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-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs58
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs82
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs11
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs30
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs79
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs25
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigJsonSerializerContext.cs12
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs13
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs4
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/RumbleConfigController.cs20
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs4
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs15
12 files changed, 353 insertions, 0 deletions
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs
new file mode 100644
index 00000000..ad1fa667
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs
@@ -0,0 +1,58 @@
+using Ryujinx.Common.Utilities;
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ [JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
+ public enum GamepadInputId : byte
+ {
+ Unbound,
+ A,
+ B,
+ X,
+ Y,
+ LeftStick,
+ RightStick,
+ LeftShoulder,
+ RightShoulder,
+
+ // Likely axis
+ LeftTrigger,
+ // Likely axis
+ RightTrigger,
+
+ DpadUp,
+ DpadDown,
+ DpadLeft,
+ DpadRight,
+
+ // Special buttons
+
+ Minus,
+ Plus,
+
+ Back = Minus,
+ Start = Plus,
+
+ Guide,
+ Misc1,
+
+ // Xbox Elite paddle
+ Paddle1,
+ Paddle2,
+ Paddle3,
+ Paddle4,
+
+ // PS5 touchpad button
+ Touchpad,
+
+ // Virtual buttons for single joycon
+ SingleLeftTrigger0,
+ SingleRightTrigger0,
+
+ SingleLeftTrigger1,
+ SingleRightTrigger1,
+
+ Count
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs
new file mode 100644
index 00000000..d7f0e788
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs
@@ -0,0 +1,82 @@
+using Ryujinx.Common.Configuration.Hid.Controller.Motion;
+using System;
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged
+ {
+ [JsonIgnore]
+ private float _deadzoneLeft;
+ [JsonIgnore]
+ private float _deadzoneRight;
+ [JsonIgnore]
+ private float _triggerThreshold;
+
+ /// <summary>
+ /// Left JoyCon Controller Stick Bindings
+ /// </summary>
+ public JoyconConfigControllerStick<Button, Stick> LeftJoyconStick { get; set; }
+
+ /// <summary>
+ /// Right JoyCon Controller Stick Bindings
+ /// </summary>
+ public JoyconConfigControllerStick<Button, Stick> RightJoyconStick { get; set; }
+
+ /// <summary>
+ /// Controller Left Analog Stick Deadzone
+ /// </summary>
+ public float DeadzoneLeft
+ {
+ get => _deadzoneLeft; set
+ {
+ _deadzoneLeft = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ /// <summary>
+ /// Controller Right Analog Stick Deadzone
+ /// </summary>
+ public float DeadzoneRight
+ {
+ get => _deadzoneRight; set
+ {
+ _deadzoneRight = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ /// <summary>
+ /// Controller Left Analog Stick Range
+ /// </summary>
+ public float RangeLeft { get; set; }
+
+ /// <summary>
+ /// Controller Right Analog Stick Range
+ /// </summary>
+ public float RangeRight { get; set; }
+
+ /// <summary>
+ /// Controller Trigger Threshold
+ /// </summary>
+ public float TriggerThreshold
+ {
+ get => _triggerThreshold; set
+ {
+ _triggerThreshold = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ /// <summary>
+ /// Controller Motion Settings
+ /// </summary>
+ public MotionConfigController Motion { get; set; }
+
+ /// <summary>
+ /// Controller Rumble Settings
+ /// </summary>
+ public RumbleConfigController Rumble { get; set; }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs
new file mode 100644
index 00000000..869cff4f
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs
@@ -0,0 +1,11 @@
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ public class JoyconConfigControllerStick<Button, Stick> where Button: unmanaged where Stick: unmanaged
+ {
+ public Stick Joystick { get; set; }
+ public bool InvertStickX { get; set; }
+ public bool InvertStickY { get; set; }
+ public bool Rotate90CW { get; set; }
+ public Button StickButton { get; set; }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs
new file mode 100644
index 00000000..2a5a73ff
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs
@@ -0,0 +1,30 @@
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ public class CemuHookMotionConfigController : MotionConfigController
+ {
+ /// <summary>
+ /// Motion Controller Slot
+ /// </summary>
+ public int Slot { get; set; }
+
+ /// <summary>
+ /// Motion Controller Alternative Slot, for RightJoyCon in Pair mode
+ /// </summary>
+ public int AltSlot { get; set; }
+
+ /// <summary>
+ /// Mirror motion input in Pair mode
+ /// </summary>
+ public bool MirrorInput { get; set; }
+
+ /// <summary>
+ /// Host address of the DSU Server
+ /// </summary>
+ public string DsuServerHost { get; set; }
+
+ /// <summary>
+ /// Port of the DSU Server
+ /// </summary>
+ public int DsuServerPort { get; set; }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
new file mode 100644
index 00000000..2b9e0af4
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
@@ -0,0 +1,79 @@
+using Ryujinx.Common.Utilities;
+using System;
+using System.Text.Json;
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController>
+ {
+ private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
+
+ private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader)
+ {
+ // Temporary reader to get the backend type
+ Utf8JsonReader tempReader = reader;
+
+ MotionInputBackendType result = MotionInputBackendType.Invalid;
+
+ while (tempReader.Read())
+ {
+ // NOTE: We scan all properties ignoring the depth entirely on purpose.
