diff options
Diffstat (limited to 'src/Ryujinx.Ava/UI/Models')
| -rw-r--r-- | src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs | 580 | ||||
| -rw-r--r-- | src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs | 422 | ||||
| -rw-r--r-- | src/Ryujinx.Ava/UI/Models/InputConfiguration.cs | 456 |
3 files changed, 456 insertions, 1002 deletions
diff --git a/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs b/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs deleted file mode 100644 index 4929e582..00000000 --- a/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs +++ /dev/null @@ -1,580 +0,0 @@ -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using System; - -namespace Ryujinx.Ava.UI.Models.Input -{ - public class ControllerInputConfig : BaseModel - { - public bool EnableCemuHookMotion { get; set; } - public string DsuServerHost { get; set; } - public int DsuServerPort { get; set; } - public int Slot { get; set; } - public int AltSlot { get; set; } - public bool MirrorInput { get; set; } - public int Sensitivity { get; set; } - public double GyroDeadzone { get; set; } - - public float WeakRumble { get; set; } - public float StrongRumble { get; set; } - - public string Id { get; set; } - public ControllerType ControllerType { get; set; } - public PlayerIndex PlayerIndex { get; set; } - - private StickInputId _leftJoystick; - public StickInputId LeftJoystick - { - get => _leftJoystick; - set - { - _leftJoystick = value; - OnPropertyChanged(); - } - } - - private bool _leftInvertStickX; - public bool LeftInvertStickX - { - get => _leftInvertStickX; - set - { - _leftInvertStickX = value; - OnPropertyChanged(); - } - } - - private bool _leftInvertStickY; - public bool LeftInvertStickY - { - get => _leftInvertStickY; - set - { - _leftInvertStickY = value; - OnPropertyChanged(); - } - } - - private bool _leftRotate90; - public bool LeftRotate90 - { - get => _leftRotate90; - set - { - _leftRotate90 = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftStickButton; - public GamepadInputId LeftStickButton - { - get => _leftStickButton; - set - { - _leftStickButton = value; - OnPropertyChanged(); - } - } - - private StickInputId _rightJoystick; - public StickInputId RightJoystick - { - get => _rightJoystick; - set - { - _rightJoystick = value; - OnPropertyChanged(); - } - } - - private bool _rightInvertStickX; - public bool RightInvertStickX - { - get => _rightInvertStickX; - set - { - _rightInvertStickX = value; - OnPropertyChanged(); - } - } - - private bool _rightInvertStickY; - public bool RightInvertStickY - { - get => _rightInvertStickY; - set - { - _rightInvertStickY = value; - OnPropertyChanged(); - } - } - - private bool _rightRotate90; - public bool RightRotate90 - { - get => _rightRotate90; - set - { - _rightRotate90 = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightStickButton; - public GamepadInputId RightStickButton - { - get => _rightStickButton; - set - { - _rightStickButton = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadUp; - public GamepadInputId DpadUp - { - get => _dpadUp; - set - { - _dpadUp = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadDown; - public GamepadInputId DpadDown - { - get => _dpadDown; - set - { - _dpadDown = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadLeft; - public GamepadInputId DpadLeft - { - get => _dpadLeft; - set - { - _dpadLeft = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadRight; - public GamepadInputId DpadRight - { - get => _dpadRight; - set - { - _dpadRight = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonL; - public GamepadInputId ButtonL - { - get => _buttonL; - set - { - _buttonL = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonMinus; - public GamepadInputId ButtonMinus - { - get => _buttonMinus; - set - { - _buttonMinus = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftButtonSl; - public GamepadInputId LeftButtonSl - { - get => _leftButtonSl; - set - { - _leftButtonSl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftButtonSr; - public GamepadInputId LeftButtonSr - { - get => _leftButtonSr; - set - { - _leftButtonSr = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonZl; - public GamepadInputId ButtonZl - { - get => _buttonZl; - set - { - _buttonZl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonA; - public GamepadInputId ButtonA - { - get => _buttonA; - set - { - _buttonA = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonB; - public GamepadInputId ButtonB - { - get => _buttonB; - set - { - _buttonB = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonX; - public GamepadInputId ButtonX - { - get => _buttonX; - set - { - _buttonX = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonY; - public GamepadInputId ButtonY - { - get => _buttonY; - set - { - _buttonY = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonR; - public GamepadInputId ButtonR - { - get => _buttonR; - set - { - _buttonR = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonPlus; - public GamepadInputId ButtonPlus - { - get => _buttonPlus; - set - { - _buttonPlus = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightButtonSl; - public GamepadInputId RightButtonSl - { - get => _rightButtonSl; - set - { - _rightButtonSl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightButtonSr; - public GamepadInputId RightButtonSr - { - get => _rightButtonSr; - set - { - _rightButtonSr = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonZr; - public GamepadInputId ButtonZr - { - get => _buttonZr; - set - { - _buttonZr = value; - OnPropertyChanged(); - } - } - - private float _deadzoneLeft; - public float DeadzoneLeft - { - get => _deadzoneLeft; - set - { - _deadzoneLeft = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _deadzoneRight; - public float DeadzoneRight - { - get => _deadzoneRight; - set - { - _deadzoneRight = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _rangeLeft; - public float RangeLeft - { - get => _rangeLeft; - set - { - _rangeLeft = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _rangeRight; - public float RangeRight - { - get => _rangeRight; - set - { - _rangeRight = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _triggerThreshold; - public float TriggerThreshold - { - get => _triggerThreshold; - set - { - _triggerThreshold = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private bool _enableMotion; - public bool EnableMotion - { - get => _enableMotion; - set - { - _enableMotion = value; - OnPropertyChanged(); - } - } - - private bool _enableRumble; - public bool EnableRumble - { - get => _enableRumble; - set - { - _enableRumble = value; - OnPropertyChanged(); - } - } - - public ControllerInputConfig(InputConfig config) - { - if (config != null) - { - Id = config.Id; - ControllerType = config.ControllerType; - PlayerIndex = config.PlayerIndex; - - if (config is not StandardControllerInputConfig controllerInput) - { - return; - } - - LeftJoystick = controllerInput.LeftJoyconStick.Joystick; - LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX; - LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY; - LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW; - LeftStickButton = controllerInput.LeftJoyconStick.StickButton; - - RightJoystick = controllerInput.RightJoyconStick.Joystick; - RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX; - RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY; - RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW; - RightStickButton = controllerInput.RightJoyconStick.StickButton; - - DpadUp = controllerInput.LeftJoycon.DpadUp; - DpadDown = controllerInput.LeftJoycon.DpadDown; - DpadLeft = controllerInput.LeftJoycon.DpadLeft; - DpadRight = controllerInput.LeftJoycon.DpadRight; - ButtonL = controllerInput.LeftJoycon.ButtonL; - ButtonMinus = controllerInput.LeftJoycon.ButtonMinus; - LeftButtonSl = controllerInput.LeftJoycon.ButtonSl; - LeftButtonSr = controllerInput.LeftJoycon.ButtonSr; - ButtonZl = controllerInput.LeftJoycon.ButtonZl; - - ButtonA = controllerInput.RightJoycon.ButtonA; - ButtonB = controllerInput.RightJoycon.ButtonB; - ButtonX = controllerInput.RightJoycon.ButtonX; - ButtonY = controllerInput.RightJoycon.ButtonY; - ButtonR = controllerInput.RightJoycon.ButtonR; - ButtonPlus = controllerInput.RightJoycon.ButtonPlus; - RightButtonSl = controllerInput.RightJoycon.ButtonSl; - RightButtonSr = controllerInput.RightJoycon.ButtonSr; - ButtonZr = controllerInput.RightJoycon.ButtonZr; - - DeadzoneLeft = controllerInput.DeadzoneLeft; - DeadzoneRight = controllerInput.DeadzoneRight; - RangeLeft = controllerInput.RangeLeft; - RangeRight = controllerInput.RangeRight; - TriggerThreshold = controllerInput.TriggerThreshold; - - if (controllerInput.Motion != null) - { - EnableMotion = controllerInput.Motion.EnableMotion; - GyroDeadzone = controllerInput.Motion.GyroDeadzone; - Sensitivity = controllerInput.Motion.Sensitivity; - - if (controllerInput.Motion is CemuHookMotionConfigController cemuHook) - { - EnableCemuHookMotion = true; - DsuServerHost = cemuHook.DsuServerHost; - DsuServerPort = cemuHook.DsuServerPort; - Slot = cemuHook.Slot; - AltSlot = cemuHook.AltSlot; - MirrorInput = cemuHook.MirrorInput; - } - } - - if (controllerInput.Rumble != null) - { - EnableRumble = controllerInput.Rumble.EnableRumble; - WeakRumble = controllerInput.Rumble.WeakRumble; - StrongRumble = controllerInput.Rumble.StrongRumble; - } - } - } - - public InputConfig GetConfig() - { - var config = new StandardControllerInputConfig - { - Id = Id, - Backend = InputBackendType.GamepadSDL2, - PlayerIndex = PlayerIndex, - ControllerType = ControllerType, - LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId> - { - DpadUp = DpadUp, - DpadDown = DpadDown, - DpadLeft = DpadLeft, - DpadRight = DpadRight, - ButtonL = ButtonL, - ButtonMinus = ButtonMinus, - ButtonSl = LeftButtonSl, - ButtonSr = LeftButtonSr, - ButtonZl = ButtonZl - }, - RightJoycon = new RightJoyconCommonConfig<GamepadInputId> - { - ButtonA = ButtonA, - ButtonB = ButtonB, - ButtonX = ButtonX, - ButtonY = ButtonY, - ButtonPlus = ButtonPlus, - ButtonSl = RightButtonSl, - ButtonSr = RightButtonSr, - ButtonR = ButtonR, - ButtonZr = ButtonZr - }, - LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> - { - Joystick = LeftJoystick, - InvertStickX = LeftInvertStickX, - InvertStickY = LeftInvertStickY, - Rotate90CW = LeftRotate90, - StickButton = LeftStickButton - }, - RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> - { - Joystick = RightJoystick, - InvertStickX = RightInvertStickX, - InvertStickY = RightInvertStickY, - Rotate90CW = RightRotate90, - StickButton = RightStickButton - }, - Rumble = new RumbleConfigController - { - EnableRumble = EnableRumble, - WeakRumble = WeakRumble, - StrongRumble = StrongRumble - }, - Version = InputConfig.CurrentVersion, - DeadzoneLeft = DeadzoneLeft, - DeadzoneRight = DeadzoneRight, - RangeLeft = RangeLeft, - RangeRight = RangeRight, - TriggerThreshold = TriggerThreshold - }; - - if (EnableCemuHookMotion) - { - config.Motion = new CemuHookMotionConfigController - { - EnableMotion = EnableMotion, - MotionBackend = MotionInputBackendType.CemuHook, - GyroDeadzone = GyroDeadzone, - Sensitivity = Sensitivity, - DsuServerHost = DsuServerHost, - DsuServerPort = DsuServerPort, - Slot = Slot, - AltSlot = AltSlot, - MirrorInput = MirrorInput - }; - } - else - { - config.Motion = new MotionConfigController - { - EnableMotion = EnableMotion, - MotionBackend = MotionInputBackendType.GamepadDriver, - GyroDeadzone = GyroDeadzone, - Sensitivity = Sensitivity - }; - } - - return config; - } - } -} diff --git a/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs b/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs deleted file mode 100644 index 02956521..00000000 --- a/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs +++ /dev/null @@ -1,422 +0,0 @@ -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Keyboard; - -namespace Ryujinx.Ava.UI.Models.Input -{ - public class KeyboardInputConfig : BaseModel - { - public string Id { get; set; } - public ControllerType ControllerType { get; set; } - public PlayerIndex PlayerIndex { get; set; } - - private Key _leftStickUp; - public Key LeftStickUp - { - get => _leftStickUp; - set - { - _leftStickUp = value; - OnPropertyChanged(); - } - } - - private