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-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs45
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs191
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs9
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs26
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs4
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs72
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs62
7 files changed, 128 insertions, 281 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
index e20df384..f0f8ea35 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
@@ -1,7 +1,5 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
-using System.Collections.Generic;
using System.Text;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
@@ -10,22 +8,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public const string Tab = " ";
- private readonly StructuredProgramInfo _info;
-
public StructuredFunction CurrentFunction { get; set; }
public ShaderConfig Config { get; }
- public bool CbIndexable => _info.UsesCbIndexing;
-
- public List<BufferDescriptor> CBufferDescriptors { get; }
- public List<BufferDescriptor> SBufferDescriptors { get; }
- public List<TextureDescriptor> TextureDescriptors { get; }
- public List<TextureDescriptor> ImageDescriptors { get; }
-
public OperandManager OperandManager { get; }
- private StringBuilder _sb;
+ private readonly StructuredProgramInfo _info;
+
+ private readonly StringBuilder _sb;
private int _level;
@@ -36,11 +27,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_info = info;
Config = config;
- CBufferDescriptors = new List<BufferDescriptor>();
- SBufferDescriptors = new List<BufferDescriptor>();
- TextureDescriptors = new List<TextureDescriptor>();
- ImageDescriptors = new List<TextureDescriptor>();
-
OperandManager = new OperandManager();
_sb = new StringBuilder();
@@ -84,23 +70,32 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AppendLine("}" + suffix);
}
- private int FindDescriptorIndex(List<TextureDescriptor> list, AstTextureOperation texOp)
+ private static int FindDescriptorIndex(TextureDescriptor[] array, AstTextureOperation texOp)
{
- return list.FindIndex(descriptor =>
- descriptor.Type == texOp.Type &&
- descriptor.CbufSlot == texOp.CbufSlot &&
- descriptor.HandleIndex == texOp.Handle &&
- descriptor.Format == texOp.Format);
+ for (int i = 0; i < array.Length; i++)
+ {
+ var descriptor = array[i];
+
+ if (descriptor.Type == texOp.Type &&
+ descriptor.CbufSlot == texOp.CbufSlot &&
+ descriptor.HandleIndex == texOp.Handle &&
+ descriptor.Format == texOp.Format)
+ {
+ return i;
+ }
+ }
+
+ return -1;
}
public int FindTextureDescriptorIndex(AstTextureOperation texOp)
{
- return FindDescriptorIndex(TextureDescriptors, texOp);
+ return FindDescriptorIndex(Config.GetTextureDescriptors(), texOp);
}
public int FindImageDescriptorIndex(AstTextureOperation texOp)
{
- return FindDescriptorIndex(ImageDescriptors, texOp);
+ return FindDescriptorIndex(Config.GetImageDescriptors(), texOp);
}
public StructuredFunction GetFunction(int id)
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index 94487da0..6e67b682 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -70,30 +70,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine();
}
- if (info.CBuffers.Count != 0)
+ var cBufferDescriptors = context.Config.GetConstantBufferDescriptors();
+ if (cBufferDescriptors.Length != 0)
{
- DeclareUniforms(context, info);
+ DeclareUniforms(context, cBufferDescriptors);
context.AppendLine();
}
- if (info.SBuffers.Count != 0)
+ var sBufferDescriptors = context.Config.GetStorageBufferDescriptors();
+ if (sBufferDescriptors.Length != 0)
{
- DeclareStorages(context, info);
+ DeclareStorages(context, sBufferDescriptors);
context.AppendLine();
}
- if (info.Samplers.Count != 0)
+ var textureDescriptors = context.Config.GetTextureDescriptors();
+ if (textureDescriptors.Length != 0)
{
- DeclareSamplers(context, info);
+ DeclareSamplers(context, textureDescriptors);
context.AppendLine();
}
- if (info.Images.Count != 0)
+ var imageDescriptors = context.Config.GetImageDescriptors();
+ if (imageDescriptors.Length != 0)
{
- DeclareImages(context, info);
+ DeclareImages(context, imageDescriptors);
context.AppendLine();
}
@@ -246,58 +250,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
throw new ArgumentException($"Invalid variable type \"{type}\".");
}
- private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareUniforms(CodeGenContext context, BufferDescriptor[] descriptors)
