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-rw-r--r--Ryujinx.Common/Configuration/AudioBackend.cs9
-rw-r--r--Ryujinx.Common/Configuration/ConfigurationFileFormat.cs275
-rw-r--r--Ryujinx.Common/Configuration/ConfigurationState.cs886
-rw-r--r--Ryujinx.Common/Configuration/LoggerModule.cs89
-rw-r--r--Ryujinx.Common/Configuration/System/Language.cs23
-rw-r--r--Ryujinx.Common/Configuration/System/Region.cs13
-rw-r--r--Ryujinx.Common/Configuration/Ui/ColumnSort.cs8
-rw-r--r--Ryujinx.Common/Configuration/Ui/GuiColumns.cs16
-rw-r--r--Ryujinx.Common/Logging/LogClass.cs1
9 files changed, 1 insertions, 1319 deletions
diff --git a/Ryujinx.Common/Configuration/AudioBackend.cs b/Ryujinx.Common/Configuration/AudioBackend.cs
deleted file mode 100644
index 28233354..00000000
--- a/Ryujinx.Common/Configuration/AudioBackend.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Configuration
-{
- public enum AudioBackend
- {
- Dummy,
- OpenAl,
- SoundIo
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
deleted file mode 100644
index 1d47051a..00000000
--- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
+++ /dev/null
@@ -1,275 +0,0 @@
-using System.Collections.Generic;
-using System.IO;
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Configuration.Hid;
-using Ryujinx.Common.Logging;
-using Ryujinx.Common.Utilities;
-using Ryujinx.Configuration.System;
-using Ryujinx.Configuration.Ui;
-
-namespace Ryujinx.Configuration
-{
- public class ConfigurationFileFormat
- {
- /// <summary>
- /// The current version of the file format
- /// </summary>
- public const int CurrentVersion = 24;
-
- public int Version { get; set; }
-
- /// <summary>
- /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
- /// </summary>
- public int ResScale { get; set; }
-
- /// <summary>
- /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
- /// </summary>
- public float ResScaleCustom { get; set; }
-
- /// <summary>
- /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
- /// </summary>
- public float MaxAnisotropy { get; set; }
-
- /// <summary>
- /// Aspect Ratio applied to the renderer window.
- /// </summary>
- public AspectRatio AspectRatio { get; set; }
-
- /// <summary>
- /// Dumps shaders in this local directory
- /// </summary>
- public string GraphicsShadersDumpPath { get; set; }
-
- /// <summary>
- /// Enables printing debug log messages
- /// </summary>
- public bool LoggingEnableDebug { get; set; }
-
- /// <summary>
- /// Enables printing stub log messages
- /// </summary>
- public bool LoggingEnableStub { get; set; }
-
- /// <summary>
- /// Enables printing info log messages
- /// </summary>
- public bool LoggingEnableInfo { get; set; }
-
- /// <summary>
- /// Enables printing warning log messages
- /// </summary>
- public bool LoggingEnableWarn { get; set; }
-
- /// <summary>
- /// Enables printing error log messages
- /// </summary>
- public bool LoggingEnableError { get; set; }
-
- /// <summary>
- /// Enables printing guest log messages
- /// </summary>
- public bool LoggingEnableGuest { get; set; }
-
- /// <summary>
- /// Enables printing FS access log messages
- /// </summary>
- public bool LoggingEnableFsAccessLog { get; set; }
-
- /// <summary>
- /// Controls which log messages are written to the log targets
- /// </summary>
- public LogClass[] LoggingFilteredClasses { get; set; }
-
- /// <summary>
- /// Change Graphics API debug log level
- /// </summary>
- public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
-
- /// <summary>
- /// Enables or disables logging to a file on disk
- /// </summary>
- public bool EnableFileLog { get; set; }
-
- /// <summary>
- /// Change System Language
- /// </summary>
- public Language SystemLanguage { get; set; }
