diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/State/AuxiliaryBufferHeader.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/State/AuxiliaryBufferHeader.cs | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/State/AuxiliaryBufferHeader.cs b/src/Ryujinx.Audio/Renderer/Dsp/State/AuxiliaryBufferHeader.cs new file mode 100644 index 00000000..4e8d11e4 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Dsp/State/AuxiliaryBufferHeader.cs @@ -0,0 +1,74 @@ +using Ryujinx.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Dsp.State +{ + [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x80)] + public struct AuxiliaryBufferHeader + { + [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x40)] + public struct AuxiliaryBufferInfo + { + private const uint ReadOffsetPosition = 0x0; + private const uint WriteOffsetPosition = 0x4; + private const uint LostSampleCountPosition = 0x8; + private const uint TotalSampleCountPosition = 0xC; + + public uint ReadOffset; + public uint WriteOffset; + public uint LostSampleCount; + public uint TotalSampleCount; + private unsafe fixed uint _unknown[12]; + + public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress) + { + return manager.Read<uint>(bufferAddress + ReadOffsetPosition); + } + + public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress) + { + return manager.Read<uint>(bufferAddress + WriteOffsetPosition); + } + + public static uint GetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress) + { + return manager.Read<uint>(bufferAddress + LostSampleCountPosition); + } + + public static uint GetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress) + { + return manager.Read<uint>(bufferAddress + TotalSampleCountPosition); + } + + public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) + { + manager.Write(bufferAddress + ReadOffsetPosition, value); + } + + public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) + { + manager.Write(bufferAddress + WriteOffsetPosition, value); + } + + public static void SetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value) + { + manager.Write(bufferAddress + LostSampleCountPosition, value); + } + + public static void SetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value) + { + manager.Write(bufferAddress + TotalSampleCountPosition, value); + } + + public static void Reset(IVirtualMemoryManager manager, ulong bufferAddress) + { + // NOTE: Lost sample count is never reset, since REV10. + manager.Write(bufferAddress + ReadOffsetPosition, 0UL); + manager.Write(bufferAddress + TotalSampleCountPosition, 0); + } + } + + public AuxiliaryBufferInfo CpuBufferInfo; + public AuxiliaryBufferInfo DspBufferInfo; + } +}
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