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-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodClear.cs9
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs86
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs21
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs1
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodReport.cs54
5 files changed, 124 insertions, 47 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs b/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs
index a555015d..a9552762 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs
@@ -13,7 +13,9 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <param name="argument">Method call argument</param>
private void Clear(GpuState state, int argument)
{
- if (!GetRenderEnable(state))
+ ConditionalRenderEnabled renderEnable = GetRenderEnable(state);
+
+ if (renderEnable == ConditionalRenderEnabled.False)
{
return;
}
@@ -68,6 +70,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
}
UpdateRenderTargetState(state, useControl: true);
+
+ if (renderEnable == ConditionalRenderEnabled.Host)
+ {
+ _context.Renderer.Pipeline.EndHostConditionalRendering();
+ }
}
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
index 4775de02..c8d47b9f 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
@@ -1,26 +1,34 @@
using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.State;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
+ enum ConditionalRenderEnabled
+ {
+ False,
+ True,
+ Host
+ }
+
/// <summary>
/// Checks if draws and clears should be performed, according
/// to currently set conditional rendering conditions.
/// </summary>
/// <param name="state">GPU state</param>
/// <returns>True if rendering is enabled, false otherwise</returns>
- private bool GetRenderEnable(GpuState state)
+ private ConditionalRenderEnabled GetRenderEnable(GpuState state)
{
ConditionState condState = state.Get<ConditionState>(MethodOffset.ConditionState);
switch (condState.Condition)
{
case Condition.Always:
- return true;
+ return ConditionalRenderEnabled.True;
case Condition.Never:
- return false;
+ return ConditionalRenderEnabled.False;
case Condition.ResultNonZero:
return CounterNonZero(condState.Address.Pack());
case Condition.Equal:
@@ -31,22 +39,32 @@ namespace Ryujinx.Graphics.Gpu.Engine
Logger.PrintWarning(LogClass.Gpu, $"Invalid conditional render condition \"{condState.Condition}\".");
- return true;
+ return ConditionalRenderEnabled.True;
}
/// <summary>
/// Checks if the counter value at a given GPU memory address is non-zero.
/// </summary>
/// <param name="gpuVa">GPU virtual address of the counter value</param>
- /// <returns>True if the value is not zero, false otherwise</returns>
- private bool CounterNonZero(ulong gpuVa)
+ /// <returns>True if the value is not zero, false otherwise. Returns host if handling with host conditional rendering</returns>
+ private ConditionalRenderEnabled CounterNonZero(ulong gpuVa)
{
- if (!FindAndFlush(gpuVa))
+ ICounterEvent evt = _counterCache.FindEvent(gpuVa);
+
+ if (evt == null)
{
- return false;
+ return ConditionalRenderEnabled.False;
}
- return _context.MemoryAccessor.ReadUInt64(gpuVa) != 0;
+ if (_context.Renderer.Pipeline.TryHostConditionalRendering(evt, 0L, false))
+ {
+ return ConditionalRenderEnabled.Host;
+ }
+ else
+ {
+ evt.Flush();
+ return (_context.MemoryAccessor.ReadUInt64(gpuVa) != 0) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False;
+ }
}
/// <summary>
@@ -54,29 +72,57 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// </summary>
/// <param name="gpuVa">GPU virtual address</param>
/// <param name="isEqual">True to check if the values are equal, false to check if they are not equal</param>
- /// <returns>True if the condition is met, false otherwise</returns>
- private bool CounterCompare(ulong gpuVa, bool isEqual)
+ /// <returns>True if the condition is met, false otherwise. Returns host if handling with host conditional rendering</returns>
+ private ConditionalRenderEnabled CounterCompare(ulong gpuVa, bool isEqual)
{
- if (!FindAndFlush(gpuVa) && !FindAndFlush(gpuVa + 16))
+ ICounterEvent evt = FindEvent(gpuVa);
+ ICounterEvent evt2 = FindEvent(gpuVa + 16);
+
+ if (evt == null && evt2 == null)
+ {
+ return ConditionalRenderEnabled.False;
+ }
+
+ bool useHost;
+
+ if (evt != null && evt2 == null)
+ {
+ useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, _context.MemoryAccessor.ReadUInt64(gpuVa + 16), isEqual);
+ }
+ else if (evt == null && evt2 != null)
+ {
+ useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt2, _context.MemoryAccessor.ReadUInt64(gpuVa), isEqual);
+ }
+ else
{
- return false;
+ useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, evt2, isEqual);
}
- ulong x = _context.MemoryAccessor.ReadUInt64(gpuVa);
- ulong y = _context.MemoryAccessor.ReadUInt64(gpuVa + 16);
+ if (useHost)
+ {
+ return ConditionalRenderEnabled.Host;
+ }
+ else
+ {
+ evt?.Flush();
+ evt2?.Flush();
- return isEqual ? x == y : x != y;
+ ulong x = _context.MemoryAccessor.ReadUInt64(gpuVa);
+ ulong y = _context.MemoryAccessor.ReadUInt64(gpuVa + 16);
+
+ return (isEqual ? x == y : x != y) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False;
+ }
}
/// <summary>
/// Tries to find a counter that is supposed to be written at the specified address,
- /// flushing if necessary.
