diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs b/src/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs new file mode 100644 index 00000000..37e066bf --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Dsp/Effect/DecayDelay.cs @@ -0,0 +1,52 @@ +namespace Ryujinx.Audio.Renderer.Dsp.Effect +{ + public class DecayDelay : IDelayLine + { + private readonly IDelayLine _delayLine; + + public uint CurrentSampleCount => _delayLine.CurrentSampleCount; + + public uint SampleCountMax => _delayLine.SampleCountMax; + + private float _decayRate; + + public DecayDelay(IDelayLine delayLine) + { + _decayRate = 0.0f; + _delayLine = delayLine; + } + + public void SetDecayRate(float decayRate) + { + _decayRate = decayRate; + } + + public float Update(float value) + { + float delayLineValue = _delayLine.Read(); + float processedValue = value - (_decayRate * delayLineValue); + + return _delayLine.Update(processedValue) + processedValue * _decayRate; + } + + public void SetDelay(float delayTime) + { + _delayLine.SetDelay(delayTime); + } + + public float Read() + { + return _delayLine.Read(); + } + + public float TapUnsafe(uint sampleIndex, int offset) + { + return _delayLine.TapUnsafe(sampleIndex, offset); + } + + public float Tap(uint sampleIndex) + { + return _delayLine.Tap(sampleIndex); + } + } +}
\ No newline at end of file |