{
string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]";
- if (info.UsesCbIndexing)
+ if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
{
- int count = info.CBuffers.Max() + 1;
-
- int[] bindings = new int[count];
-
- for (int i = 0; i < count; i++)
- {
- bindings[i] = context.Config.Counts.IncrementUniformBuffersCount();
- }
-
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
- {
- context.CBufferDescriptors.Add(new BufferDescriptor(bindings[cbufSlot], cbufSlot));
- }
-
string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
ubName += "_" + DefaultNames.UniformNamePrefix;
string blockName = $"{ubName}_{DefaultNames.BlockSuffix}";
- context.AppendLine($"layout (binding = {bindings[0]}, std140) uniform {blockName}");
+ context.AppendLine($"layout (binding = {descriptors[0].Binding}, std140) uniform {blockName}");
context.EnterScope();
context.AppendLine("vec4 " + DefaultNames.DataName + ubSize + ";");
- context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(count)}];");
+ context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(descriptors.Length)}];");
}
else
{
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
+ foreach (var descriptor in descriptors)
{
- int binding = context.Config.Counts.IncrementUniformBuffersCount();
-
- context.CBufferDescriptors.Add(new BufferDescriptor(binding, cbufSlot));
-
string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot;
+ ubName += "_" + DefaultNames.UniformNamePrefix + descriptor.Slot;
- context.AppendLine($"layout (binding = {binding}, std140) uniform {ubName}");
+ context.AppendLine($"layout (binding = {descriptor.Binding}, std140) uniform {ubName}");
context.EnterScope();
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, cbufSlot, false) + ubSize + ";");
+ context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, descriptor.Slot, false) + ubSize + ";");
context.LeaveScope(";");
}
}
}
- private static void DeclareStorages(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors)
{
string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
@@ -305,130 +291,81 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
- int count = info.SBuffers.Max() + 1;
-
- int[] bindings = new int[count];
-
- for (int i = 0; i < count; i++)
- {
- bindings[i] = context.Config.Counts.IncrementStorageBuffersCount();
- }
-
- foreach (int sbufSlot in info.SBuffers)
- {
- context.SBufferDescriptors.Add(new BufferDescriptor(bindings[sbufSlot], sbufSlot));
- }
-
- context.AppendLine($"layout (binding = {bindings[0]}, std430) buffer {blockName}");
+ context.AppendLine($"layout (binding = {descriptors[0].Binding}, std430) buffer {blockName}");
context.EnterScope();
context.AppendLine("uint " + DefaultNames.DataName + "[];");
- context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(count)}];");
+ context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Length)}];");
}
- private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
{
- HashSet<string> samplers = new HashSet<string>();
-
- // Texture instructions other than TextureSample (like TextureSize)
- // may have incomplete sampler type information. In those cases,
- // we prefer instead the more accurate information from the
- // TextureSample instruction, if both are available.
- foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle * 2 + (x.Inst == Instruction.TextureSample ? 0 : 1)))
+ int arraySize = 0;
+ foreach (var descriptor in descriptors)
{
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0 || !samplers.Add(samplerName))
- {
- continue;
- }
-
- int firstBinding = -1;
-
- if ((texOp.Type & SamplerType.Indexed) != 0)
+ if (descriptor.Type.HasFlag(SamplerType.Indexed))
{
- for (int index = 0; index < texOp.ArraySize; index++)
+ if (arraySize == 0)
{
- int binding = context.Config.Counts.IncrementTexturesCount();
-
- if (firstBinding < 0)
- {
- firstBinding = binding;
- }
-
- var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2);
-
- context.TextureDescriptors.Add(desc);
+ arraySize = ShaderConfig.SamplerArraySize;
+ }
+ else if (--arraySize != 0)
+ {
+ continue;
}
}
- else
- {
- firstBinding = context.Config.Counts.IncrementTexturesCount();
- var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle);
+ string indexExpr = NumberFormatter.FormatInt(arraySize);
- context.TextureDescriptors.Add(desc);
- }
+ string samplerName = OperandManager.GetSamplerName(
+ context.Config.Stage,
+ descriptor.CbufSlot,
