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-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs
new file mode 100644
index 00000000..0f9a3aa3
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Performance/PerformanceInParameter.cs
@@ -0,0 +1,21 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Parameter.Performance
+{
+ /// <summary>
+ /// Input information for performance monitoring.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct PerformanceInParameter
+ {
+ /// <summary>
+ /// The target node id to monitor performance on.
+ /// </summary>
+ public int TargetNodeId;
+
+ /// <summary>
+ /// Reserved/unused.
+ /// </summary>
+ private unsafe fixed uint _reserved[3];
+ }
+} \ No newline at end of file