aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/Gpu/TextureHelper.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.HLE/Gpu/TextureHelper.cs')
-rw-r--r--Ryujinx.HLE/Gpu/TextureHelper.cs75
1 files changed, 75 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Gpu/TextureHelper.cs b/Ryujinx.HLE/Gpu/TextureHelper.cs
new file mode 100644
index 00000000..f1b3f0b3
--- /dev/null
+++ b/Ryujinx.HLE/Gpu/TextureHelper.cs
@@ -0,0 +1,75 @@
+using ChocolArm64.Memory;
+using Ryujinx.Graphics.Gal;
+using System;
+
+namespace Ryujinx.HLE.Gpu
+{
+ static class TextureHelper
+ {
+ public static ISwizzle GetSwizzle(Texture Texture, int Width, int Bpp)
+ {
+ switch (Texture.Swizzle)
+ {
+ case TextureSwizzle.Pitch:
+ case TextureSwizzle.PitchColorKey:
+ return new LinearSwizzle(Texture.Pitch, Bpp);
+
+ case TextureSwizzle.BlockLinear:
+ case TextureSwizzle.BlockLinearColorKey:
+ return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
+ }
+
+ throw new NotImplementedException(Texture.Swizzle.ToString());
+ }
+
+ public static int GetTextureSize(GalTexture Texture)
+ {
+ switch (Texture.Format)
+ {
+ case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16;
+ case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8;
+ case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4;
+ case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4;
+ case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.R8: return Texture.Width * Texture.Height;
+
+ case GalTextureFormat.BC1:
+ case GalTextureFormat.BC4:
+ {
+ int W = (Texture.Width + 3) / 4;
+ int H = (Texture.Height + 3) / 4;
+
+ return W * H * 8;
+ }
+
+ case GalTextureFormat.BC7U:
+ case GalTextureFormat.BC2:
+ case GalTextureFormat.BC3:
+ case GalTextureFormat.BC5:
+ case GalTextureFormat.Astc2D4x4:
+ {
+ int W = (Texture.Width + 3) / 4;
+ int H = (Texture.Height + 3) / 4;
+
+ return W * H * 16;
+ }
+ }
+
+ throw new NotImplementedException(Texture.Format.ToString());
+ }
+
+ public static (AMemory Memory, long Position) GetMemoryAndPosition(
+ IAMemory Memory,
+ long Position)
+ {
+ if (Memory is NvGpuVmm Vmm)
+ {
+ return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
+ }
+
+ return ((AMemory)Memory, Position);
+ }
+ }
+}