-
- /// <summary>
- /// Change System Region
- /// </summary>
- public Region SystemRegion { get; set; }
-
- /// <summary>
- /// Change System TimeZone
- /// </summary>
- public string SystemTimeZone { get; set; }
-
- /// <summary>
- /// Change System Time Offset in seconds
- /// </summary>
- public long SystemTimeOffset { get; set; }
-
- /// <summary>
- /// Enables or disables Docked Mode
- /// </summary>
- public bool DockedMode { get; set; }
-
- /// <summary>
- /// Enables or disables Discord Rich Presence
- /// </summary>
- public bool EnableDiscordIntegration { get; set; }
-
- /// <summary>
- /// Checks for updates when Ryujinx starts when enabled
- /// </summary>
- public bool CheckUpdatesOnStart { get; set; }
-
- /// <summary>
- /// Show "Confirm Exit" Dialog
- /// </summary>
- public bool ShowConfirmExit { get; set; }
-
- /// <summary>
- /// Hide Cursor on Idle
- /// </summary>
- public bool HideCursorOnIdle { get; set; }
-
- /// <summary>
- /// Enables or disables Vertical Sync
- /// </summary>
- public bool EnableVsync { get; set; }
-
- /// <summary>
- /// Enables or disables Shader cache
- /// </summary>
- public bool EnableShaderCache { get; set; }
-
- /// <summary>
- /// Enables or disables multi-core scheduling of threads
- /// </summary>
- public bool EnableMulticoreScheduling { get; set; }
-
- /// <summary>
- /// Enables or disables profiled translation cache persistency
- /// </summary>
- public bool EnablePtc { get; set; }
-
- /// <summary>
- /// Enables integrity checks on Game content files
- /// </summary>
- public bool EnableFsIntegrityChecks { get; set; }
-
- /// <summary>
- /// Enables FS access log output to the console. Possible modes are 0-3
- /// </summary>
- public int FsGlobalAccessLogMode { get; set; }
-
- /// <summary>
- /// The selected audio backend
- /// </summary>
- public AudioBackend AudioBackend { get; set; }
-
- /// <summary>
- /// Expands the RAM amount on the emulated system from 4GB to 6GB
- /// </summary>
- public bool ExpandRam { get; set; }
-
- /// <summary>
- /// Enable or disable ignoring missing services
- /// </summary>
- public bool IgnoreMissingServices { get; set; }
-
- /// <summary>
- /// Used to toggle columns in the GUI
- /// </summary>
- public GuiColumns GuiColumns { get; set; }
-
- /// <summary>
- /// Used to configure column sort settings in the GUI
- /// </summary>
- public ColumnSort ColumnSort { get; set; }
-
- /// <summary>
- /// A list of directories containing games to be used to load games into the games list
- /// </summary>
- public List<string> GameDirs { get; set; }
-
- /// <summary>
- /// Enable or disable custom themes in the GUI
- /// </summary>
- public bool EnableCustomTheme { get; set; }
-
- /// <summary>
- /// Path to custom GUI theme
- /// </summary>
- public string CustomThemePath { get; set; }
-
- /// <summary>
- /// Start games in fullscreen mode
- /// </summary>
- public bool StartFullscreen { get; set; }
-
- /// <summary>
- /// Enable or disable keyboard support (Independent from controllers binding)
- /// </summary>
- public bool EnableKeyboard { get; set; }
-
- /// <summary>
- /// Hotkey Keyboard Bindings
- /// </summary>
- public KeyboardHotkeys Hotkeys { get; set; }
-
- /// <summary>
- /// Legacy keyboard control bindings
- /// </summary>
- /// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
- /// TODO: Remove this when those older versions aren't in use anymore.
- public List<object> KeyboardConfig { get; set; }
-
- /// <summary>
- /// Legacy controller control bindings
- /// </summary>
- /// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
- /// TODO: Remove this when those older versions aren't in use anymore.
