aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs')
-rw-r--r--Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs76
1 files changed, 38 insertions, 38 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
index 2ae58bf8..508a0205 100644
--- a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
+++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
@@ -33,28 +33,28 @@ namespace Ryujinx.Graphics.Gal.Shader
public static void Ld_A(ShaderIrBlock Block, long OpCode, long Position)
{
- ShaderIrNode[] Opers = GetOperAbuf20(OpCode);
+ ShaderIrNode[] Opers = OpCode.Abuf20();
//Used by GS
- ShaderIrOperGpr Vertex = GetOperGpr39(OpCode);
+ ShaderIrOperGpr Vertex = OpCode.Gpr39();
int Index = 0;
foreach (ShaderIrNode OperA in Opers)
{
- ShaderIrOperGpr OperD = GetOperGpr0(OpCode);
+ ShaderIrOperGpr OperD = OpCode.Gpr0();
OperD.Index += Index++;
- Block.AddNode(GetPredNode(new ShaderIrAsg(OperD, OperA), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(OperD, OperA)));
}
}
public static void Ld_C(ShaderIrBlock Block, long OpCode, long Position)
{
- int CbufPos = (int)(OpCode >> 22) & 0x3fff;
- int CbufIndex = (int)(OpCode >> 36) & 0x1f;
- int Type = (int)(OpCode >> 48) & 7;
+ int CbufPos = OpCode.Read(22, 0x3fff);
+ int CbufIndex = OpCode.Read(36, 0x1f);
+ int Type = OpCode.Read(48, 7);
if (Type > 5)
{
@@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gal.Shader
ShaderIrOperGpr Temp = ShaderIrOperGpr.MakeTemporary();
- Block.AddNode(new ShaderIrAsg(Temp, GetOperGpr8(OpCode)));
+ Block.AddNode(new ShaderIrAsg(Temp, OpCode.Gpr8()));
int Count = Type == 5 ? 2 : 1;
@@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gal.Shader
{
ShaderIrOperCbuf OperA = new ShaderIrOperCbuf(CbufIndex, CbufPos, Temp);
- ShaderIrOperGpr OperD = GetOperGpr0(OpCode);
+ ShaderIrOperGpr OperD = OpCode.Gpr0();
OperA.Pos += Index;
OperD.Index += Index;
@@ -93,43 +93,43 @@ namespace Ryujinx.Graphics.Gal.Shader
Node = ExtendTo32(Node, Signed, Size);
}
- Block.AddNode(GetPredNode(new ShaderIrAsg(OperD, Node), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(OperD, Node)));
}
}
public static void St_A(ShaderIrBlock Block, long OpCode, long Position)
{
- ShaderIrNode[] Opers = GetOperAbuf20(OpCode);
+ ShaderIrNode[] Opers = OpCode.Abuf20();
int Index = 0;
foreach (ShaderIrNode OperA in Opers)
{
- ShaderIrOperGpr OperD = GetOperGpr0(OpCode);
+ ShaderIrOperGpr OperD = OpCode.Gpr0();
OperD.Index += Index++;
- Block.AddNode(GetPredNode(new ShaderIrAsg(OperA, OperD), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(OperA, OperD)));
}
}
public static void Texq(ShaderIrBlock Block, long OpCode, long Position)
{
- ShaderIrNode OperD = GetOperGpr0(OpCode);
- ShaderIrNode OperA = GetOperGpr8(OpCode);
+ ShaderIrNode OperD = OpCode.Gpr0();
+ ShaderIrNode OperA = OpCode.Gpr8();
- ShaderTexqInfo Info = (ShaderTexqInfo)((OpCode >> 22) & 0x1f);
+ ShaderTexqInfo Info = (ShaderTexqInfo)(OpCode.Read(22, 0x1f));
ShaderIrMetaTexq Meta0 = new ShaderIrMetaTexq(Info, 0);
ShaderIrMetaTexq Meta1 = new ShaderIrMetaTexq(Info, 1);
- ShaderIrNode OperC = GetOperImm13_36(OpCode);
+ ShaderIrNode OperC = OpCode.Imm13_36();
ShaderIrOp Op0 = new ShaderIrOp(ShaderIrInst.Texq, OperA, null, OperC, Meta0);
ShaderIrOp Op1 = new ShaderIrOp(ShaderIrInst.Texq, OperA, null, OperC, Meta1);
- Block.AddNode(GetPredNode(new ShaderIrAsg(OperD, Op0), OpCode));
- Block.AddNode(GetPredNode(new ShaderIrAsg(OperA, Op1), OpCode)); //Is this right?
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(OperD, Op0)));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(OperA, Op1))); //Is this right?
