diff options
Diffstat (limited to 'src/Ryujinx.Gtk3')
| -rw-r--r-- | src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs | 158 | ||||
| -rw-r--r-- | src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs | 6 |
2 files changed, 162 insertions, 2 deletions
diff --git a/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs b/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs new file mode 100644 index 00000000..5a8ca96a --- /dev/null +++ b/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs @@ -0,0 +1,158 @@ +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Input; +using System; +using System.Collections.Generic; +using Key = Ryujinx.Common.Configuration.Hid.Key; +using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; + +namespace Ryujinx.UI.Helper +{ + public static class ButtonHelper + { + private static readonly Dictionary<Key, string> _keysMap = new() + { + { Key.Unknown, "Unknown" }, + { Key.ShiftLeft, "ShiftLeft" }, + { Key.ShiftRight, "ShiftRight" }, + { Key.ControlLeft, "CtrlLeft" }, + { Key.ControlRight, "CtrlRight" }, + { Key.AltLeft, OperatingSystem.IsMacOS() ? "OptLeft" : "AltLeft" }, + { Key.AltRight, OperatingSystem.IsMacOS() ? "OptRight" : "AltRight" }, + { Key.WinLeft, OperatingSystem.IsMacOS() ? "CmdLeft" : "WinLeft" }, + { Key.WinRight, OperatingSystem.IsMacOS() ? "CmdRight" : "WinRight" }, + { Key.Up, "Up" }, + { Key.Down, "Down" }, + { Key.Left, "Left" }, + { Key.Right, "Right" }, + { Key.Enter, "Enter" }, + { Key.Escape, "Escape" }, + { Key.Space, "Space" }, + { Key.Tab, "Tab" }, + { Key.BackSpace, "Backspace" }, + { Key.Insert, "Insert" }, + { Key.Delete, "Delete" }, + { Key.PageUp, "PageUp" }, + { Key.PageDown, "PageDown" }, + { Key.Home, "Home" }, + { Key.End, "End" }, + { Key.CapsLock, "CapsLock" }, + { Key.ScrollLock, "ScrollLock" }, + { Key.PrintScreen, "PrintScreen" }, + { Key.Pause, "Pause" }, + { Key.NumLock, "NumLock" }, + { Key.Clear, "Clear" }, + { Key.Keypad0, "Keypad0" }, + { Key.Keypad1, "Keypad1" }, + { Key.Keypad2, "Keypad2" }, + { Key.Keypad3, "Keypad3" }, + { Key.Keypad4, "Keypad4" }, + { Key.Keypad5, "Keypad5" }, + { Key.Keypad6, "Keypad6" }, + { Key.Keypad7, "Keypad7" }, + { Key.Keypad8, "Keypad8" }, + { Key.Keypad9, "Keypad9" }, + { Key.KeypadDivide, "KeypadDivide" }, + { Key.KeypadMultiply, "KeypadMultiply" }, + { Key.KeypadSubtract, "KeypadSubtract" }, + { Key.KeypadAdd, "KeypadAdd" }, + { Key.KeypadDecimal, "KeypadDecimal" }, + { Key.KeypadEnter, "KeypadEnter" }, + { Key.Number0, "0" }, + { Key.Number1, "1" }, + { Key.Number2, "2" }, + { Key.Number3, "3" }, + { Key.Number4, "4" }, + { Key.Number5, "5" }, + { Key.Number6, "6" }, + { Key.Number7, "7" }, + { Key.Number8, "8" }, + { Key.Number9, "9" }, + { Key.Tilde, "~" }, + { Key.Grave, "`" }, + { Key.Minus, "-" }, + { Key.Plus, "+" }, + { Key.BracketLeft, "[" }, + { Key.BracketRight, "]" }, + { Key.Semicolon, ";" }, + { Key.Quote, "'" }, + { Key.Comma, "," }, + { Key.Period, "." }, + { Key.Slash, "/" }, + { Key.BackSlash, "\\" }, + { Key.Unbound, "Unbound" }, + }; + + private static readonly Dictionary<GamepadInputId, string> _gamepadInputIdMap = new() + { + { GamepadInputId.LeftStick, "LeftStick" }, + { GamepadInputId.RightStick, "RightStick" }, + { GamepadInputId.LeftShoulder, "LeftShoulder" }, + { GamepadInputId.RightShoulder, "RightShoulder" }, + { GamepadInputId.LeftTrigger, "LeftTrigger" }, + { GamepadInputId.RightTrigger, "RightTrigger" }, + { GamepadInputId.DpadUp, "DpadUp" }, + { GamepadInputId.DpadDown, "DpadDown" }, + { GamepadInputId.DpadLeft, "DpadLeft" }, + { GamepadInputId.DpadRight, "DpadRight" }, + { GamepadInputId.Minus, "Minus" }, + { GamepadInputId.Plus, "Plus" }, + { GamepadInputId.Guide, "Guide" }, + { GamepadInputId.Misc1, "Misc1" }, + { GamepadInputId.Paddle1, "Paddle1" }, + { GamepadInputId.Paddle2, "Paddle2" }, + { GamepadInputId.Paddle3, "Paddle3" }, + { GamepadInputId.Paddle4, "Paddle4" }, + { GamepadInputId.Touchpad, "Touchpad" }, + { GamepadInputId.SingleLeftTrigger0, "SingleLeftTrigger0" }, + { GamepadInputId.SingleRightTrigger0, "SingleRightTrigger0" }, + { GamepadInputId.SingleLeftTrigger1, "SingleLeftTrigger1" }, + { GamepadInputId.SingleRightTrigger1, "SingleRightTrigger1" }, + { GamepadInputId.Unbound, "Unbound" }, + }; + + private static readonly Dictionary<StickInputId, string> _stickInputIdMap = new() + { + { StickInputId.Left, "StickLeft" }, + { StickInputId.Right, "StickRight" }, + { StickInputId.Unbound, "Unbound" }, + }; + + public static string ToString(Button button) + { + string keyString = ""; + + switch (button.Type) + { + case ButtonType.Key: + var key = button.AsHidType<Key>(); + + if (!_keysMap.TryGetValue(button.AsHidType<Key>(), out keyString)) + { + keyString = key.ToString(); + } + + break; + case ButtonType.GamepadButtonInputId: + var gamepadButton = button.AsHidType<GamepadInputId>(); + + if (!_gamepadInputIdMap.TryGetValue(button.AsHidType<GamepadInputId>(), out keyString)) + { + keyString = gamepadButton.ToString(); + } + + break; + case ButtonType.StickId: + var stickInput = button.AsHidType<StickInputId>(); + + if (!_stickInputIdMap.TryGetValue(button.AsHidType<StickInputId>(), out keyString)) + { + keyString = stickInput.ToString(); + } + + break; + } + + return keyString; + } + } +} diff --git a/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs b/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs index 6712657f..d0b8266f 100644 --- a/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs +++ b/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs @@ -10,6 +10,7 @@ using Ryujinx.Input; using Ryujinx.Input.Assigner; using Ryujinx.Input.GTK3; using Ryujinx.UI.Common.Configuration; +using Ryujinx.UI.Helper; using Ryujinx.UI.Widgets; using System; using System.Collections.Generic; @@ -17,6 +18,7 @@ using System.IO; using System.Reflection; using System.Text.Json; using System.Threading; +using Button = Ryujinx.Input.Button; using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using GUI = Gtk.Builder.ObjectAttribute; @@ -887,13 +889,13 @@ namespace Ryujinx.UI.Windows Thread.Sleep(10); assigner.ReadInput(); - if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.HasAnyButtonPressed() || assigner.ShouldCancel()) + if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.IsAnyButtonPressed() || assigner.ShouldCancel()) { break; } } - string pressedButton = assigner.GetPressedButton(); + string pressedButton = ButtonHelper.ToString(assigner.GetPressedButton() ?? new Button(Input.Key.Unknown)); Application.Invoke(delegate { |