- public List<object> ControllerConfig { get; set; }
-
- /// <summary>
- /// Input configurations
- /// </summary>
- public List<InputConfig> InputConfig { get; set; }
-
- /// <summary>
- /// Loads a configuration file from disk
- /// </summary>
- /// <param name="path">The path to the JSON configuration file</param>
- public static bool TryLoad(string path, out ConfigurationFileFormat configurationFileFormat)
- {
- try
- {
- configurationFileFormat = JsonHelper.DeserializeFromFile<ConfigurationFileFormat>(path);
-
- return true;
- }
- catch
- {
- configurationFileFormat = null;
-
- return false;
- }
- }
-
- /// <summary>
- /// Save a configuration file to disk
- /// </summary>
- /// <param name="path">The path to the JSON configuration file</param>
- public void SaveConfig(string path)
- {
- using FileStream fileStream = File.Create(path, 4096, FileOptions.WriteThrough);
- JsonHelper.Serialize(fileStream, this, true);
- }
- }
-}
diff --git a/Ryujinx.Common/Configuration/ConfigurationState.cs b/Ryujinx.Common/Configuration/ConfigurationState.cs
deleted file mode 100644
index 7063110f..00000000
--- a/Ryujinx.Common/Configuration/ConfigurationState.cs
+++ /dev/null
@@ -1,886 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Configuration.Hid;
-using Ryujinx.Common.Configuration.Hid.Keyboard;
-using Ryujinx.Common.Logging;
-using Ryujinx.Configuration.System;
-using Ryujinx.Configuration.Ui;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Configuration
-{
- public class ConfigurationState
- {
- /// <summary>
- /// UI configuration section
- /// </summary>
- public class UiSection
- {
- public class Columns
- {
- public ReactiveObject<bool> FavColumn { get; private set; }
- public ReactiveObject<bool> IconColumn { get; private set; }
- public ReactiveObject<bool> AppColumn { get; private set; }
- public ReactiveObject<bool> DevColumn { get; private set; }
- public ReactiveObject<bool> VersionColumn { get; private set; }
- public ReactiveObject<bool> TimePlayedColumn { get; private set; }
- public ReactiveObject<bool> LastPlayedColumn { get; private set; }
- public ReactiveObject<bool> FileExtColumn { get; private set; }
- public ReactiveObject<bool> FileSizeColumn { get; private set; }
- public ReactiveObject<bool> PathColumn { get; private set; }
-
- public Columns()
- {
- FavColumn = new ReactiveObject<bool>();
- IconColumn = new ReactiveObject<bool>();
- AppColumn = new ReactiveObject<bool>();
- DevColumn = new ReactiveObject<bool>();
- VersionColumn = new ReactiveObject<bool>();
- TimePlayedColumn = new ReactiveObject<bool>();
- LastPlayedColumn = new ReactiveObject<bool>();
- FileExtColumn = new ReactiveObject<bool>();
- FileSizeColumn = new ReactiveObject<bool>();
- PathColumn = new ReactiveObject<bool>();
- }
- }
-
- public class ColumnSortSettings
- {
- public ReactiveObject<int> SortColumnId { get; private set; }
- public ReactiveObject<bool> SortAscending { get; private set; }
-
- public ColumnSortSettings()
- {
- SortColumnId = new ReactiveObject<int>();
- SortAscending = new ReactiveObject<bool>();
- }
- }
-
- /// <summary>
- /// Used to toggle columns in the GUI
- /// </summary>
- public Columns GuiColumns { get; private set; }
-
- /// <summary>
- /// Used to configure column sort settings in the GUI
- /// </summary>
- public ColumnSortSettings ColumnSort { get; private set; }
-
- /// <summary>
- /// A list of directories containing games to be used to load games into the games list
- /// </summary>
- public ReactiveObject<List<string>> GameDirs { get; private set; }
-
- /// <summary>
- /// Enable or disable custom themes in the GUI
- /// </summary>
- public ReactiveObject<bool> EnableCustomTheme { get; private set; }
-
- /// <summary>
- /// Path to custom GUI theme
- /// </summary>
- public ReactiveObject<string> CustomThemePath { get; private set; }
-
- /// <summary>
- /// Start games in fullscreen mode
- /// </summary>
- public ReactiveObject<bool> StartFullscreen { get; private set; }
-
- public UiSection()
- {
- GuiColumns = new Columns();
- ColumnSort = new ColumnSortSettings();
- GameDirs = new ReactiveObject<List<string>>();
- EnableCustomTheme = new ReactiveObject<bool>();
- CustomThemePath = new ReactiveObject<string>();
- StartFullscreen = new ReactiveObject<bool>();
- }
- }
-
- /// <summary>
- /// Logger configuration section
- /// </summary>
- public class LoggerSection
- {
- /// <summary>
- /// Enables printing debug log messages
- /// </summary>