+ descriptor.HandleIndex,
+ descriptor.Type.HasFlag(SamplerType.Indexed),
+ indexExpr);
- string samplerTypeName = texOp.Type.ToGlslSamplerType();
+ string samplerTypeName = descriptor.Type.ToGlslSamplerType();
- context.AppendLine($"layout (binding = {firstBinding}) uniform {samplerTypeName} {samplerName};");
+ context.AppendLine($"layout (binding = {descriptor.Binding}) uniform {samplerTypeName} {samplerName};");
}
}
- private static void DeclareImages(CodeGenContext context, StructuredProgramInfo info)
+ private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
{
- HashSet<string> images = new HashSet<string>();
-
- foreach (AstTextureOperation texOp in info.Images.OrderBy(x => x.Handle))
+ int arraySize = 0;
+ foreach (var descriptor in descriptors)
{
- string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
-
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0 || !images.Add(imageName))
+ if (descriptor.Type.HasFlag(SamplerType.Indexed))
{
- continue;
- }
-
- int firstBinding = -1;
-
- if ((texOp.Type & SamplerType.Indexed) != 0)
- {
- for (int index = 0; index < texOp.ArraySize; index++)
+ if (arraySize == 0)
{
- int binding = context.Config.Counts.IncrementImagesCount();
-
- if (firstBinding < 0)
- {
- firstBinding = binding;
- }
-
- var desc = new TextureDescriptor(binding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle + index * 2);
-
- context.ImageDescriptors.Add(desc);
+ arraySize = ShaderConfig.SamplerArraySize;
+ }
+ else if (--arraySize != 0)
+ {
+ continue;
}
}
- else
- {
- firstBinding = context.Config.Counts.IncrementImagesCount();
- var desc = new TextureDescriptor(firstBinding, texOp.Type, texOp.Format, texOp.CbufSlot, texOp.Handle);
+ string indexExpr = NumberFormatter.FormatInt(arraySize);
- context.ImageDescriptors.Add(desc);
- }
+ string imageName = OperandManager.GetImageName(
+ context.Config.Stage,
+ descriptor.CbufSlot,
+ descriptor.HandleIndex,
+ descriptor.Format,
+ descriptor.Type.HasFlag(SamplerType.Indexed),
+ indexExpr);
- string layout = texOp.Format.ToGlslFormat();
+ string layout = descriptor.Format.ToGlslFormat();
if (!string.IsNullOrEmpty(layout))
{
layout = ", " + layout;
}
- string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType());
+ string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
- context.AppendLine($"layout (binding = {firstBinding}{layout}) uniform {imageTypeName} {imageName};");
+ context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
}
}
@@ -528,7 +465,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
string stage = OperandManager.GetShaderStagePrefix(context.Config.Stage);
- int scaleElements = context.TextureDescriptors.Count + context.ImageDescriptors.Count;
+ int scaleElements = context.Config.GetTextureDescriptors().Length + context.Config.GetImageDescriptors().Length;
if (context.Config.Stage == ShaderStage.Fragment)
{
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
index 37a1cd89..c430a21a 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
private const string MainFunctionName = "main";
- public static GlslProgram Generate(StructuredProgramInfo info, ShaderConfig config)
+ public static string Generate(StructuredProgramInfo info, ShaderConfig config)
{
CodeGenContext context = new CodeGenContext(info, config);
@@ -37,12 +37,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
PrintFunction(context, info, info.Functions[0], MainFunctionName);
- return new GlslProgram(
- context.CBufferDescriptors.ToArray(),
- context.SBufferDescriptors.ToArray(),
- context.TextureDescriptors.ToArray(),
- context.ImageDescriptors.ToArray(),
- context.GetCode());
+ return context.GetCode();
}
private static void PrintFunction(CodeGenContext context, StructuredProgramInfo info, StructuredFunction function, string funcName = null)
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs
deleted file mode 100644
index 31b7f312..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class GlslProgram
- {
- public BufferDescriptor[] CBufferDescriptors { get; }
- public BufferDescriptor[] SBufferDescriptors { get; }
- public TextureDescriptor[] TextureDescriptors { get; }
- public TextureDescriptor[] ImageDescriptors { get; }
-
- public string Code { get; }
-
- public GlslProgram(
- BufferDescriptor[] cBufferDescriptors,
- BufferDescriptor[] sBufferDescriptors,
- TextureDescriptor[] textureDescriptors,
- TextureDescriptor[] imageDescriptors,
- string code)
- {
- CBufferDescriptors = cBufferDescriptors;
