diff options
Diffstat (limited to 'src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs')
| -rw-r--r-- | src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs new file mode 100644 index 00000000..3744c2e6 --- /dev/null +++ b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs @@ -0,0 +1,107 @@ +using System; +using System.Reflection.Metadata; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Threading; +using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo; + +namespace Ryujinx.Audio.Backends.SoundIo.Native +{ + public class SoundIoContext : IDisposable + { + private IntPtr _context; + private Action<SoundIoError> _onBackendDisconnect; + private OnBackendDisconnectedDelegate _onBackendDisconnectNative; + + public IntPtr Context => _context; + + internal SoundIoContext(IntPtr context) + { + _context = context; + _onBackendDisconnect = null; + _onBackendDisconnectNative = null; + } + + public SoundIoError Connect() => soundio_connect(_context); + public void Disconnect() => soundio_disconnect(_context); + + public void FlushEvents() => soundio_flush_events(_context); + + public int OutputDeviceCount => soundio_output_device_count(_context); + + public int DefaultOutputDeviceIndex => soundio_default_output_device_index(_context); + + public Action<SoundIoError> OnBackendDisconnect + { + get { return _onBackendDisconnect; } + set + { + _onBackendDisconnect = value; + + if (_onBackendDisconnect == null) + { + _onBackendDisconnectNative = null; + } + else + { + _onBackendDisconnectNative = (ctx, err) => _onBackendDisconnect(err); + } + + GetContext().OnBackendDisconnected = Marshal.GetFunctionPointerForDelegate(_onBackendDisconnectNative); + } + } + + private ref SoundIoStruct GetContext() + { + unsafe + { + return ref Unsafe.AsRef<SoundIoStruct>((SoundIoStruct*)_context); + } + } + + public SoundIoDeviceContext GetOutputDevice(int index) + { + IntPtr deviceContext = soundio_get_output_device(_context, index); + + if (deviceContext == IntPtr.Zero) + { + return null; + } + + return new SoundIoDeviceContext(deviceContext); + } + + public static SoundIoContext Create() + { + IntPtr context = soundio_create(); + + if (context == IntPtr.Zero) + { + return null; + } + + return new SoundIoContext(context); + } + + protected virtual void Dispose(bool disposing) + { + IntPtr currentContext = Interlocked.Exchange(ref _context, IntPtr.Zero); + + if (currentContext != IntPtr.Zero) + { + soundio_destroy(currentContext); + } + } + + public void Dispose() + { + Dispose(true); + GC.SuppressFinalize(this); + } + + ~SoundIoContext() + { + Dispose(false); + } + } +} |