- public ReactiveObject<bool> EnableDebug { get; private set; }
-
- /// <summary>
- /// Enables printing stub log messages
- /// </summary>
- public ReactiveObject<bool> EnableStub { get; private set; }
-
- /// <summary>
- /// Enables printing info log messages
- /// </summary>
- public ReactiveObject<bool> EnableInfo { get; private set; }
-
- /// <summary>
- /// Enables printing warning log messages
- /// </summary>
- public ReactiveObject<bool> EnableWarn { get; private set; }
-
- /// <summary>
- /// Enables printing error log messages
- /// </summary>
- public ReactiveObject<bool> EnableError { get; private set; }
-
- /// <summary>
- /// Enables printing guest log messages
- /// </summary>
- public ReactiveObject<bool> EnableGuest { get; private set; }
-
- /// <summary>
- /// Enables printing FS access log messages
- /// </summary>
- public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
-
- /// <summary>
- /// Controls which log messages are written to the log targets
- /// </summary>
- public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
-
- /// <summary>
- /// Enables or disables logging to a file on disk
- /// </summary>
- public ReactiveObject<bool> EnableFileLog { get; private set; }
-
- /// <summary>
- /// Controls which OpenGL log messages are recorded in the log
- /// </summary>
- public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
-
- public LoggerSection()
- {
- EnableDebug = new ReactiveObject<bool>();
- EnableStub = new ReactiveObject<bool>();
- EnableInfo = new ReactiveObject<bool>();
- EnableWarn = new ReactiveObject<bool>();
- EnableError = new ReactiveObject<bool>();
- EnableGuest = new ReactiveObject<bool>();
- EnableFsAccessLog = new ReactiveObject<bool>();
- FilteredClasses = new ReactiveObject<LogClass[]>();
- EnableFileLog = new ReactiveObject<bool>();
- EnableFileLog.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFileLog));
- GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
- }
- }
-
- /// <summary>
- /// System configuration section
- /// </summary>
- public class SystemSection
- {
- /// <summary>
- /// Change System Language
- /// </summary>
- public ReactiveObject<Language> Language { get; private set; }
-
- /// <summary>
- /// Change System Region
- /// </summary>
- public ReactiveObject<Region> Region { get; private set; }
-
- /// <summary>
- /// Change System TimeZone
- /// </summary>
- public ReactiveObject<string> TimeZone { get; private set; }
-
- /// <summary>
- /// System Time Offset in Seconds
- /// </summary>
- public ReactiveObject<long> SystemTimeOffset { get; private set; }
-
- /// <summary>
- /// Enables or disables Docked Mode
- /// </summary>
- public ReactiveObject<bool> EnableDockedMode { get; private set; }
-
- /// <summary>
- /// Enables or disables profiled translation cache persistency
- /// </summary>
- public ReactiveObject<bool> EnablePtc { get; private set; }
-
- /// <summary>
- /// Enables integrity checks on Game content files
- /// </summary>
- public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
-
- /// <summary>
- /// Enables FS access log output to the console. Possible modes are 0-3
- /// </summary>
- public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
-
- /// <summary>
- /// The selected audio backend
- /// </summary>
- public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
-
- /// <summary>
- /// Defines the amount of RAM available on the emulated system, and how it is distributed
- /// </summary>
- public ReactiveObject<bool> ExpandRam { get; private set; }
-
- /// <summary>
- /// Enable or disable ignoring missing services
- /// </summary>
- public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
-
- public SystemSection()
- {
- Language = new ReactiveObject<Language>();
- Region = new ReactiveObject<Region>();
- TimeZone = new ReactiveObject<string>();
- SystemTimeOffset = new ReactiveObject<long>();
- EnableDockedMode = new ReactiveObject<bool>();
- EnableDockedMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableDockedMode));
- EnablePtc = new ReactiveObject<bool>();
- EnablePtc.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnablePtc));
- EnableFsIntegrityChecks = new ReactiveObject<bool>();
- EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFsIntegrityChecks));
- FsGlobalAccessLogMode = new ReactiveObject<int>();
- FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(FsGlobalAccessLogMode));
- AudioBackend = new ReactiveObject<AudioBackend>();
- AudioBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioBackend));
