diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr')
4 files changed, 35 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs index 2393fd8d..4cf729d0 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs @@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { public Instruction Inst { get; } public StorageKind StorageKind { get; } + public bool ForcePrecise { get; } public int Index { get; } @@ -17,10 +18,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr public int SourcesCount => _sources.Length; - public AstOperation(Instruction inst, StorageKind storageKind, IAstNode[] sources, int sourcesCount) + public AstOperation(Instruction inst, StorageKind storageKind, bool forcePrecise, IAstNode[] sources, int sourcesCount) { Inst = inst; StorageKind = storageKind; + ForcePrecise = forcePrecise; _sources = sources; for (int index = 0; index < sources.Length; index++) @@ -38,12 +40,18 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Index = 0; } - public AstOperation(Instruction inst, StorageKind storageKind, int index, IAstNode[] sources, int sourcesCount) : this(inst, storageKind, sources, sourcesCount) + public AstOperation( + Instruction inst, + StorageKind storageKind, + bool forcePrecise, + int index, + IAstNode[] sources, + int sourcesCount) : this(inst, storageKind, forcePrecise, sources, sourcesCount) { Index = index; } - public AstOperation(Instruction inst, params IAstNode[] sources) : this(inst, StorageKind.None, sources, sources.Length) + public AstOperation(Instruction inst, params IAstNode[] sources) : this(inst, StorageKind.None, false, sources, sources.Length) { } diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs index 6c27279c..a4e097eb 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr int cbufSlot, int handle, int index, - params IAstNode[] sources) : base(inst, StorageKind.None, index, sources, sources.Length) + params IAstNode[] sources) : base(inst, StorageKind.None, false, index, sources, sources.Length) { Type = type; Format = format; diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs index 6846245e..4405c07a 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs @@ -156,7 +156,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr } else { - source = new AstOperation(inst, operation.StorageKind, operation.Index, sources, operation.SourcesCount); + source = new AstOperation( + inst, + operation.StorageKind, + operation.ForcePrecise, + operation.Index, + sources, + operation.SourcesCount); } AggregateType destElemType = destType; @@ -179,7 +185,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr dest.VarType = destElemType; - context.AddNode(new AstAssignment(dest, new AstOperation(Instruction.VectorExtract, StorageKind.None, new[] { destVec, index }, 2))); + context.AddNode(new AstAssignment(dest, new AstOperation(Instruction.VectorExtract, StorageKind.None, false, new[] { destVec, index }, 2))); } } else if (operation.Dest != null) @@ -227,7 +233,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr } else if (!isCopy) { - source = new AstOperation(inst, operation.StorageKind, operation.Index, sources, operation.SourcesCount); + source = new AstOperation( + inst, + operation.StorageKind, + operation.ForcePrecise, + operation.Index, + sources, + operation.SourcesCount); } else { @@ -248,7 +260,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr } else { - context.AddNode(new AstOperation(inst, operation.StorageKind, operation.Index, sources, operation.SourcesCount)); + context.AddNode(new AstOperation( + inst, + operation.StorageKind, + operation.ForcePrecise, + operation.Index, + sources, + operation.SourcesCount)); } // Those instructions needs to be emulated by using helper functions, diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs index c5ad3683..a4d07991 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs @@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr new AstOperand(OperandType.Constant, elemIndex) }; - return new AstOperation(Instruction.Load, StorageKind.ConstantBuffer, sources, sources.Length); + return new AstOperation(Instruction.Load, StorageKind.ConstantBuffer, false, sources, sources.Length); } return GetOperand(operand); |