Key _leftStickDown; - public Key LeftStickDown - { - get => _leftStickDown; - set - { - _leftStickDown = value; - OnPropertyChanged(); - } - } - - private Key _leftStickLeft; - public Key LeftStickLeft - { - get => _leftStickLeft; - set - { - _leftStickLeft = value; - OnPropertyChanged(); - } - } - - private Key _leftStickRight; - public Key LeftStickRight - { - get => _leftStickRight; - set - { - _leftStickRight = value; - OnPropertyChanged(); - } - } - - private Key _leftStickButton; - public Key LeftStickButton - { - get => _leftStickButton; - set - { - _leftStickButton = value; - OnPropertyChanged(); - } - } - - private Key _rightStickUp; - public Key RightStickUp - { - get => _rightStickUp; - set - { - _rightStickUp = value; - OnPropertyChanged(); - } - } - - private Key _rightStickDown; - public Key RightStickDown - { - get => _rightStickDown; - set - { - _rightStickDown = value; - OnPropertyChanged(); - } - } - - private Key _rightStickLeft; - public Key RightStickLeft - { - get => _rightStickLeft; - set - { - _rightStickLeft = value; - OnPropertyChanged(); - } - } - - private Key _rightStickRight; - public Key RightStickRight - { - get => _rightStickRight; - set - { - _rightStickRight = value; - OnPropertyChanged(); - } - } - - private Key _rightStickButton; - public Key RightStickButton - { - get => _rightStickButton; - set - { - _rightStickButton = value; - OnPropertyChanged(); - } - } - - private Key _dpadUp; - public Key DpadUp - { - get => _dpadUp; - set - { - _dpadUp = value; - OnPropertyChanged(); - } - } - - private Key _dpadDown; - public Key DpadDown - { - get => _dpadDown; - set - { - _dpadDown = value; - OnPropertyChanged(); - } - } - - private Key _dpadLeft; - public Key DpadLeft - { - get => _dpadLeft; - set - { - _dpadLeft = value; - OnPropertyChanged(); - } - } - - private Key _dpadRight; - public Key DpadRight - { - get => _dpadRight; - set - { - _dpadRight = value; - OnPropertyChanged(); - } - } - - private Key _buttonL; - public Key ButtonL - { - get => _buttonL; - set - { - _buttonL = value; - OnPropertyChanged(); - } - } - - private Key _buttonMinus; - public Key ButtonMinus - { - get => _buttonMinus; - set - { - _buttonMinus = value; - OnPropertyChanged(); - } - } - - private Key _leftButtonSl; - public Key LeftButtonSl - { - get => _leftButtonSl; - set - { - _leftButtonSl = value; - OnPropertyChanged(); - } - } - - private Key _leftButtonSr; - public Key LeftButtonSr - { - get => _leftButtonSr; - set - { - _leftButtonSr = value; - OnPropertyChanged(); - } - } - - private Key _buttonZl; - public Key ButtonZl - { - get => _buttonZl; - set - { - _buttonZl = value; - OnPropertyChanged(); - } - } - - private Key _buttonA; - public Key ButtonA - { - get => _buttonA; - set - { - _buttonA = value; - OnPropertyChanged(); - } - } - - private Key _buttonB; - public Key ButtonB - { - get => _buttonB; - set - { - _buttonB = value; - OnPropertyChanged(); - } - } - - private Key _buttonX; - public Key ButtonX - { - get => _buttonX; - set - { - _buttonX = value; - OnPropertyChanged(); - } - } - - private Key _buttonY; - public Key ButtonY - { - get => _buttonY; - set - { - _buttonY = value; - OnPropertyChanged(); - } - } - - private Key _buttonR; - public Key ButtonR - { - get => _buttonR; - set - { - _buttonR = value; - OnPropertyChanged(); - } - } - - private Key _buttonPlus; - public Key ButtonPlus - { - get => _buttonPlus; - set - { - _buttonPlus = value; - OnPropertyChanged(); - } - } - - private Key _rightButtonSl; - public Key RightButtonSl - { - get => _rightButtonSl; - set - { - _rightButtonSl = value; - OnPropertyChanged(); - } - } - - private Key _rightButtonSr; - public Key RightButtonSr - { - get => _rightButtonSr; - set - { - _rightButtonSr = value; - OnPropertyChanged(); - } - } - - private Key _buttonZr; - public Key ButtonZr - { - get => _buttonZr; - set - { - _buttonZr = value; - OnPropertyChanged(); - } - } - - public KeyboardInputConfig(InputConfig config) - { - if (config != null) - { - Id = config.Id; - ControllerType = config.ControllerType; - PlayerIndex = config.PlayerIndex; - - if (config is not StandardKeyboardInputConfig keyboardConfig) - { - return; - } - - LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp; - LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown; - LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft; - LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight; - LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton; - - RightStickUp = keyboardConfig.RightJoyconStick.StickUp; - RightStickDown = keyboardConfig.RightJoyconStick.StickDown; - RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft; - RightStickRight = keyboardConfig.RightJoyconStick.StickRight; - RightStickButton = keyboardConfig.RightJoyconStick.StickButton; - - DpadUp = keyboardConfig.LeftJoycon.DpadUp; - DpadDown = keyboardConfig.LeftJoycon.DpadDown; - DpadLeft = keyboardConfig.LeftJoycon.DpadLeft; - DpadRight = keyboardConfig.LeftJoycon.DpadRight; - ButtonL = keyboardConfig.LeftJoycon.ButtonL; - ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus; - LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl; - LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr; - ButtonZl = keyboardConfig.LeftJoycon.ButtonZl; - - ButtonA = keyboardConfig.RightJoycon.ButtonA; - ButtonB = keyboardConfig.RightJoycon.ButtonB; - ButtonX = keyboardConfig.RightJoycon.ButtonX; - ButtonY = keyboardConfig.RightJoycon.ButtonY; - ButtonR = keyboardConfig.RightJoycon.ButtonR; - ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus; - RightButtonSl = keyboardConfig.RightJoycon.ButtonSl; - RightButtonSr = keyboardConfig.RightJoycon.ButtonSr; - ButtonZr = keyboardConfig.RightJoycon.ButtonZr; - } - } - - public InputConfig GetConfig() - { - var config = new StandardKeyboardInputConfig - { - Id = Id, - Backend = InputBackendType.WindowKeyboard, - PlayerIndex = PlayerIndex, - ControllerType = ControllerType, - LeftJoycon = new LeftJoyconCommonConfig<Key> - { - DpadUp = DpadUp, - DpadDown = DpadDown, - DpadLeft = DpadLeft, - DpadRight = DpadRight, - ButtonL = ButtonL, - ButtonMinus = ButtonMinus, - ButtonZl = ButtonZl, - ButtonSl = LeftButtonSl, - ButtonSr = LeftButtonSr - }, - RightJoycon = new RightJoyconCommonConfig<Key> - { - ButtonA = ButtonA, - ButtonB = ButtonB, - ButtonX = ButtonX, - ButtonY = ButtonY, - ButtonPlus = ButtonPlus, - ButtonSl = RightButtonSl, - ButtonSr = RightButtonSr, - ButtonR = ButtonR, - ButtonZr = ButtonZr - }, - LeftJoyconStick = new JoyconConfigKeyboardStick<Key> - { - StickUp = LeftStickUp, - StickDown = LeftStickDown, - StickRight = LeftStickRight, - StickLeft = LeftStickLeft, - StickButton = LeftStickButton - }, - RightJoyconStick = new JoyconConfigKeyboardStick<Key> - { - StickUp = RightStickUp, - StickDown = RightStickDown, - StickLeft = RightStickLeft, - StickRight = RightStickRight, - StickButton = RightStickButton - }, - Version = InputConfig.CurrentVersion - }; - - return config; - } - } -} diff --git a/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs b/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs new file mode 100644 index 00000000..f1352c6d --- /dev/null +++ b/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs @@ -0,0 +1,456 @@ +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Common.Configuration.Hid.Controller.Motion; +using Ryujinx.Common.Configuration.Hid.Keyboard; +using System; + +namespace Ryujinx.Ava.UI.Models +{ + internal class InputConfiguration<TKey, TStick> : BaseModel + { + private float _deadzoneRight; + private float _triggerThreshold; + private float _deadzoneLeft; + private double _gyroDeadzone; + private int _sensitivity; + private bool _enableMotion; + private float _weakRumble; + private float _strongRumble; + private float _rangeLeft; + private float _rangeRight; + + public InputBackendType Backend { get; set; } + + /// <summary> + /// Controller id + /// </summary> + public string Id { get; set; } + + /// <summary> + /// Controller's Type + /// </summary> + public ControllerType ControllerType { get; set; } + + /// <summary> + /// Player's Index for the controller + /// </summary> + public PlayerIndex PlayerIndex { get; set; } + + public TStick LeftJoystick { get; set; } + public bool LeftInvertStickX { get; set; } + public bool LeftInvertStickY { get; set; } + public bool RightRotate90 { get; set; } + public TKey LeftControllerStickButton { get; set; } + + public TStick RightJoystick { get; set; } + public bool RightInvertStickX { get; set; } + public bool RightInvertStickY { get; set; } + public bool LeftRotate90 { get; set; } + public TKey RightControllerStickButton { get; set; } + + public float DeadzoneLeft + { + get => _deadzoneLeft; + set + { + _deadzoneLeft = MathF.Round(value, 3); + + OnPropertyChanged(); + } + } + + public float RangeLeft + { + get => _rangeLeft; + set + { + _rangeLeft = MathF.Round(value, 3); + + OnPropertyChanged(); + } + } + + public float DeadzoneRight + { + get => _deadzoneRight; + set + { + _deadzoneRight = MathF.Round(value, 3); + + OnPropertyChanged(); + } + } + + public float RangeRight + { + get => _rangeRight; + set + { + _rangeRight = MathF.Round(value, 3); + + OnPropertyChanged(); + } + } + + public float TriggerThreshold + { + get => _triggerThreshold; + set + { + _triggerThreshold = MathF.Round(value, 3); + + OnPropertyChanged(); + } + } + + public MotionInputBackendType MotionBackend { get; set; } + + public TKey ButtonMinus { get; set; } + public TKey ButtonL { get; set; } + public TKey ButtonZl { get; set; } + public TKey LeftButtonSl { get; set; } + public TKey LeftButtonSr { get; set; } + public TKey DpadUp { get; set; } + public TKey DpadDown { get; set; } + public TKey DpadLeft { get; set; } + public TKey DpadRight { get; set; } + + public TKey ButtonPlus { get; set; } + public TKey ButtonR { get; set; } + public TKey ButtonZr { get; set; } + public TKey RightButtonSl { get; set; } + public TKey RightButtonSr { get; set; } + public TKey ButtonX { get; set; } + public TKey ButtonB { get; set; } + public TKey ButtonY { get; set; } + public TKey ButtonA { get; set; } + + public TKey LeftStickUp { get; set; } + public TKey LeftStickDown { get; set; } + public TKey LeftStickLeft { get; set; } + public TKey LeftStickRight { get; set; } + public TKey LeftKeyboardStickButton { get; set; } + + public TKey RightStickUp { get; set; } + public TKey RightStickDown { get; set; } + public TKey RightStickLeft { get; set; } + public TKey RightStickRight { get; set; } + public TKey RightKeyboardStickButton { get; set; } + + public int Sensitivity + { + get => _sensitivity; + set + { + _sensitivity = value; + + OnPropertyChanged(); + } + } + + public double GyroDeadzone + { + get => _gyroDeadzone; + set + { + _gyroDeadzone = Math.Round(value, 3); + + OnPropertyChanged(); + } + } + + public bool EnableMotion + { + get => _enableMotion; set + { + _enableMotion = value; + + OnPropertyChanged(); + } + } + + public bool EnableCemuHookMotion { get; set; } + public int Slot { get; set; } + public int AltSlot { get; set; } + public bool MirrorInput { get; set; } + public string DsuServerHost { get; set; } + public int DsuServerPort { get; set; } + + public bool EnableRumble { get; set; } + public float WeakRumble + { + get => _weakRumble; set + { + _weakRumble = value; + + OnPropertyChanged(); + } + } + public float StrongRumble + { + get => _strongRumble; set + { + _strongRumble = value; + + OnPropertyChanged(); + } + } + + public InputConfiguration(InputConfig config) + { + if (config != null) + { + Backend = config.Backend; + Id = config.Id; + ControllerType = config.ControllerType; + PlayerIndex = config.PlayerIndex; + + if (config is StandardKeyboardInputConfig keyboardConfig) + { + LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp; + LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown; + LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft; + LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight; + LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton; + + RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp; + RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown; + RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft; + RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight; + RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton; + + ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA; + ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB; + ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX; + ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY; + ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR; + RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl; + RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr; + ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr; + ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus; + + DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp; + DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown; + DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft; + DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight; + ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus; + LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl; + LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr; + ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl; + ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL; + } + else if (config is StandardControllerInputConfig controllerConfig) + { + LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick; + LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX; + LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY; + LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW; + LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton; + + RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick; + RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX; + RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY; + RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW; + RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton; + + ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA; + ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB; + ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX; + ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY; + ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR; + RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl; + RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr; + ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr; + ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus; + + DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp; + DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown; + DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft; + DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight; + ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus; + LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl; + LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr; + ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl; + ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL; + + DeadzoneLeft = controllerConfig.DeadzoneLeft; + DeadzoneRight = controllerConfig.DeadzoneRight; + RangeLeft = controllerConfig.RangeLeft; + RangeRight = controllerConfig.RangeRight; + TriggerThreshold = controllerConfig.TriggerThreshold; + + if (controllerConfig.Motion != null) + { + EnableMotion = controllerConfig.Motion.EnableMotion; + MotionBackend = controllerConfig.Motion.MotionBackend; + GyroDeadzone = controllerConfig.Motion.GyroDeadzone; + Sensitivity = controllerConfig.Motion.Sensitivity; + + if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook) + { + EnableCemuHookMotion = true; + DsuServerHost = cemuHook.DsuServerHost; + DsuServerPort = cemuHook.DsuServerPort; + Slot = cemuHook.Slot; + AltSlot = cemuHook.AltSlot; + MirrorInput = cemuHook.MirrorInput; + } + + if (controllerConfig.Rumble != null) + { + EnableRumble = controllerConfig.Rumble.EnableRumble; + WeakRumble = controllerConfig.Rumble.WeakRumble; + StrongRumble = controllerConfig.Rumble.StrongRumble; + } + } + } + } + } + + public InputConfiguration() + { + } + + public InputConfig GetConfig() + { + if (Backend == InputBackendType.WindowKeyboard) + { + return new StandardKeyboardInputConfig + { + Id = Id, + Backend = Backend, + PlayerIndex = PlayerIndex, + ControllerType = ControllerType, + LeftJoycon = new LeftJoyconCommonConfig<Key> + { + DpadUp = (Key)(object)DpadUp, + DpadDown = (Key)(object)DpadDown, + DpadLeft = (Key)(object)DpadLeft, + DpadRight = (Key)(object)DpadRight, + ButtonL = (Key)(object)ButtonL, + ButtonZl = (Key)(object)ButtonZl, + ButtonSl = (Key)(object)LeftButtonSl, + ButtonSr = (Key)(object)LeftButtonSr, + ButtonMinus = (Key)(object)ButtonMinus, + }, + RightJoycon = new RightJoyconCommonConfig<Key> + { + ButtonA = (Key)(object)ButtonA, + ButtonB = (Key)(object)ButtonB, + ButtonX = (Key)(object)ButtonX, + ButtonY = (Key)(object)ButtonY, + ButtonPlus = (Key)(object)ButtonPlus, + ButtonSl = (Key)(object)RightButtonSl, + ButtonSr = (Key)(object)RightButtonSr, + ButtonR = (Key)(object)ButtonR, + ButtonZr = (Key)(object)ButtonZr, + }, + LeftJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = (Key)(object)LeftStickUp, + StickDown = (Key)(object)LeftStickDown, + StickRight = (Key)(object)LeftStickRight, + StickLeft = (Key)(object)LeftStickLeft, + StickButton = (Key)(object)LeftKeyboardStickButton, + }, + RightJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = (Key)(object)RightStickUp, + StickDown = (Key)(object)RightStickDown, + StickLeft = (Key)(object)RightStickLeft, + StickRight = (Key)(object)RightStickRight, + StickButton = (Key)(object)RightKeyboardStickButton, + }, + Version = InputConfig.CurrentVersion, + }; + + } + + if (Backend == InputBackendType.GamepadSDL2) + { + var config = new StandardControllerInputConfig + { + Id = Id, + Backend = Backend, + PlayerIndex = PlayerIndex, + ControllerType = ControllerType, + LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId> + { + DpadUp = (GamepadInputId)(object)DpadUp, + DpadDown = (GamepadInputId)(object)DpadDown, + DpadLeft = (GamepadInputId)(object)DpadLeft, + DpadRight = (GamepadInputId)(object)DpadRight, + ButtonL = (GamepadInputId)(object)ButtonL, + ButtonZl = (GamepadInputId)(object)ButtonZl, + ButtonSl = (GamepadInputId)(object)LeftButtonSl, + ButtonSr = (GamepadInputId)(object)LeftButtonSr, + ButtonMinus = (GamepadInputId)(object)ButtonMinus, + }, + RightJoycon = new RightJoyconCommonConfig<GamepadInputId> + { + ButtonA = (GamepadInputId)(object)ButtonA, + ButtonB = (GamepadInputId)(object)ButtonB, + ButtonX = (GamepadInputId)(object)ButtonX, + ButtonY = (GamepadInputId)(object)ButtonY, + ButtonPlus = (GamepadInputId)(object)ButtonPlus, + ButtonSl = (GamepadInputId)(object)RightButtonSl, + ButtonSr = (GamepadInputId)(object)RightButtonSr, + ButtonR = (GamepadInputId)(object)ButtonR, + ButtonZr = (GamepadInputId)(object)ButtonZr, + }, + LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> + { + Joystick = (StickInputId)(object)LeftJoystick, + InvertStickX = LeftInvertStickX, + InvertStickY = LeftInvertStickY, + Rotate90CW = LeftRotate90, + StickButton = (GamepadInputId)(object)LeftControllerStickButton, + }, + RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> + { + Joystick = (StickInputId)(object)RightJoystick, + InvertStickX = RightInvertStickX, + InvertStickY = RightInvertStickY, + Rotate90CW = RightRotate90, + StickButton = (GamepadInputId)(object)RightControllerStickButton, + }, + Rumble = new RumbleConfigController + { + EnableRumble = EnableRumble, + WeakRumble = WeakRumble, + StrongRumble = StrongRumble, + }, + Version = InputConfig.CurrentVersion, + DeadzoneLeft = DeadzoneLeft, + DeadzoneRight = DeadzoneRight, + RangeLeft = RangeLeft, + RangeRight = RangeRight, + TriggerThreshold = TriggerThreshold, + Motion = EnableCemuHookMotion + ? new CemuHookMotionConfigController + { + DsuServerHost = DsuServerHost, + DsuServerPort = DsuServerPort, + Slot = Slot, + AltSlot = AltSlot, + MirrorInput = MirrorInput, + MotionBackend = MotionInputBackendType.CemuHook, + } + : new StandardMotionConfigController + { + MotionBackend = MotionInputBackendType.GamepadDriver, + }, + }; + + config.Motion.Sensitivity = Sensitivity; + config.Motion.EnableMotion = EnableMotion; + config.Motion.GyroDeadzone = GyroDeadzone; + + return config; + } + + return null; + } + } +} |
