diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs | 307 |
1 files changed, 212 insertions, 95 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs index e740350e..994b5b62 100644 --- a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs +++ b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/NvHostCtrlDeviceFile.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Gpu.Synchronization; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types; @@ -13,12 +14,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl { internal class NvHostCtrlDeviceFile : NvDeviceFile { - private const int EventsCount = 64; + public const int EventsCount = 64; private bool _isProductionMode; - private NvHostSyncpt _syncpt; + private Switch _device; private NvHostEvent[] _events; - private KEvent _dummyEvent; public NvHostCtrlDeviceFile(ServiceCtx context) : base(context) { @@ -31,9 +31,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl _isProductionMode = true; } - _syncpt = new NvHostSyncpt(); - _events = new NvHostEvent[EventsCount]; - _dummyEvent = new KEvent(context.Device.System); + _device = context.Device; + + _events = new NvHostEvent[EventsCount]; } public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments) @@ -69,6 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl configArgument.CopyTo(arguments); } break; + case 0x1c: + result = CallIoctlMethod<uint>(EventSignal, arguments); + break; case 0x1d: result = CallIoctlMethod<EventWaitArguments>(EventWait, arguments); break; @@ -78,16 +81,45 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl case 0x1f: result = CallIoctlMethod<uint>(EventRegister, arguments); break; + case 0x20: + result = CallIoctlMethod<uint>(EventUnregister, arguments); + break; + case 0x21: + result = CallIoctlMethod<ulong>(EventKill, arguments); + break; } } return result; } + private KEvent QueryEvent(uint eventId) + { + uint eventSlot; + uint syncpointId; + + if ((eventId >> 28) == 1) + { + eventSlot = eventId & 0xFFFF; + syncpointId = (eventId >> 16) & 0xFFF; + } + else + { + eventSlot = eventId & 0xFF; + syncpointId = eventId >> 4; + } + + if (eventSlot >= EventsCount || _events[eventSlot] == null || _events[eventSlot].Fence.Id != syncpointId) + { + return null; + } + + return _events[eventSlot].Event; + } + public override NvInternalResult QueryEvent(out int eventHandle, uint eventId) { - // TODO: implement SyncPts <=> KEvent logic accurately. For now we return a dummy event. - KEvent targetEvent = _dummyEvent; + KEvent targetEvent = QueryEvent(eventId); if (targetEvent != null) { @@ -113,24 +145,26 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl private NvInternalResult SyncptIncr(ref uint id) { - if (id >= NvHostSyncpt.SyncptsCount) + if (id >= SynchronizationManager.MaxHardwareSyncpoints) { return NvInternalResult.InvalidInput; } - _syncpt.Increment((int)id); + _device.System.HostSyncpoint.Increment(id); return NvInternalResult.Success; } private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments) { - return SyncptWait(ref arguments, out _); + uint dummyValue = 0; + + return EventWait(ref arguments.Fence, ref dummyValue, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false); } private NvInternalResult SyncptWaitEx(ref SyncptWaitExArguments arguments) { - return SyncptWait(ref arguments.Input, out arguments.Value); + return EventWait(ref arguments.Input.Fence, ref arguments.Value, arguments.Input.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false); } private NvInternalResult SyncptReadMax(ref NvFence arguments) @@ -182,194 +216,237 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl private NvInternalResult EventWait(ref EventWaitArguments arguments) { - return EventWait(ref arguments, async: false); + return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: true); } private NvInternalResult EventWaitAsync(ref EventWaitArguments arguments) { - return EventWait(ref arguments, async: true); + return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: true, isWaitEventCmd: false); } private NvInternalResult EventRegister(ref uint userEventId) { - Logger.PrintStub(LogClass.ServiceNv); + NvInternalResult result = EventUnregister(ref userEventId); - return NvInternalResult.Success; + if (result == NvInternalResult.Success) + { + _events[userEventId] = new NvHostEvent(_device.System.HostSyncpoint, userEventId, _device.System); + } + + return result; } - private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max) + private NvInternalResult EventUnregister(ref uint userEventId) { - if (arguments.Id >= NvHostSyncpt.SyncptsCount) + if (userEventId >= EventsCount) { return NvInternalResult.InvalidInput; } - if (max) + NvHostEvent hostEvent = _events[userEventId]; + + if (hostEvent == null) { - arguments.Value = (uint)_syncpt.GetMax((int)arguments.Id); + return NvInternalResult.Success; } - else + + if (hostEvent.State == NvHostEventState.Available || + hostEvent.State == NvHostEventState.Cancelled || + hostEvent.State == NvHostEventState.Signaled) { - arguments.Value = (uint)_syncpt.GetMin((int)arguments.Id); + _events[userEventId].Dispose(); + _events[userEventId] = null; + + return NvInternalResult.Success; } - return NvInternalResult.Success; + return NvInternalResult.Busy; } - private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments, out int value) + private NvInternalResult EventKill(ref ulong eventMask) { - if (arguments.Id >= NvHostSyncpt.SyncptsCount) + NvInternalResult result = NvInternalResult.Success; + + for (uint eventId = 0; eventId < EventsCount; eventId++) { - value = 0; + if ((eventMask & (1UL << (int)eventId)) != 0) + { + NvInternalResult tmp = EventUnregister(ref eventId); - return NvInternalResult.InvalidInput; + if (tmp != NvInternalResult.Success) + { + result = tmp; + } + } } - NvInternalResult result; + return result; + } + + private NvInternalResult EventSignal(ref uint userEventId) + { + uint eventId = userEventId & ushort.MaxValue; - if (_syncpt.MinCompare((int)arguments.Id, arguments.Thresh)) + if (eventId >= EventsCount) { - result = NvInternalResult.Success; + return NvInternalResult.InvalidInput; } - else if (arguments.Timeout == 0) + + NvHostEvent hostEvent = _events[eventId]; + + if (hostEvent == null) { - result = NvInternalResult.TryAgain; + return NvInternalResult.InvalidInput; } - else - { - Logger.PrintDebug(LogClass.ServiceNv, $"Waiting syncpt with timeout of {arguments.Timeout}ms..."); - using (ManualResetEvent waitEvent = new ManualResetEvent(false)) - { - _syncpt.AddWaiter(arguments.Thresh, waitEvent); + NvHostEventState oldState = hostEvent.State; - // Note: Negative (> INT_MAX) timeouts aren't valid on .NET, - // in this case we just use the maximum timeout possible. - int timeout = arguments.Timeout; + if (oldState == NvHostEventState.Waiting) + { + hostEvent.State = NvHostEventState.Cancelling; - if (timeout < -1) - { - timeout = int.MaxValue; - } + hostEvent.Cancel(_device.Gpu); + } - if (timeout == -1) - { - waitEvent.WaitOne(); + hostEvent.State = NvHostEventState.Cancelled; - result = NvInternalResult.Success; - } - else if (waitEvent.WaitOne(timeout)) - { - result = NvInternalResult.Success; - } - else - { - result = NvInternalResult.TimedOut; - } - } + return NvInternalResult.Success; + } - Logger.PrintDebug(LogClass.ServiceNv, "Resuming..."); + private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max) + { + if (arguments.Id >= SynchronizationManager.MaxHardwareSyncpoints) + { + return NvInternalResult.InvalidInput; } - value = _syncpt.GetMin((int)arguments.Id); + if (max) + { + arguments.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(arguments.Id); + } + else + { + arguments.Value = _device.System.HostSyncpoint.ReadSyncpointValue(arguments.Id); + } - return result; + return NvInternalResult.Success; } - private NvInternalResult EventWait(ref EventWaitArguments arguments, bool async) + private NvInternalResult EventWait(ref NvFence fence, ref uint value, int timeout, bool isWaitEventAsyncCmd, bool isWaitEventCmd) { - if (arguments.Id >= NvHostSyncpt.SyncptsCount) + if (fence.Id >= SynchronizationManager.MaxHardwareSyncpoints) { return NvInternalResult.InvalidInput; } - if (_syncpt.MinCompare(arguments.Id, arguments.Thresh)) + // First try to check if the syncpoint is already expired on the CPU side + if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value)) { - arguments.Value = _syncpt.GetMin(arguments.Id); + value = _device.System.HostSyncpoint.ReadSyncpointMinValue(fence.Id); return