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path: root/src/Ryujinx.Graphics.Texture/Astc/Bits.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Texture/Astc/Bits.cs')
-rw-r--r--src/Ryujinx.Graphics.Texture/Astc/Bits.cs66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Texture/Astc/Bits.cs b/src/Ryujinx.Graphics.Texture/Astc/Bits.cs
new file mode 100644
index 00000000..b140a20a
--- /dev/null
+++ b/src/Ryujinx.Graphics.Texture/Astc/Bits.cs
@@ -0,0 +1,66 @@
+namespace Ryujinx.Graphics.Texture.Astc
+{
+ internal static class Bits
+ {
+ public static readonly ushort[] Replicate8_16Table;
+ public static readonly byte[] Replicate1_7Table;
+
+ static Bits()
+ {
+ Replicate8_16Table = new ushort[0x200];
+ Replicate1_7Table = new byte[0x200];
+
+ for (int i = 0; i < 0x200; i++)
+ {
+ Replicate8_16Table[i] = (ushort)Replicate(i, 8, 16);
+ Replicate1_7Table[i] = (byte)Replicate(i, 1, 7);
+ }
+ }
+
+ public static int Replicate8_16(int value)
+ {
+ return Replicate8_16Table[value];
+ }
+
+ public static int Replicate1_7(int value)
+ {
+ return Replicate1_7Table[value];
+ }
+
+ public static int Replicate(int value, int numberBits, int toBit)
+ {
+ if (numberBits == 0) return 0;
+ if (toBit == 0) return 0;
+
+ int tempValue = value & ((1 << numberBits) - 1);
+ int retValue = tempValue;
+ int resLength = numberBits;
+
+ while (resLength < toBit)
+ {
+ int comp = 0;
+ if (numberBits > toBit - resLength)
+ {
+ int newShift = toBit - resLength;
+ comp = numberBits - newShift;
+ numberBits = newShift;
+ }
+ retValue <<= numberBits;
+ retValue |= tempValue >> comp;
+ resLength += numberBits;
+ }
+
+ return retValue;
+ }
+
+ // Transfers a bit as described in C.2.14
+ public static void BitTransferSigned(ref int a, ref int b)
+ {
+ b >>= 1;
+ b |= a & 0x80;
+ a >>= 1;
+ a &= 0x3F;
+ if ((a & 0x20) != 0) a -= 0x40;
+ }
+ }
+}