aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Audio/Renderer/Parameter
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Parameter')
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/AudioRendererConfiguration.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/BiquadFilterParameter.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs6
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs8
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs8
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs6
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion1.cs20
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion2.cs20
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion2.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectResultState.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/EffectState.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/IEffectOutStatus.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolInParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolOutStatus.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/MixParameter.cs8
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceOutStatus.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/RendererInfoOutStatus.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs7
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs6
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SinkOutStatus.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameter.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameterHeader.cs4
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/VoiceChannelResourceInParameter.cs2
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/VoiceInParameter.cs40
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/VoiceOutStatus.cs2
37 files changed, 98 insertions, 111 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/AudioRendererConfiguration.cs b/src/Ryujinx.Audio/Renderer/Parameter/AudioRendererConfiguration.cs
index 359cd4c0..491a05c8 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/AudioRendererConfiguration.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/AudioRendererConfiguration.cs
@@ -60,7 +60,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused
/// </summary>
- private byte _reserved;
+ private readonly byte _reserved;
/// <summary>
/// The target rendering device.
@@ -96,4 +96,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <seealso cref="Server.BehaviourContext"/>
public int Revision;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs
index aba7dcd6..5a0565dc 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs
@@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/BiquadFilterParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/BiquadFilterParameter.cs
index ef86015f..f1492b0b 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/BiquadFilterParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/BiquadFilterParameter.cs
@@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _reserved;
+ private readonly byte _reserved;
/// <summary>
/// Biquad filter numerator (b0, b1, b2).
@@ -31,4 +31,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>a0 = 1</remarks>
public Array2<short> Denominator;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs
index 36f28677..65f265a3 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs
@@ -81,4 +81,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <remarks>This is unused.</remarks>
public uint MixBufferSampleCount;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs
index 73e0e9bb..b12a941a 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs
@@ -41,4 +41,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public UsageState Status;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs
index b03559eb..49b70e50 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs
@@ -29,4 +29,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public uint MixesCount;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs
index 0be37608..1a936b0d 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs
@@ -98,7 +98,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
- public bool IsChannelCountValid()
+ public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
- public bool IsChannelCountMaxValid()
+ public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs
index 72332c17..99c97d9d 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs
@@ -84,7 +84,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
- public bool IsChannelCountValid()
+ public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -93,9 +93,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
- public bool IsChannelCountMaxValid()
+ public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs
index 0bce94a2..23ccb8c8 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs
@@ -115,13 +115,13 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _reserved;
+ private readonly byte _reserved;
/// <summary>
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
- public bool IsChannelCountValid()
+ public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -130,9 +130,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
- public bool IsChannelCountMaxValid()
+ public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs
index f353f18d..97e2f39f 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs
@@ -24,8 +24,8 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public void Reset()
{
- InputMax.AsSpan().Fill(0.0f);
+ InputMax.AsSpan().Clear();
CompressionGainMin.AsSpan().Fill(1.0f);
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs
index c78ce595..d2cd7870 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs
@@ -33,7 +33,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <summary>
/// Reserved/unused.
/// </summary>
- private uint _reserved;
+ private readonly uint _reserved;
/// <summary>
/// The target sample rate.
@@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
- public bool IsChannelCountValid()
+ public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -119,9 +119,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
- public bool IsChannelCountMaxValid()
+ public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs
index baf049fb..51ab156d 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs
@@ -102,7 +102,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
- public bool IsChannelCountValid()
+ public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -111,9 +111,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
- public bool IsChannelCountMaxValid()
+ public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion1.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion1.cs
index e5419f70..46686e3b 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion1.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion1.cs
@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _reserved1;
+ private readonly byte _reserved1;
/// <summary>
/// The target mix id of the effect.
@@ -58,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private uint _reserved2;
+ private readonly uint _reserved2;
/// <summary>
/// Specific data storage.
@@ -70,19 +70,19 @@ namespace Ryujinx.Audio.Renderer.Parameter
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
- EffectType IEffectInParameter.Type => Type;
+ readonly EffectType IEffectInParameter.Type => Type;
- bool IEffectInParameter.IsNew => IsNew;
+ readonly bool IEffectInParameter.IsNew => IsNew;
- bool IEffectInParameter.IsEnabled => IsEnabled;
+ readonly bool IEffectInParameter.IsEnabled => IsEnabled;
- int IEffectInParameter.MixId => MixId;
+ readonly int IEffectInParameter.MixId => MixId;
- ulong IEffectInParameter.BufferBase => BufferBase;
+ readonly ulong IEffectInParameter.BufferBase => BufferBase;
- ulong IEffectInParameter.BufferSize => BufferSize;
+ readonly ulong IEffectInParameter.BufferSize => BufferSize;
- uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
+ readonly uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
/// <summary>
/// Check if the given channel count is valid.
