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Diffstat (limited to 'src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs')
-rw-r--r--src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs186
1 files changed, 186 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
new file mode 100644
index 00000000..22919f1e
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+++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
@@ -0,0 +1,186 @@
+using Ryujinx.Audio.Backends.Common;
+using Ryujinx.Audio.Backends.Dummy;
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Common.Logging;
+using Ryujinx.Memory;
+using System;
+using System.Threading;
+
+using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
+
+namespace Ryujinx.Audio.Backends.CompatLayer
+{
+ public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
+ {
+ private IHardwareDeviceDriver _realDriver;
+
+ public static bool IsSupported => true;
+
+ public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
+ {
+ _realDriver = realDevice;
+ }
+
+ public void Dispose()
+ {
+ _realDriver.Dispose();
+ }
+
+ public ManualResetEvent GetUpdateRequiredEvent()
+ {
+ return _realDriver.GetUpdateRequiredEvent();
+ }
+
+ public ManualResetEvent GetPauseEvent()
+ {
+ return _realDriver.GetPauseEvent();
+ }
+
+ private uint SelectHardwareChannelCount(uint targetChannelCount)
+ {
+ if (_realDriver.SupportsChannelCount(targetChannelCount))
+ {
+ return targetChannelCount;
+ }
+
+ return targetChannelCount switch
+ {
+ 6 => SelectHardwareChannelCount(2),
+ 2 => SelectHardwareChannelCount(1),
+ 1 => throw new ArgumentException("No valid channel configuration found!"),
+ _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}")
+ };
+ }
+
+ private SampleFormat SelectHardwareSampleFormat(SampleFormat targetSampleFormat)
+ {
+ if (_realDriver.SupportsSampleFormat(targetSampleFormat))
+ {
+ return targetSampleFormat;
+ }
+
+ // Attempt conversion from PCM16.
+ if (targetSampleFormat == SampleFormat.PcmInt16)
+ {
+ // Prefer PCM32 if we need to convert.
+ if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt32))
+ {
+ return SampleFormat.PcmInt32;
+ }
+
+ // If not supported, PCM float provides the best quality with a cost lower than PCM24.
+ if (_realDriver.SupportsSampleFormat(SampleFormat.PcmFloat))
+ {
+ return SampleFormat.PcmFloat;
+ }
+
+ if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt24))
+ {
+ return SampleFormat.PcmInt24;
+ }
+
+ // If nothing is truly supported, attempt PCM8 at the cost of losing quality.
+ if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt8))
+ {
+ return SampleFormat.PcmInt8;
+ }
+ }
+
+ throw new ArgumentException("No valid sample format configuration found!");
+ }
+
+ public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
+ {
+ if (channelCount == 0)
+ {
+ channelCount = 2;
+ }
+
+ if (sampleRate == 0)
+ {
+ sampleRate = Constants.TargetSampleRate;
+ }
+
+ volume = Math.Clamp(volume, 0, 1);
+
+ if (!_realDriver.SupportsDirection(direction))
+ {
+ if (direction == Direction.Input)
+ {
+ Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
+
+ return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
+ }
+
+ throw new NotImplementedException();
+ }
+
+ SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
+ uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
+
+ IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
+
+ if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
+ {
+ return realSession;
+ }
+
+ if (hardwareSampleFormat != sampleFormat)
+ {
+ Logger.Warning?.Print(LogClass.Audio, $"{sampleFormat} isn't supported by the audio device, conversion to {hardwareSampleFormat} will happen.");
+
+ if (hardwareSampleFormat < sampleFormat)
+ {
+ Logger.Warning?.Print(LogClass.Audio, $"{hardwareSampleFormat} has lower quality than {sampleFormat}, expect some loss in audio fidelity.");
+ }
+ }
+
+ if (direction == Direction.Input)
+ {
+ Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
+
+ // TODO: We currently don't support audio input upsampling/downsampling, implement this.
+ realSession.Dispose();
+
+ return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
+ }
+
+ // It must be a HardwareDeviceSessionOutputBase.
+ if (realSession is not HardwareDeviceSessionOutputBase realSessionOutputBase)
+ {
+ throw new InvalidOperationException($"Real driver session class type isn't based on {typeof(HardwareDeviceSessionOutputBase).Name}.");
+ }
+
+ // If we need to do post processing before sending to the hardware device, wrap around it.
+ return new CompatLayerHardwareDeviceSession(realSessionOutputBase, sampleFormat, channelCount);
+ }
+
+ public bool SupportsChannelCount(uint channelCount)
+ {
+ return channelCount == 1 || channelCount == 2 || channelCount == 6;
+ }
+
+ public bool SupportsSampleFormat(SampleFormat sampleFormat)
+ {
+ // TODO: More formats.
+ return sampleFormat == SampleFormat.PcmInt16;
+ }
+
+ public bool SupportsSampleRate(uint sampleRate)
+ {
+ // TODO: More sample rates.
+ return sampleRate == Constants.TargetSampleRate;
+ }
+
+ public IHardwareDeviceDriver GetRealDeviceDriver()
+ {
+ return _realDriver;
+ }
+
+ public bool SupportsDirection(Direction direction)
+ {
+ return direction == Direction.Input || direction == Direction.Output;
+ }
+ }
+} \ No newline at end of file