- ExpandRam = new ReactiveObject<bool>();
- ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam));
- IgnoreMissingServices = new ReactiveObject<bool>();
- IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices));
- }
- }
-
- /// <summary>
- /// Hid configuration section
- /// </summary>
- public class HidSection
- {
- /// <summary>
- /// Enable or disable keyboard support (Independent from controllers binding)
- /// </summary>
- public ReactiveObject<bool> EnableKeyboard { get; private set; }
-
- /// <summary>
- /// Hotkey Keyboard Bindings
- /// </summary>
- public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
-
- /// <summary>
- /// Input device configuration.
- /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
- /// TODO: Implement a ReactiveList class.
- /// </summary>
- public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
-
- public HidSection()
- {
- EnableKeyboard = new ReactiveObject<bool>();
- Hotkeys = new ReactiveObject<KeyboardHotkeys>();
- InputConfig = new ReactiveObject<List<InputConfig>>();
- }
- }
-
- /// <summary>
- /// Graphics configuration section
- /// </summary>
- public class GraphicsSection
- {
- /// <summary>
- /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
- /// </summary>
- public ReactiveObject<float> MaxAnisotropy { get; private set; }
-
- /// <summary>
- /// Aspect Ratio applied to the renderer window.
- /// </summary>
- public ReactiveObject<AspectRatio> AspectRatio { get; private set; }
-
- /// <summary>
- /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
- /// </summary>
- public ReactiveObject<int> ResScale { get; private set; }
-
- /// <summary>
- /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
- /// </summary>
- public ReactiveObject<float> ResScaleCustom { get; private set; }
-
- /// <summary>
- /// Dumps shaders in this local directory
- /// </summary>
- public ReactiveObject<string> ShadersDumpPath { get; private set; }
-
- /// <summary>
- /// Enables or disables Vertical Sync
- /// </summary>
- public ReactiveObject<bool> EnableVsync { get; private set; }
-
- /// <summary>
- /// Enables or disables Shader cache
- /// </summary>
- public ReactiveObject<bool> EnableShaderCache { get; private set; }
-
- public GraphicsSection()
- {
- ResScale = new ReactiveObject<int>();
- ResScale.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScale));
- ResScaleCustom = new ReactiveObject<float>();
- ResScaleCustom.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScaleCustom));
- MaxAnisotropy = new ReactiveObject<float>();
- MaxAnisotropy.Event += static (sender, e) => LogValueChange(sender, e, nameof(MaxAnisotropy));
- AspectRatio = new ReactiveObject<AspectRatio>();
- AspectRatio.Event += static (sender, e) => LogValueChange(sender, e, nameof(AspectRatio));
- ShadersDumpPath = new ReactiveObject<string>();
- EnableVsync = new ReactiveObject<bool>();
- EnableVsync.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableVsync));
- EnableShaderCache = new ReactiveObject<bool>();
- EnableShaderCache.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableShaderCache));
- }
- }
-
- /// <summary>
- /// The default configuration instance
- /// </summary>
- public static ConfigurationState Instance { get; private set; }
-
- /// <summary>
- /// The Ui section
- /// </summary>
- public UiSection Ui { get; private set; }
-
- /// <summary>
- /// The Logger section
- /// </summary>
- public LoggerSection Logger { get; private set; }
-
- /// <summary>
- /// The System section
- /// </summary>
- public SystemSection System { get; private set; }
-
- /// <summary>
- /// The Graphics section
- /// </summary>
- public GraphicsSection Graphics { get; private set; }
-
- /// <summary>
- /// The Hid section
- /// </summary>
- public HidSection Hid { get; private set; }
-
- /// <summary>
- /// Enables or disables Discord Rich Presence
- /// </summary>
- public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
-
- /// <summary>
- /// Checks for updates when Ryujinx starts when enabled
- /// </summary>
- public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
-
- /// <summary>
- /// Show "Confirm Exit" Dialog
- /// </summary>
- public ReactiveObject<bool> ShowConfirmExit { get; private set; }
-
- /// <summary>
- /// Hide Cursor on Idle
- /// </summary>
- public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
-
- private ConfigurationState()
- {
- Ui = new UiSection();
- Logger = new LoggerSection();