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion2.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion2.cs
index 250012d1..3854c714 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion2.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectInParameterVersion2.cs
@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _reserved1;
+ private readonly byte _reserved1;
/// <summary>
/// The target mix id of the effect.
@@ -58,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private uint _reserved2;
+ private readonly uint _reserved2;
/// <summary>
/// Specific data storage.
@@ -70,19 +70,19 @@ namespace Ryujinx.Audio.Renderer.Parameter
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
- EffectType IEffectInParameter.Type => Type;
+ readonly EffectType IEffectInParameter.Type => Type;
- bool IEffectInParameter.IsNew => IsNew;
+ readonly bool IEffectInParameter.IsNew => IsNew;
- bool IEffectInParameter.IsEnabled => IsEnabled;
+ readonly bool IEffectInParameter.IsEnabled => IsEnabled;
- int IEffectInParameter.MixId => MixId;
+ readonly int IEffectInParameter.MixId => MixId;
- ulong IEffectInParameter.BufferBase => BufferBase;
+ readonly ulong IEffectInParameter.BufferBase => BufferBase;
- ulong IEffectInParameter.BufferSize => BufferSize;
+ readonly ulong IEffectInParameter.BufferSize => BufferSize;
- uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
+ readonly uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
/// <summary>
/// Check if the given channel count is valid.
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs
index 5e6a33ac..3c3e9553 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs
@@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[15];
- EffectState IEffectOutStatus.State { get => State; set => State = value; }
+ EffectState IEffectOutStatus.State { readonly get => State; set => State = value; }
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion2.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion2.cs
index f2c9768b..ee058d3a 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion2.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion2.cs
@@ -23,6 +23,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public EffectResultState ResultState;
- EffectState IEffectOutStatus.State { get => State; set => State = value; }
+ EffectState IEffectOutStatus.State { readonly get => State; set => State = value; }
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectResultState.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectResultState.cs
index bd96c22b..b3a4bae1 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectResultState.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectResultState.cs
@@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/EffectState.cs b/src/Ryujinx.Audio/Renderer/Parameter/EffectState.cs
index 911ba6d8..c4d06f12 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/EffectState.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/EffectState.cs
@@ -13,6 +13,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// The effect is disabled.
/// </summary>
- Disabled = 4
+ Disabled = 4,
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs
index bdd1ca45..703c3e6d 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs
@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
Span<byte> SpecificData { get; }
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/IEffectOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/IEffectOutStatus.cs
index a5addbcb..74d13220 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/IEffectOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/IEffectOutStatus.cs
@@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
EffectState State { get; set; }
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolInParameter.cs
index 242e3843..60250858 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolInParameter.cs
@@ -30,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolOutStatus.cs
index 29a6e261..a78937d0 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/MemoryPoolOutStatus.cs
@@ -19,4 +19,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs b/src/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs
index c0954cda..733b5ad7 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs
@@ -24,4 +24,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[24];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/MixParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/MixParameter.cs
index 5b9a969a..2eec04a2 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/MixParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/MixParameter.cs
@@ -41,7 +41,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private ushort _reserved1;
+ private readonly ushort _reserved1;
/// <summary>
/// The id of the mix.
@@ -61,7 +61,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private ulong _reserved2;
+ private readonly ulong _reserved2;
/// <summary>
/// Mix buffer volumes storage.
@@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private uint _reserved3;
+ private readonly uint _reserved3;
[StructLayout(LayoutKind.Sequential, Size = 4 * Constants.MixBufferCountMax * Constants.MixBufferCountMax, Pack = 1)]
private struct MixVolumeArray { }
@@ -92,4 +92,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>Used when no splitter id is specified.</remarks>
public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixVolumeArray, float>(ref _mixBufferVolumeArray);
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs
index 0f9a3aa3..806f7fa8 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs
@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceOutStatus.cs
index 64bbe080..839d6eb6 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceOutStatus.cs
@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/RendererInfoOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/RendererInfoOutStatus.cs
index a42ea833..c97ce296 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/RendererInfoOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/RendererInfoOutStatus.cs
@@ -16,6 +16,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/Unused.
/// </summary>
- private ulong _reserved;
+ private readonly ulong _reserved;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs
index 7c02d65f..0d4b276e 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs
@@ -2,7 +2,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
-
using CpuAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Parameter.Sink
@@ -41,7 +40,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// The target <see cref="SampleFormat"/>.
