diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index b1fd6470..077ce70d 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Shader.Translation public int Size { get; private set; } + public byte ClipDistancesWritten { get; private set; } + public FeatureFlags UsedFeatures { get; private set; } public HashSet<int> TextureHandlesForCache { get; } @@ -89,7 +91,7 @@ namespace Ryujinx.Graphics.Shader.Translation return count + 1; } - public TextureFormat GetTextureFormat(int handle) + public TextureFormat GetTextureFormat(int handle, int cbufSlot = -1) { // When the formatted load extension is supported, we don't need to // specify a format, we can just declare it without a format and the GPU will handle it. @@ -98,7 +100,7 @@ namespace Ryujinx.Graphics.Shader.Translation return TextureFormat.Unknown; } - var format = GpuAccessor.QueryTextureFormat(handle); + var format = GpuAccessor.QueryTextureFormat(handle, cbufSlot); if (format == TextureFormat.Unknown) { @@ -115,6 +117,11 @@ namespace Ryujinx.Graphics.Shader.Translation Size += size; } + public void SetClipDistanceWritten(int index) + { + ClipDistancesWritten |= (byte)(1 << index); + } + public void SetUsedFeature(FeatureFlags flags) { UsedFeatures |= flags; |