- System = new SystemSection();
- Graphics = new GraphicsSection();
- Hid = new HidSection();
- EnableDiscordIntegration = new ReactiveObject<bool>();
- CheckUpdatesOnStart = new ReactiveObject<bool>();
- ShowConfirmExit = new ReactiveObject<bool>();
- HideCursorOnIdle = new ReactiveObject<bool>();
- }
-
- public ConfigurationFileFormat ToFileFormat()
- {
- ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
- {
- Version = ConfigurationFileFormat.CurrentVersion,
- ResScale = Graphics.ResScale,
- ResScaleCustom = Graphics.ResScaleCustom,
- MaxAnisotropy = Graphics.MaxAnisotropy,
- AspectRatio = Graphics.AspectRatio,
- GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
- LoggingEnableDebug = Logger.EnableDebug,
- LoggingEnableStub = Logger.EnableStub,
- LoggingEnableInfo = Logger.EnableInfo,
- LoggingEnableWarn = Logger.EnableWarn,
- LoggingEnableError = Logger.EnableError,
- LoggingEnableGuest = Logger.EnableGuest,
- LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
- LoggingFilteredClasses = Logger.FilteredClasses,
- LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
- EnableFileLog = Logger.EnableFileLog,
- SystemLanguage = System.Language,
- SystemRegion = System.Region,
- SystemTimeZone = System.TimeZone,
- SystemTimeOffset = System.SystemTimeOffset,
- DockedMode = System.EnableDockedMode,
- EnableDiscordIntegration = EnableDiscordIntegration,
- CheckUpdatesOnStart = CheckUpdatesOnStart,
- ShowConfirmExit = ShowConfirmExit,
- HideCursorOnIdle = HideCursorOnIdle,
- EnableVsync = Graphics.EnableVsync,
- EnableShaderCache = Graphics.EnableShaderCache,
- EnablePtc = System.EnablePtc,
- EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
- FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
- AudioBackend = System.AudioBackend,
- ExpandRam = System.ExpandRam,
- IgnoreMissingServices = System.IgnoreMissingServices,
- GuiColumns = new GuiColumns
- {
- FavColumn = Ui.GuiColumns.FavColumn,
- IconColumn = Ui.GuiColumns.IconColumn,
- AppColumn = Ui.GuiColumns.AppColumn,
- DevColumn = Ui.GuiColumns.DevColumn,
- VersionColumn = Ui.GuiColumns.VersionColumn,
- TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
- LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
- FileExtColumn = Ui.GuiColumns.FileExtColumn,
- FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
- PathColumn = Ui.GuiColumns.PathColumn,
- },
- ColumnSort = new ColumnSort
- {
- SortColumnId = Ui.ColumnSort.SortColumnId,
- SortAscending = Ui.ColumnSort.SortAscending
- },
- GameDirs = Ui.GameDirs,
- EnableCustomTheme = Ui.EnableCustomTheme,
- CustomThemePath = Ui.CustomThemePath,
- StartFullscreen = Ui.StartFullscreen,
- EnableKeyboard = Hid.EnableKeyboard,
- Hotkeys = Hid.Hotkeys,
- KeyboardConfig = new List<object>(),
- ControllerConfig = new List<object>(),
- InputConfig = Hid.InputConfig,
- };
-
- return configurationFile;
- }
-
- public void LoadDefault()
- {
- Graphics.ResScale.Value = 1;
- Graphics.ResScaleCustom.Value = 1.0f;
- Graphics.MaxAnisotropy.Value = -1.0f;
- Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
- Graphics.ShadersDumpPath.Value = "";
- Logger.EnableDebug.Value = false;
- Logger.EnableStub.Value = true;
- Logger.EnableInfo.Value = true;
- Logger.EnableWarn.Value = true;
- Logger.EnableError.Value = true;
- Logger.EnableGuest.Value = true;
- Logger.EnableFsAccessLog.Value = false;
- Logger.FilteredClasses.Value = Array.Empty<LogClass>();
- Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
- Logger.EnableFileLog.Value = true;
- System.Language.Value = Language.AmericanEnglish;
- System.Region.Value = Region.USA;
- System.TimeZone.Value = "UTC";
- System.SystemTimeOffset.Value = 0;
- System.EnableDockedMode.Value = true;
- EnableDiscordIntegration.Value = true;
- CheckUpdatesOnStart.Value = true;
- ShowConfirmExit.Value = true;
- HideCursorOnIdle.Value = false;
- Graphics.EnableVsync.Value = true;
- Graphics.EnableShaderCache.Value = true;
- System.EnablePtc.Value = true;
- System.EnableFsIntegrityChecks.Value = true;
- System.FsGlobalAccessLogMode.Value = 0;
- System.AudioBackend.Value = AudioBackend.OpenAl;
- System.ExpandRam.Value = false;
- System.IgnoreMissingServices.Value = false;
- Ui.GuiColumns.FavColumn.Value = true;
- Ui.GuiColumns.IconColumn.Value = true;
- Ui.GuiColumns.AppColumn.Value = true;
- Ui.GuiColumns.DevColumn.Value = true;
- Ui.GuiColumns.VersionColumn.Value = true;
- Ui.GuiColumns.TimePlayedColumn.Value = true;
- Ui.GuiColumns.LastPlayedColumn.Value = true;