/// </summary>
- /// <remarks>Only <see cref="SampleFormat.PcmInt16"/> is supported.</remarks>
+ /// <remarks>Only <see cref="Audio.Common.SampleFormat.PcmInt16"/> is supported.</remarks>
public SampleFormat SampleFormat;
/// <summary>
@@ -57,6 +56,6 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
- private ushort _reserved2;
+ private readonly ushort _reserved2;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs
index abeadacc..652d02a6 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs
@@ -19,7 +19,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _padding;
+ private readonly byte _padding;
/// <summary>
/// The total count of channels to output to the device.
@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
- private byte _reserved;
+ private readonly byte _reserved;
/// <summary>
/// Set to true if the user controls Surround to Stereo downmixing coefficients.
@@ -55,4 +55,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// </summary>
public Span<byte> DeviceName => SpanHelpers.AsSpan<DeviceNameStruct, byte>(ref _deviceName);
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs
index 1ee4eb53..3c1ac09c 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs
@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private ushort _reserved1;
+ private readonly ushort _reserved1;
/// <summary>
/// The node id of the sink.
@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SinkOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/SinkOutStatus.cs
index 426b861c..dd0f867b 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SinkOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SinkOutStatus.cs
@@ -16,11 +16,11 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
- private uint _padding;
+ private readonly uint _padding;
/// <summary>
/// Reserved/padding.
/// </summary>
private unsafe fixed ulong _reserved[3];
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs
index 96c43092..b74b67be 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs
@@ -59,9 +59,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
- public bool IsMagicValid()
+ public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameter.cs
index 0220497d..2567b15a 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameter.cs
@@ -38,9 +38,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
- public bool IsMagicValid()
+ public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameterHeader.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameterHeader.cs
index dbae17a9..10fa866e 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameterHeader.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterInParameterHeader.cs
@@ -37,9 +37,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
- public bool IsMagicValid()
+ public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/VoiceChannelResourceInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/VoiceChannelResourceInParameter.cs
index 6a863237..6cff1a25 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/VoiceChannelResourceInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/VoiceChannelResourceInParameter.cs
@@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
[MarshalAs(UnmanagedType.I1)]
public bool IsUsed;
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/VoiceInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/VoiceInParameter.cs
index c4b4ba31..86f92442 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/VoiceInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/VoiceInParameter.cs
@@ -94,7 +94,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
- private uint _reserved1;
+ private readonly uint _reserved1;
/// <summary>
/// User state address required by the data source.
@@ -143,7 +143,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
- private ushort _reserved2;
+ private readonly ushort _reserved2;
/// <summary>
/// Change the behaviour of the voice.
@@ -222,7 +222,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
- private byte _reserved;
+ private readonly byte _reserved;
/// <summary>
/// If set to anything other than 0, specifies how many times to loop the wavebuffer.
@@ -260,7 +260,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <typeparam name="T">The PCM sample type</typeparam>
/// <returns>Returns true if the sample offset are in range of the size.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- private bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
+ private readonly bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
{
uint dataTypeSize = (uint)Unsafe.SizeOf<T>();
@@ -273,27 +273,15 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
/// <param name="format">The target <see cref="SampleFormat"/></param>
/// <returns>Returns true if the sample offset are in range of the size.</returns>
- public bool IsSampleOffsetValid(SampleFormat format)
+ public readonly bool IsSampleOffsetValid(SampleFormat format)
{
- bool result;
-
- switch (format)
+ return format switch
{
- case SampleFormat.PcmInt16:
- result = IsSampleOffsetInRangeForPcm<ushort>();
- break;
- case SampleFormat.PcmFloat:
- result = IsSampleOffsetInRangeForPcm<float>();
- break;
- case SampleFormat.Adpcm:
- result = AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size &&
- AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size;
- break;
- default:
- throw new NotImplementedException($"{format} not implemented!");
- }
-
- return result;
+ SampleFormat.PcmInt16 => IsSampleOffsetInRangeForPcm<ushort>(),
+ SampleFormat.PcmFloat => IsSampleOffsetInRangeForPcm<float>(),
+ SampleFormat.Adpcm => AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size && AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size,
+ _ => throw new NotImplementedException($"{format} not implemented!"),
+ };
}
}
@@ -316,7 +304,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Skip pitch and Sample Rate Conversion (SRC).
/// </summary>
- SkipPitchAndSampleRateConversion = 2
+ SkipPitchAndSampleRateConversion = 2,
}
/// <summary>
@@ -338,7 +326,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Resample interpolating 1 samples per output sample.
/// </summary>
- Low
+ Low,
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/VoiceOutStatus.cs b/src/Ryujinx.Audio/Renderer/Parameter/VoiceOutStatus.cs
index be9d3584..a7c74983 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/VoiceOutStatus.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/VoiceOutStatus.cs
@@ -32,4 +32,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[3];
}
-} \ No newline at end of file
+}