NvInternalResult.Success; } - if (!async) + // Try to invalidate the CPU cache and check for expiration again. + uint newCachedSyncpointValue = _device.System.HostSyncpoint.UpdateMin(fence.Id); + + // Has the fence already expired? + if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value)) { - arguments.Value = 0; + value = newCachedSyncpointValue; + + return NvInternalResult.Success; } - if (arguments.Timeout == 0) + // If the timeout is 0, directly return. + if (timeout == 0) { return NvInternalResult.TryAgain; } - NvHostEvent Event; + // The syncpoint value isn't at the fence yet, we need to wait. + + if (!isWaitEventAsyncCmd) + { + value = 0; + } + + NvHostEvent hostEvent; NvInternalResult result; - int eventIndex; + uint eventIndex; - if (async) + if (isWaitEventAsyncCmd) { - eventIndex = arguments.Value; + eventIndex = value; - if ((uint)eventIndex >= EventsCount) + if (eventIndex >= EventsCount) { return NvInternalResult.InvalidInput; } - Event = _events[eventIndex]; + hostEvent = _events[eventIndex]; } else { - Event = GetFreeEvent(arguments.Id, out eventIndex); + hostEvent = GetFreeEvent(fence.Id, out eventIndex); } - if (Event != null && - (Event.State == NvHostEventState.Registered || - Event.State == NvHostEventState.Free)) + if (hostEvent != null && + (hostEvent.State == NvHostEventState.Available || + hostEvent.State == NvHostEventState.Signaled || + hostEvent.State == NvHostEventState.Cancelled)) { - Event.Id = arguments.Id; - Event.Thresh = arguments.Thresh; - - Event.State = NvHostEventState.Waiting; + hostEvent.Wait(_device.Gpu, fence); - if (!async) + if (isWaitEventCmd) { - arguments.Value = ((arguments.Id & 0xfff) << 16) | 0x10000000; + value = ((fence.Id & 0xfff) << 16) | 0x10000000; } else { - arguments.Value = arguments.Id << 4; + value = fence.Id << 4; } - arguments.Value |= eventIndex; + value |= eventIndex; result = NvInternalResult.TryAgain; } else { + Logger.PrintError(LogClass.ServiceNv, $"Invalid Event at index {eventIndex} (isWaitEventAsyncCmd: {isWaitEventAsyncCmd}, isWaitEventCmd: {isWaitEventCmd})"); + + if (hostEvent != null) + { + Logger.PrintError(LogClass.ServiceNv, hostEvent.DumpState(_device.Gpu)); + } + result = NvInternalResult.InvalidInput; } return result; } - private NvHostEvent GetFreeEvent(int id, out int eventIndex) + public NvHostEvent GetFreeEvent(uint id, out uint eventIndex) { eventIndex = EventsCount; - int nullIndex = EventsCount; + uint nullIndex = EventsCount; - for (int index = 0; index < EventsCount; index++) + for (uint index = 0; index < EventsCount; index++) { NvHostEvent Event = _events[index]; if (Event != null) { - if (Event.State == NvHostEventState.Registered || - Event.State == NvHostEventState.Free) + if (Event.State == NvHostEventState.Available || + Event.State == NvHostEventState.Signaled || + Event.State == NvHostEventState.Cancelled) { eventIndex = index; - if (Event.Id == id) + if (Event.Fence.Id == id) { return Event; } @@ -385,7 +462,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl { eventIndex = nullIndex; - return _events[nullIndex] = new NvHostEvent(); + EventRegister(ref eventIndex); + + return _events[nullIndex]; } if (eventIndex < EventsCount) @@ -396,6 +475,44 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl return null; } - public override void Close() { } + public override void Close() + { + Logger.PrintWarning(LogClass.ServiceNv, "Closing channel"); + + // If the device file need to be closed, cancel all user events and dispose events. + for (int i = 0; i < _events.Length; i++) + { + NvHostEvent evnt = _events[i]; + + if (evnt != null) + { + if (evnt.State == NvHostEventState.Waiting) + { + evnt.State = NvHostEventState.Cancelling; + + evnt.Cancel(_device.Gpu); + } + else if (evnt.State == NvHostEventState.Signaling) + { + // Wait at max 9ms if the guest app is trying to signal the event while closing it.. + int retryCount = 0; + do + { + if (retryCount++ > 9) + { + break; + } + + // TODO: This should be handled by the kernel (reschedule the current thread ect), waiting for Kernel decoupling work. + Thread.Sleep(1); + } while (evnt.State != NvHostEventState.Signaled); + } + + evnt.Dispose(); + + _events[i] = null; + } + } + } } } |