- Ui.GuiColumns.FileExtColumn.Value = true;
- Ui.GuiColumns.FileSizeColumn.Value = true;
- Ui.GuiColumns.PathColumn.Value = true;
- Ui.ColumnSort.SortColumnId.Value = 0;
- Ui.ColumnSort.SortAscending.Value = false;
- Ui.GameDirs.Value = new List<string>();
- Ui.EnableCustomTheme.Value = false;
- Ui.CustomThemePath.Value = "";
- Ui.StartFullscreen.Value = false;
- Hid.EnableKeyboard.Value = false;
- Hid.Hotkeys.Value = new KeyboardHotkeys
- {
- ToggleVsync = Key.Tab
- };
- Hid.InputConfig.Value = new List<InputConfig>
- {
- new StandardKeyboardInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.WindowKeyboard,
- Id = "0",
- PlayerIndex = PlayerIndex.Player1,
- ControllerType = ControllerType.JoyconPair,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = Key.Up,
- DpadDown = Key.Down,
- DpadLeft = Key.Left,
- DpadRight = Key.Right,
- ButtonMinus = Key.Minus,
- ButtonL = Key.E,
- ButtonZl = Key.Q,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
-
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.W,
- StickDown = Key.S,
- StickLeft = Key.A,
- StickRight = Key.D,
- StickButton = Key.F,
- },
-
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = Key.Z,
- ButtonB = Key.X,
- ButtonX = Key.C,
- ButtonY = Key.V,
- ButtonPlus = Key.Plus,
- ButtonR = Key.U,
- ButtonZr = Key.O,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
-
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.I,
- StickDown = Key.K,
- StickLeft = Key.J,
- StickRight = Key.L,
- StickButton = Key.H,
- }
- }
- };
- }
-
- public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
- {
- bool configurationFileUpdated = false;
-
- if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
-
- LoadDefault();
-
- return;
- }
-
- if (configurationFileFormat.Version < 2)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
-
- configurationFileFormat.SystemRegion = Region.USA;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 3)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
-
- configurationFileFormat.SystemTimeZone = "UTC";
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 4)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
-
- configurationFileFormat.MaxAnisotropy = -1;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 5)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
-
- configurationFileFormat.SystemTimeOffset = 0;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 8)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
-
- configurationFileFormat.EnablePtc = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 9)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
-
- configurationFileFormat.ColumnSort = new ColumnSort
- {
- SortColumnId = 0,
- SortAscending = false
- };
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = Key.Tab
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 10)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
-
- configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 11)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
-
- configurationFileFormat.ResScale = 1;
- configurationFileFormat.ResScaleCustom = 1.0f;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 12)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
-
- configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 14)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
-
- configurationFileFormat.CheckUpdatesOnStart = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 16)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
-
- configurationFileFormat.EnableShaderCache = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 17)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
-
- configurationFileFormat.StartFullscreen = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 18)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
-
- configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 20)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
-
- configurationFileFormat.ShowConfirmExit = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 22)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
-
- configurationFileFormat.HideCursorOnIdle = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 24)
- {
- Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
-
- configurationFileFormat.InputConfig = new List<InputConfig>
- {
- new StandardKeyboardInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.WindowKeyboard,
- Id = "0",
- PlayerIndex = PlayerIndex.Player1,
