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-rw-r--r--Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj54
1 files changed, 54 insertions, 0 deletions
diff --git a/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj b/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj
new file mode 100644
index 00000000..a40e23cb
--- /dev/null
+++ b/Ryujinx.Headless.SDL2/Ryujinx.Headless.SDL2.csproj
@@ -0,0 +1,54 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>net5.0</TargetFramework>
+ <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
+ <OutputType>Exe</OutputType>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ <Version>1.0.0-dirty</Version>
+ <TieredCompilation>false</TieredCompilation>
+ <TieredCompilationQuickJit>false</TieredCompilationQuickJit>
+ <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build7" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
+ <ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
+ <ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
+ <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
+ <ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
+ <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
+ <ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
+ <ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <PackageReference Include="CommandLineParser" Version="2.8.0" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <None Update="..\Ryujinx\THIRDPARTY.md">
+ <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+ <TargetPath>THIRDPARTY.md</TargetPath>
+ </None>
+ <ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
+ <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+ <TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
+ </ContentWithTargetPath>
+ </ItemGroup>
+
+ <!-- Due to .net core 3.1 embedded resource loading -->
+ <PropertyGroup>
+ <EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
+ <ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
+ </PropertyGroup>
+
+ <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
+ <PublishSingleFile>true</PublishSingleFile>
+ <PublishTrimmed>true</PublishTrimmed>
+ </PropertyGroup>
+</Project>