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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/MME/IMacroEE.cs')
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diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/IMacroEE.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/IMacroEE.cs
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+using Ryujinx.Graphics.Device;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.Graphics.Gpu.Engine.MME
+{
+ /// <summary>
+ /// FIFO word.
+ /// </summary>
+ readonly struct FifoWord
+ {
+ /// <summary>
+ /// GPU virtual address where the word is located in memory.
+ /// </summary>
+ public ulong GpuVa { get; }
+
+ /// <summary>
+ /// Word value.
+ /// </summary>
+ public int Word { get; }
+
+ /// <summary>
+ /// Creates a new FIFO word.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address where the word is located in memory</param>
+ /// <param name="word">Word value</param>
+ public FifoWord(ulong gpuVa, int word)
+ {
+ GpuVa = gpuVa;
+ Word = word;
+ }
+ }
+
+ /// <summary>
+ /// Macro Execution Engine interface.
+ /// </summary>
+ interface IMacroEE
+ {
+ /// <summary>
+ /// Arguments FIFO.
+ /// </summary>
+ Queue<FifoWord> Fifo { get; }
+
+ /// <summary>
+ /// Should execute the GPU Macro code being passed.
+ /// </summary>
+ /// <param name="code">Code to be executed</param>
+ /// <param name="state">GPU state at the time of the call</param>
+ /// <param name="arg0">First argument to be passed to the GPU Macro</param>
+ void Execute(ReadOnlySpan<int> code, IDeviceState state, int arg0);
+ }
+}