}
public static void Tex(ShaderIrBlock Block, long OpCode, long Position)
@@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gal.Shader
for (int Index = 0; Index < Coords.Length; Index++)
{
- Coords[Index] = GetOperGpr8(OpCode);
+ Coords[Index] = OpCode.Gpr8();
Coords[Index].Index += Index;
@@ -159,11 +159,11 @@ namespace Ryujinx.Graphics.Gal.Shader
}
}
- int ChMask = (int)(OpCode >> 31) & 0xf;
+ int ChMask = OpCode.Read(31, 0xf);
ShaderIrNode OperC = GprHandle
- ? (ShaderIrNode)GetOperGpr20 (OpCode)
- : (ShaderIrNode)GetOperImm13_36(OpCode);
+ ? (ShaderIrNode)OpCode.Gpr20()
+ : (ShaderIrNode)OpCode.Imm13_36();
ShaderIrInst Inst = GprHandle ? ShaderIrInst.Texb : ShaderIrInst.Texs;
@@ -175,7 +175,7 @@ namespace Ryujinx.Graphics.Gal.Shader
ShaderIrOp Op = new ShaderIrOp(Inst, Coords[0], Coords[1], OperC, Meta);
- Block.AddNode(GetPredNode(new ShaderIrAsg(Dst, Op), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(Dst, Op)));
}
int RegInc = 0;
@@ -189,7 +189,7 @@ namespace Ryujinx.Graphics.Gal.Shader
ShaderIrOperGpr Src = new ShaderIrOperGpr(TempRegStart + Ch);
- ShaderIrOperGpr Dst = GetOperGpr0(OpCode);
+ ShaderIrOperGpr Dst = OpCode.Gpr0();
Dst.Index += RegInc++;
@@ -198,7 +198,7 @@ namespace Ryujinx.Graphics.Gal.Shader
continue;
}
- Block.AddNode(GetPredNode(new ShaderIrAsg(Dst, Src), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(Dst, Src)));
}
}
@@ -215,14 +215,14 @@ namespace Ryujinx.Graphics.Gal.Shader
private static void EmitTexs(ShaderIrBlock Block, long OpCode, ShaderIrInst Inst)
{
//TODO: Support other formats.
- ShaderIrNode OperA = GetOperGpr8 (OpCode);
- ShaderIrNode OperB = GetOperGpr20 (OpCode);
- ShaderIrNode OperC = GetOperImm13_36(OpCode);
+ ShaderIrNode OperA = OpCode.Gpr8();
+ ShaderIrNode OperB = OpCode.Gpr20();
+ ShaderIrNode OperC = OpCode.Imm13_36();
int LutIndex;
- LutIndex = GetOperGpr0 (OpCode).Index != ShaderIrOperGpr.ZRIndex ? 1 : 0;
- LutIndex |= GetOperGpr28(OpCode).Index != ShaderIrOperGpr.ZRIndex ? 2 : 0;
+ LutIndex = OpCode.Gpr0 ().Index != ShaderIrOperGpr.ZRIndex ? 1 : 0;
+ LutIndex |= OpCode.Gpr28().Index != ShaderIrOperGpr.ZRIndex ? 2 : 0;
if (LutIndex == 0)
{
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gal.Shader
return;
}
- int ChMask = MaskLut[LutIndex, (OpCode >> 50) & 7];
+ int ChMask = MaskLut[LutIndex, OpCode.Read(50, 7)];
for (int Ch = 0; Ch < 4; Ch++)
{
@@ -241,7 +241,7 @@ namespace Ryujinx.Graphics.Gal.Shader
ShaderIrOp Op = new ShaderIrOp(Inst, OperA, OperB, OperC, Meta);
- Block.AddNode(GetPredNode(new ShaderIrAsg(Dst, Op), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(Dst, Op)));
}
int RegInc = 0;
@@ -252,11 +252,11 @@ namespace Ryujinx.Graphics.Gal.Shader
switch (LutIndex)
{
- case 1: Dst = GetOperGpr0 (OpCode); break;
- case 2: Dst = GetOperGpr28(OpCode); break;
+ case 1: Dst = OpCode.Gpr0(); break;
+ case 2: Dst = OpCode.Gpr28(); break;
case 3: Dst = (RegInc >> 1) != 0
- ? GetOperGpr28(OpCode)
- : GetOperGpr0 (OpCode); break;
+ ? OpCode.Gpr28()
+ : OpCode.Gpr0 (); break;
default: throw new InvalidOperationException();
}
@@ -279,7 +279,7 @@ namespace Ryujinx.Graphics.Gal.Shader
if (Dst.Index != ShaderIrOperGpr.ZRIndex)
{
- Block.AddNode(GetPredNode(new ShaderIrAsg(Dst, Src), OpCode));
+ Block.AddNode(OpCode.PredNode(new ShaderIrAsg(Dst, Src)));
}
}
}