diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu')
4 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs index 93e43ce3..78099f74 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs @@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory if (target != null) { target.SynchronizeMemory(); - var dataCopy = ByteMemoryPool.RentCopy(data); + var dataCopy = MemoryOwner<byte>.RentCopy(data); target.SetData(dataCopy, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount)); target.SignalModified(); diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index dde28dbd..3b6c407c 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Logging; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; @@ -805,7 +806,7 @@ namespace Ryujinx.Graphics.Gpu.Image sliceDepth, levels, layers, - out IMemoryOwner<byte> decoded)) + out MemoryOwner<byte> decoded)) { string texInfo = $"{Info.Target} {Info.FormatInfo.Format} {Info.Width}x{Info.Height}x{Info.DepthOrLayers} levels {Info.Levels}"; diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 0b6c78fa..59a940a4 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -2,7 +2,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -242,9 +241,9 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size); - GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); + ReadImpl(va, memoryOwner.Span, tracked); return new WritableRegion(this, va, memoryOwner, tracked); } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index 4d09c3aa..b22cc01b 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -192,9 +192,9 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(range.GetSize()); + MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(checked((int)range.GetSize())); - Memory<byte> memory = memoryOwner.Memory; + Span<byte> memorySpan = memoryOwner.Span; int offset = 0; for (int i = 0; i < range.Count; i++) @@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Gpu.Memory int size = (int)currentRange.Size; if (currentRange.Address != MemoryManager.PteUnmapped) { - GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size)); + GetSpan(currentRange.Address, size).CopyTo(memorySpan.Slice(offset, size)); } offset += size; } |
