6.0.0+
- // FlushAudioInBuffers() -> b8
- public ResultCode FlushAudioInBuffers(ServiceCtx context)
- {
- context.ResponseData.Write(_impl.FlushBuffers());
-
- return ResultCode.Success;
- }
-
- protected override void Dispose(bool isDisposing)
- {
- if (isDisposing)
- {
- _impl.Dispose();
- }
- }
- }
-}
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/IAudioIn.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/IAudioIn.cs
deleted file mode 100644
index 4e67303d..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioIn/IAudioIn.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using Ryujinx.Audio.Common;
-using Ryujinx.HLE.HOS.Kernel.Threading;
-using System;
-
-namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
-{
- interface IAudioIn : IDisposable
- {
- AudioDeviceState GetState();
-
- ResultCode Start();
-
- ResultCode Stop();
-
- ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer);
-
- // NOTE: This is broken by design... not quite sure what it's used for (if anything in production).
- ResultCode AppendUacBuffer(ulong bufferTag, ref AudioUserBuffer buffer, uint handle);
-
- KEvent RegisterBufferEvent();
-
- ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount);
-
- bool ContainsBuffer(ulong bufferTag);
-
- uint GetBufferCount();
-
- bool FlushBuffers();
-
- void SetVolume(float volume);
-
- float GetVolume();
- }
-}