- SBufferDescriptors = sBufferDescriptors;
- TextureDescriptors = textureDescriptors;
- ImageDescriptors = imageDescriptors;
- Code = code;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index 0ea7f151..d5cd0f72 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else if (node is AstOperand operand)
{
- return context.OperandManager.GetExpression(operand, context.Config, context.CbIndexable);
+ return context.OperandManager.GetExpression(operand, context.Config);
}
throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
@@ -62,7 +62,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
switch (memRegion)
{
case Instruction.MrShared: args += LoadShared(context, operation); break;
- case Instruction.MrStorage: args += LoadStorage(context, operation, forAtomic: true); break;
+ case Instruction.MrStorage: args += LoadStorage(context, operation); break;
default: throw new InvalidOperationException($"Invalid memory region \"{memRegion}\".");
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 273aaef8..911c7b05 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -56,7 +56,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string ApplyScaling(string vector)
{
int index = context.FindImageDescriptorIndex(texOp);
- TextureUsageFlags flags = TextureUsageFlags.NeedsScaleValue;
if ((context.Config.Stage == ShaderStage.Fragment || context.Config.Stage == ShaderStage.Compute) &&
texOp.Inst == Instruction.ImageLoad &&
@@ -64,7 +63,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
!isIndexed)
{
// Image scales start after texture ones.
- int scaleIndex = context.TextureDescriptors.Count + index;
+ int scaleIndex = context.Config.GetTextureDescriptors().Length + index;
if (pCount == 3 && isArray)
{
@@ -75,19 +74,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
vector = "Helper_TexelFetchScale(" + vector + ", " + scaleIndex + ")";
}
- else
- {
- flags |= TextureUsageFlags.ResScaleUnsupported;
- }
- }
- else
- {
- flags |= TextureUsageFlags.ResScaleUnsupported;
- }
-
- if (!isBindless)
- {
- context.ImageDescriptors[index] = context.ImageDescriptors[index].SetFlag(flags);
}
return vector;
@@ -112,7 +98,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (texOp.Inst == Instruction.ImageStore)
{
int texIndex = context.FindImageDescriptorIndex(texOp);
- context.ImageDescriptors[texIndex] = context.ImageDescriptors[texIndex].SetFlag(TextureUsageFlags.ImageStore);
VariableType type = texOp.Format.GetComponentType();
@@ -176,12 +161,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (src1 is AstOperand oper && oper.Type == OperandType.Constant)
{
- return OperandManager.GetConstantBufferName(oper.Value, offsetExpr, context.Config.Stage, context.CbIndexable);
+ bool cbIndexable = context.Config.UsedFeatures.HasFlag(Translation.FeatureFlags.CbIndexing);
+ return OperandManager.GetConstantBufferName(oper.Value, offsetExpr, context.Config.Stage, cbIndexable);
}
else
{
string slotExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
return OperandManager.GetConstantBufferName(slotExpr, offsetExpr, context.Config.Stage);
}
}
@@ -205,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $"{arrayName}[{offsetExpr}]";
}
- public static string LoadStorage(CodeGenContext context, AstOperation operation, bool forAtomic = false)
+ public static string LoadStorage(CodeGenContext context, AstOperation operation)
{
IAstNode src1 = operation.GetSource(0);
IAstNode src2 = operation.GetSource(1);
@@ -213,11 +198,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- if (forAtomic)
- {
- SetStorageWriteFlag(context, src1, context.Config.Stage);
- }
-
return GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
}
@@ -306,7 +286,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
- SetStorageWriteFlag(context, src1, context.Config.Stage);
string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
return $"{sb} = {src}";
@@ -471,7 +450,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (intCoords)
{
int index = context.FindTextureDescriptorIndex(texOp);
- TextureUsageFlags flags = TextureUsageFlags.NeedsScaleValue;
if ((context.Config.Stage == ShaderStage.Fragment || context.Config.Stage == ShaderStage.Compute) &&
!isBindless &&
@@ -486,22 +464,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
vector = "Helper_TexelFetchScale(" + vector + ", " + index + ")";
}
- else
- {
- flags |= TextureUsageFlags.ResScaleUnsupported;
- }
- }
- else
- {
- // Resolution scaling cannot be applied to this texture right now.
