diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs | 55 |
1 files changed, 31 insertions, 24 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs index e408692a..3efa783c 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs @@ -2,10 +2,11 @@ using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Utils; using Ryujinx.Common; +using Ryujinx.Common.Extensions; using System; +using System.Buffers; using System.Diagnostics; using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Server.Splitter { @@ -25,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter private Memory<SplitterDestination> _splitterDestinations; /// <summary> - /// If set to true, trust the user destination count in <see cref="SplitterState.Update(SplitterContext, ref SplitterInParameter, ReadOnlySpan{byte})"/>. + /// If set to true, trust the user destination count in <see cref="SplitterState.Update(SplitterContext, in SplitterInParameter, ref SequenceReader{byte})"/>. /// </summary> public bool IsBugFixed { get; private set; } @@ -110,7 +111,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// </summary> /// <param name="splitters">The <see cref="SplitterState"/> storage.</param> /// <param name="splitterDestinations">The <see cref="SplitterDestination"/> storage.</param> - /// <param name="isBugFixed">If set to true, trust the user destination count in <see cref="SplitterState.Update(SplitterContext, ref SplitterInParameter, ReadOnlySpan{byte})"/>.</param> + /// <param name="isBugFixed">If set to true, trust the user destination count in <see cref="SplitterState.Update(SplitterContext, in SplitterInParameter, ref SequenceReader{byte})"/>.</param> private void Setup(Memory<SplitterState> splitters, Memory<SplitterDestination> splitterDestinations, bool isBugFixed) { _splitters = splitters; @@ -148,11 +149,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// </summary> /// <param name="inputHeader">The splitter header.</param> /// <param name="input">The raw data after the splitter header.</param> - private void UpdateState(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input) + private void UpdateState(in SplitterInParameterHeader inputHeader, ref SequenceReader<byte> input) { for (int i = 0; i < inputHeader.SplitterCount; i++) { - SplitterInParameter parameter = MemoryMarshal.Read<SplitterInParameter>(input); + ref readonly SplitterInParameter parameter = ref input.GetRefOrRefToCopy<SplitterInParameter>(out _); Debug.Assert(parameter.IsMagicValid()); @@ -162,10 +163,16 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter { ref SplitterState splitter = ref GetState(parameter.Id); - splitter.Update(this, ref parameter, input[Unsafe.SizeOf<SplitterInParameter>()..]); + splitter.Update(this, in parameter, ref input); } - input = input[(0x1C + parameter.DestinationCount * 4)..]; + // NOTE: there are 12 bytes of unused/unknown data after the destination IDs array. + input.Advance(0xC); + } + else + { + input.Rewind(Unsafe.SizeOf<SplitterInParameter>()); + break; } } } @@ -175,11 +182,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// </summary> /// <param name="inputHeader">The splitter header.</param> /// <param name="input">The raw data after the splitter header.</param> - private void UpdateData(scoped ref SplitterInParameterHeader inputHeader, ref ReadOnlySpan<byte> input) + private void UpdateData(in SplitterInParameterHeader inputHeader, ref SequenceReader<byte> input) { for (int i = 0; i < inputHeader.SplitterDestinationCount; i++) { - SplitterDestinationInParameter parameter = MemoryMarshal.Read<SplitterDestinationInParameter>(input); + ref readonly SplitterDestinationInParameter parameter = ref input.GetRefOrRefToCopy<SplitterDestinationInParameter>(out _); Debug.Assert(parameter.IsMagicValid()); @@ -191,8 +198,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter destination.Update(parameter); } - - input = input[Unsafe.SizeOf<SplitterDestinationInParameter>()..]; + } + else + { + input.Rewind(Unsafe.SizeOf<SplitterDestinationInParameter>()); + break; } } } @@ -201,36 +211,33 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Update splitter from user parameters. /// </summary> /// <param name="input">The input raw user data.</param> - /// <param name="consumedSize">The total consumed size.</param> /// <returns>Return true if the update was successful.</returns> - public bool Update(ReadOnlySpan<byte> input, out int consumedSize) + public bool Update(ref SequenceReader<byte> input) { if (_splitterDestinations.IsEmpty || _splitters.IsEmpty) { - consumedSize = 0; - return true; } - int originalSize = input.Length; - - SplitterInParameterHeader header = SpanIOHelper.Read<SplitterInParameterHeader>(ref input); + ref readonly SplitterInParameterHeader header = ref input.GetRefOrRefToCopy<SplitterInParameterHeader>(out _); if (header.IsMagicValid()) { ClearAllNewConnectionFlag(); - UpdateState(ref header, ref input); - UpdateData(ref header, ref input); + UpdateState(in header, ref input); + UpdateData(in header, ref input); - consumedSize = BitUtils.AlignUp(originalSize - input.Length, 0x10); + input.SetConsumed(BitUtils.AlignUp(input.Consumed, 0x10)); return true; } + else + { + input.Rewind(Unsafe.SizeOf<SplitterInParameterHeader>()); - consumedSize = 0; - - return false; + return false; + } } /// <summary> |