+ /// returning the related event.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the counter is supposed to be written</param>
- /// <returns>True if a counter value is found at the specified address, false otherwise</returns>
- private bool FindAndFlush(ulong gpuVa)
+ /// <returns>The counter event, or null if not present</returns>
+ private ICounterEvent FindEvent(ulong gpuVa)
{
- return _counterCache.Contains(gpuVa);
+ return _counterCache.FindEvent(gpuVa);
}
}
}
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
index 68131f62..d70402e9 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
@@ -35,17 +35,22 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <param name="argument">Method call argument</param>
private void DrawEnd(GpuState state, int argument)
{
- bool renderEnable = GetRenderEnable(state);
+ ConditionalRenderEnabled renderEnable = GetRenderEnable(state);
- if (!renderEnable || _instancedDrawPending)
+ if (renderEnable == ConditionalRenderEnabled.False || _instancedDrawPending)
{
- if (!renderEnable)
+ if (renderEnable == ConditionalRenderEnabled.False)
{
PerformDeferredDraws();
}
_drawIndexed = false;
+ if (renderEnable == ConditionalRenderEnabled.Host)
+ {
+ _context.Renderer.Pipeline.EndHostConditionalRendering();
+ }
+
return;
}
@@ -72,6 +77,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
_drawIndexed = false;
+ if (renderEnable == ConditionalRenderEnabled.Host)
+ {
+ _context.Renderer.Pipeline.EndHostConditionalRendering();
+ }
+
return;
}
@@ -100,6 +110,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
drawState.First,
firstInstance);
}
+
+ if (renderEnable == ConditionalRenderEnabled.Host)
+ {
+ _context.Renderer.Pipeline.EndHostConditionalRendering();
+ }
}
/// <summary>
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs b/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs
index 65742ba7..8fcfb900 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs
@@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
uint syncpointId = (uint)(argument) & 0xFFFF;
+ _context.Renderer.UpdateCounters(); // Poll the query counters, the game may want an updated result.
_context.Synchronization.IncrementSyncpoint(syncpointId);
}
}
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodReport.cs b/Ryujinx.Graphics.Gpu/Engine/MethodReport.cs
index 997f55ff..e8efddea 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodReport.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodReport.cs
@@ -64,23 +64,9 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
CounterData counterData = new CounterData();
- ulong counter = 0;
+ var rs = state.Get<ReportState>(MethodOffset.ReportState);
- switch (type)
- {
- case ReportCounterType.Zero:
- counter = 0;
- break;
- case ReportCounterType.SamplesPassed:
- counter = _context.Renderer.GetCounter(CounterType.SamplesPassed);
- break;
- case ReportCounterType.PrimitivesGenerated:
- counter = _context.Renderer.GetCounter(CounterType.PrimitivesGenerated);
- break;
- case ReportCounterType.TransformFeedbackPrimitivesWritten:
- counter = _context.Renderer.GetCounter(CounterType.TransformFeedbackPrimitivesWritten);
- break;
- }
+ ulong gpuVa = rs.Address.Pack();
ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
@@ -91,18 +77,40 @@ namespace Ryujinx.Graphics.Gpu.Engine
ticks /= 256;
}
- counterData.Counter = counter;
- counterData.Timestamp = ticks;
+ ICounterEvent counter = null;
+
+ EventHandler<ulong> resultHandler = (object evt, ulong result) =>
+ {
+ counterData.Counter = result;
+ counterData.Timestamp = ticks;
- Span<CounterData> counterDataSpan = MemoryMarshal.CreateSpan(ref counterData, 1);
+ Span<CounterData> counterDataSpan = MemoryMarshal.CreateSpan(ref counterData, 1);
- Span<byte> data = MemoryMarshal.Cast<CounterData, byte>(counterDataSpan);
+ Span<byte> data = MemoryMarshal.Cast<CounterData, byte>(counterDataSpan);
- var rs = state.Get<ReportState>(MethodOffset.ReportState);
+ if (counter?.Invalid != true)
+ {
+ _context.MemoryAccessor.Write(gpuVa, data);
+ }
+ };
- _context.MemoryAccessor.Write(rs.Address.Pack(), data);
+ switch (type)
+ {
+ case ReportCounterType.Zero:
+ resultHandler(null, 0);
+ break;
+ case ReportCounterType.SamplesPassed:
+ counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler);
+ break;
+ case ReportCounterType.PrimitivesGenerated:
+ counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler);
+ break;
+ case ReportCounterType.TransformFeedbackPrimitivesWritten:
+ counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler);
+ break;
+ }
- _counterCache.AddOrUpdate(rs.Address.Pack());
+ _counterCache.AddOrUpdate(gpuVa, counter);
}
/// <summary>