diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs new file mode 100644 index 00000000..0be37608 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs @@ -0,0 +1,115 @@ +using Ryujinx.Audio.Renderer.Server.Effect; +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Parameter.Effect +{ + /// <summary> + /// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.Compressor"/>. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct CompressorParameter + { + /// <summary> + /// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>. + /// </summary> + public Array6<byte> Input; + + /// <summary> + /// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>. + /// </summary> + public Array6<byte> Output; + + /// <summary> + /// The maximum number of channels supported. + /// </summary> + public ushort ChannelCountMax; + + /// <summary> + /// The total channel count used. + /// </summary> + public ushort ChannelCount; + + /// <summary> + /// The target sample rate. + /// </summary> + /// <remarks>This is in kHz.</remarks> + public int SampleRate; + + /// <summary> + /// The threshold. + /// </summary> + public float Threshold; + + /// <summary> + /// The compressor ratio. + /// </summary> + public float Ratio; + + /// <summary> + /// The attack time. + /// <remarks>This is in microseconds.</remarks> + /// </summary> + public int AttackTime; + + /// <summary> + /// The release time. + /// <remarks>This is in microseconds.</remarks> + /// </summary> + public int ReleaseTime; + + /// <summary> + /// The input gain. + /// </summary> + public float InputGain; + + /// <summary> + /// The attack coefficient. + /// </summary> + public float AttackCoefficient; + + /// <summary> + /// The release coefficient. + /// </summary> + public float ReleaseCoefficient; + + /// <summary> + /// The output gain. + /// </summary> + public float OutputGain; + + /// <summary> + /// The current usage status of the effect on the client side. + /// </summary> + public UsageState Status; + + /// <summary> + /// Indicate if the makeup gain should be used. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool MakeupGainEnabled; + + /// <summary> + /// Reserved/padding. + /// </summary> + private Array2<byte> _reserved; + + /// <summary> + /// Check if the <see cref="ChannelCount"/> is valid. + /// </summary> + /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> + public bool IsChannelCountValid() + { + return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); + } + + /// <summary> + /// Check if the <see cref="ChannelCountMax"/> is valid. + /// </summary> + /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> + public bool IsChannelCountMaxValid() + { + return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); + } + } +} |