+ // The reason behind this is that we cannot track in a reliable way the depth of the object because Utf8JsonReader never emit the first TokenType == StartObject if the json start with an object.
+ // As such, this code will try to parse very field named "motion_backend" to the correct enum.
+ if (tempReader.TokenType == JsonTokenType.PropertyName)
+ {
+ string propertyName = tempReader.GetString();
+
+ if (propertyName.Equals("motion_backend"))
+ {
+ tempReader.Read();
+
+ if (tempReader.TokenType == JsonTokenType.String)
+ {
+ string backendTypeRaw = tempReader.GetString();
+
+ if (!Enum.TryParse(backendTypeRaw, out result))
+ {
+ result = MotionInputBackendType.Invalid;
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ return result;
+ }
+
+ public override MotionConfigController Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
+ {
+ MotionInputBackendType motionBackendType = GetMotionInputBackendType(ref reader);
+
+ return motionBackendType switch
+ {
+ MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController),
+ MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController),
+ _ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
+ };
+ }
+
+ public override void Write(Utf8JsonWriter writer, MotionConfigController value, JsonSerializerOptions options)
+ {
+ switch (value.MotionBackend)
+ {
+ case MotionInputBackendType.GamepadDriver:
+ JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController);
+ break;
+ case MotionInputBackendType.CemuHook:
+ JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController);
+ break;
+ default:
+ throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}");
+ }
+ }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs
new file mode 100644
index 00000000..7636aa41
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs
@@ -0,0 +1,25 @@
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ [JsonConverter(typeof(JsonMotionConfigControllerConverter))]
+ public class MotionConfigController
+ {
+ public MotionInputBackendType MotionBackend { get; set; }
+
+ /// <summary>
+ /// Gyro Sensitivity
+ /// </summary>
+ public int Sensitivity { get; set; }
+
+ /// <summary>
+ /// Gyro Deadzone
+ /// </summary>
+ public double GyroDeadzone { get; set; }
+
+ /// <summary>
+ /// Enable Motion Controls
+ /// </summary>
+ public bool EnableMotion { get; set; }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigJsonSerializerContext.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigJsonSerializerContext.cs
new file mode 100644
index 00000000..5cd9e452
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigJsonSerializerContext.cs
@@ -0,0 +1,12 @@
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ [JsonSourceGenerationOptions(WriteIndented = true)]
+ [JsonSerializable(typeof(MotionConfigController))]
+ [JsonSerializable(typeof(CemuHookMotionConfigController))]
+ [JsonSerializable(typeof(StandardMotionConfigController))]
+ public partial class MotionConfigJsonSerializerContext : JsonSerializerContext
+ {
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs
new file mode 100644
index 00000000..c6551047
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs
@@ -0,0 +1,13 @@
+using Ryujinx.Common.Utilities;
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ [JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
+ public enum MotionInputBackendType : byte
+ {
+ Invalid,
+ GamepadDriver,
+ CemuHook
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs
new file mode 100644
index 00000000..df925444
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs
@@ -0,0 +1,4 @@
+namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
+{
+ public class StandardMotionConfigController : MotionConfigController { }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/RumbleConfigController.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/RumbleConfigController.cs
new file mode 100644
index 00000000..48be4f13
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/RumbleConfigController.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ public class RumbleConfigController
+ {
+ /// <summary>
+ /// Controller Strong Rumble Multiplier
+ /// </summary>
+ public float StrongRumble { get; set; }
+
+ /// <summary>
+ /// Controller Weak Rumble Multiplier
+ /// </summary>
+ public float WeakRumble { get; set; }
+
+ /// <summary>
+ /// Enable Rumble
+ /// </summary>
+ public bool EnableRumble { get; set; }
+ }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs
new file mode 100644
index 00000000..4154a42b
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs
@@ -0,0 +1,4 @@
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ public class StandardControllerInputConfig : GenericControllerInputConfig<GamepadInputId, StickInputId> { }
+}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs
new file mode 100644
index 00000000..5fc4d1c8
--- /dev/null
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs
@@ -0,0 +1,15 @@
+using Ryujinx.Common.Utilities;
+using System.Text.Json.Serialization;
+
+namespace Ryujinx.Common.Configuration.Hid.Controller
+{
+ [JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
+ public enum StickInputId : byte
+ {
+ Unbound,
+ Left,
+ Right,
+
+ Count
+ }
+} \ No newline at end of file