diff options
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs')
| -rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs b/Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs index eb27d95f..ec2d53a4 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimdMemory32.cs @@ -44,7 +44,7 @@ namespace Ryujinx.Tests.Cpu [Values(0x0u)] [Random(0u, 0xffu, RndCntImm)] uint offset) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xf4a00000u; // VLD1.8 {D0[0]}, [R0], R0 @@ -74,7 +74,7 @@ namespace Ryujinx.Tests.Cpu [Values(0x0u)] [Random(0u, 0xffu, RndCntImm)] uint offset) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xf4a00c00u; // VLD1.8 {D0[0]}, [R0], R0 @@ -100,7 +100,7 @@ namespace Ryujinx.Tests.Cpu [Values(0x0u)] [Random(0u, 0xffu, RndCntImm)] uint offset) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xf4200000u; // VLD4.8 {D0, D1, D2, D3}, [R0], R0 @@ -124,7 +124,7 @@ namespace Ryujinx.Tests.Cpu [Values(0x0u)] [Random(0u, 0xffu, RndCntImm)] uint offset) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); (V128 vec1, V128 vec2, V128 vec3, V128 vec4) = GenerateTestVectors(); @@ -155,7 +155,7 @@ namespace Ryujinx.Tests.Cpu [Values(0x0u)] [Random(0u, 0xffu, RndCntImm)] uint offset) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); (V128 vec1, V128 vec2, V128 vec3, V128 vec4) = GenerateTestVectors(); @@ -179,7 +179,7 @@ namespace Ryujinx.Tests.Cpu [Values] bool single) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xec100a00u; // VST4.8 {D0, D1, D2, D3}, [R0], R0 @@ -226,7 +226,7 @@ namespace Ryujinx.Tests.Cpu [Values] bool sub) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xed900a00u; // VLDR.32 S0, [R0, #0] opcode |= ((size & 3) << 8) | ((rn & 15) << 16); @@ -261,7 +261,7 @@ namespace Ryujinx.Tests.Cpu [Values] bool sub) { var data = GenerateVectorSequence(0x1000); - SetWorkingMemory(data); + SetWorkingMemory(0, data); uint opcode = 0xed800a00u; // VSTR.32 S0, [R0, #0] opcode |= ((size & 3) << 8) | ((rn & 15) << 16); |
