diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Decoders/Decoder.cs | 10 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs | 3 |
2 files changed, 9 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs index 656e9c44..b446e650 100644 --- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs +++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs @@ -262,6 +262,7 @@ namespace Ryujinx.Graphics.Shader.Decoders int count = 1; bool isStore = false; bool indexed = false; + bool perPatch = false; if (name == InstName.Ast) { @@ -269,14 +270,17 @@ namespace Ryujinx.Graphics.Shader.Decoders count = (int)opAst.AlSize + 1; offset = opAst.Imm11; indexed = opAst.Phys; + perPatch = opAst.P; isStore = true; } else if (name == InstName.Ald) { InstAld opAld = new InstAld(opCode); count = (int)opAld.AlSize + 1; - indexed = opAld.Phys; offset = opAld.Imm11; + indexed = opAld.Phys; + perPatch = opAld.P; + isStore = opAld.O; } else /* if (name == InstName.Ipa) */ { @@ -307,11 +311,11 @@ namespace Ryujinx.Graphics.Shader.Decoders if (isStore) { - config.SetOutputUserAttribute(index); + config.SetOutputUserAttribute(index, perPatch); } else { - config.SetInputUserAttribute(index); + config.SetInputUserAttribute(index, perPatch); } } } diff --git a/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs b/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs index ca4ff12a..b61412c6 100644 --- a/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs +++ b/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs @@ -5175,8 +5175,8 @@ namespace Ryujinx.Graphics.Shader.Decoders public int SrcB => (int)((_opcode >> 20) & 0xFF); public int SrcC => (int)((_opcode >> 39) & 0xFF); public int Pred => (int)((_opcode >> 16) & 0x7); - public int Imm16 => (int)((_opcode >> 20) & 0xFFFF); public bool PredInv => (_opcode & 0x80000) != 0; + public int Imm16 => (int)((_opcode >> 20) & 0xFFFF); public bool WriteCC => (_opcode & 0x800000000000) != 0; public bool DFormat => (_opcode & 0x40000000000000) != 0; public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7)); @@ -5236,6 +5236,7 @@ namespace Ryujinx.Graphics.Shader.Decoders public int SrcB => (int)((_opcode >> 20) & 0xFF); public int Pred => (int)((_opcode >> 16) & 0x7); public bool PredInv => (_opcode & 0x80000) != 0; + public int Imm16 => (int)((_opcode >> 20) & 0xFFFF); public VectorSelect ASelect => (VectorSelect)((int)((_opcode >> 45) & 0x8) | (int)((_opcode >> 36) & 0x7)); public VectorSelect BSelect => (VectorSelect)((int)((_opcode >> 46) & 0x8) | (int)((_opcode >> 28) & 0x7)); public IComp VComp => (IComp)((int)((_opcode >> 45) & 0x4) | (int)((_opcode >> 43) & 0x3)); |
