diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Pipeline.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index aef3383b..e32b5b85 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -546,6 +546,21 @@ namespace Ryujinx.Graphics.OpenGL // GL.PolygonOffsetClamp(factor, units, clamp); } + public void SetDepthClamp(bool clampNear, bool clampFar) + { + // TODO: Use GL_AMD_depth_clamp_separate or similar if available? + // Currently enables clamping if either is set. + bool clamp = clampNear || clampFar; + + if (!clamp) + { + GL.Disable(EnableCap.DepthClamp); + return; + } + + GL.Enable(EnableCap.DepthClamp); + } + public void SetDepthMode(DepthMode mode) { ClipDepthMode depthMode = mode.Convert(); |