- // Flag so that we know to blacklist scaling on related textures when binding them.
-
- flags |= TextureUsageFlags.ResScaleUnsupported;
- }
-
- if (!isBindless)
- {
- context.TextureDescriptors[index] = context.TextureDescriptors[index].SetFlag(flags);
}
}
@@ -638,32 +600,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
- private static void SetStorageWriteFlag(CodeGenContext context, IAstNode indexExpr, ShaderStage stage)
- {
- // Attempt to find a BufferDescriptor with the given index.
- // If it cannot be resolved or is not constant, assume that the slot expression could potentially index any of them,
- // and set the flag on all storage buffers.
-
- int index = -1;
-
- if (indexExpr is AstOperand operand && operand.Type == OperandType.Constant)
- {
- index = context.SBufferDescriptors.FindIndex(buffer => buffer.Slot == operand.Value);
- }
-
- if (index != -1)
- {
- context.SBufferDescriptors[index] = context.SBufferDescriptors[index].SetFlag(BufferUsageFlags.Write);
- }
- else
- {
- for (int i = 0; i < context.SBufferDescriptors.Count; i++)
- {
- context.SBufferDescriptors[i] = context.SBufferDescriptors[i].SetFlag(BufferUsageFlags.Write);
- }
- }
- }
-
private static string GetStorageBufferAccessor(string slotExpr, string offsetExpr, ShaderStage stage)
{
string sbName = OperandManager.GetShaderStagePrefix(stage);
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 61f20082..9e79a080 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -94,30 +94,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return name;
}
- public string GetExpression(AstOperand operand, ShaderConfig config, bool cbIndexable)
+ public string GetExpression(AstOperand operand, ShaderConfig config)
{
- switch (operand.Type)
+ return operand.Type switch
{
- case OperandType.Argument:
- return GetArgumentName(operand.Value);
-
- case OperandType.Attribute:
- return GetAttributeName(operand, config);
-
- case OperandType.Constant:
- return NumberFormatter.FormatInt(operand.Value);
-
- case OperandType.ConstantBuffer:
- return GetConstantBufferName(operand.CbufSlot, operand.CbufOffset, config.Stage, cbIndexable);
-
- case OperandType.LocalVariable:
- return _locals[operand];
-
- case OperandType.Undefined:
- return DefaultNames.UndefinedName;
- }
-
- throw new ArgumentException($"Invalid operand type \"{operand.Type}\".");
+ OperandType.Argument => GetArgumentName(operand.Value),
+ OperandType.Attribute => GetAttributeName(operand, config),
+ OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
+ OperandType.ConstantBuffer => GetConstantBufferName(
+ operand.CbufSlot,
+ operand.CbufOffset,
+ config.Stage,
+ config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing)),
+ OperandType.LocalVariable => _locals[operand],
+ OperandType.Undefined => DefaultNames.UndefinedName,
+ _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
+ };
}
public static string GetConstantBufferName(int slot, int offset, ShaderStage stage, bool cbIndexable)
@@ -242,9 +234,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
- string suffix = texOp.CbufSlot < 0 ? $"_tcb_{texOp.Handle:X}" : $"_cb{texOp.CbufSlot}_{texOp.Handle:X}";
+ return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
+ }
+
+ public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
+ {
+ string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
- if ((texOp.Type & SamplerType.Indexed) != 0)
+ if (indexed)
{
suffix += $"a[{indexExpr}]";
}
@@ -254,9 +251,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
- string suffix = texOp.CbufSlot < 0 ? $"_tcb_{texOp.Handle:X}_{texOp.Format.ToGlslFormat()}" : $"_cb{texOp.CbufSlot}_{texOp.Handle:X}_{texOp.Format.ToGlslFormat()}";
+ return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
+ }
+
+ public static string GetImageName(
+ ShaderStage stage,
+ int cbufSlot,
+ int handle,
+ TextureFormat format,
+ bool indexed,
+ string indexExpr)
+ {
+ string suffix = cbufSlot < 0
+ ? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
+ : $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
- if ((texOp.Type & SamplerType.Indexed) != 0)
+ if (indexed)
{
suffix += $"a[{indexExpr}]";
}