- ControllerType = ControllerType.JoyconPair,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = Key.Up,
- DpadDown = Key.Down,
- DpadLeft = Key.Left,
- DpadRight = Key.Right,
- ButtonMinus = Key.Minus,
- ButtonL = Key.E,
- ButtonZl = Key.Q,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
-
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.W,
- StickDown = Key.S,
- StickLeft = Key.A,
- StickRight = Key.D,
- StickButton = Key.F,
- },
-
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = Key.Z,
- ButtonB = Key.X,
- ButtonX = Key.C,
- ButtonY = Key.V,
- ButtonPlus = Key.Plus,
- ButtonR = Key.U,
- ButtonZr = Key.O,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound
- },
-
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.I,
- StickDown = Key.K,
- StickLeft = Key.J,
- StickRight = Key.L,
- StickButton = Key.H,
- }
- }
- };
-
- configurationFileUpdated = true;
- }
-
- Graphics.ResScale.Value = configurationFileFormat.ResScale;
- Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
- Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
- Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
- Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
- Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
- Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
- Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
- Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
- Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
- Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
- Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
- Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
- Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
- Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
- System.Language.Value = configurationFileFormat.SystemLanguage;
- System.Region.Value = configurationFileFormat.SystemRegion;
- System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
- System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
- System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
- EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
- CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
- ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
- HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
- Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
- Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
- System.EnablePtc.Value = configurationFileFormat.EnablePtc;
- System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
- System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
- System.AudioBackend.Value = configurationFileFormat.AudioBackend;
- System.ExpandRam.Value = configurationFileFormat.ExpandRam;
- System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
- Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
- Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
- Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
- Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
- Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
- Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
- Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
- Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
- Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
- Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
- Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
- Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
- Ui.GameDirs.Value = configurationFileFormat.GameDirs;
- Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
- Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
- Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
- Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
- Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
- Hid.InputConfig.Value = configurationFileFormat.InputConfig;
-
- if (Hid.InputConfig.Value == null)
- {
- Hid.InputConfig.Value = new List<InputConfig>();
- }
-
- if (configurationFileUpdated)
- {
- ToFileFormat().SaveConfig(configurationFilePath);
-
- Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
- }
- }
-
- private static void LogValueChange<T>(object sender, ReactiveEventArgs<T> eventArgs, string valueName)
- {
- Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
- }
-
- public static void Initialize()
- {
- if (Instance != null)
- {
- throw new InvalidOperationException("Configuration is already initialized");
- }
-
- Instance = new ConfigurationState();
- }
- }
-}
diff --git a/Ryujinx.Common/Configuration/LoggerModule.cs b/Ryujinx.Common/Configuration/LoggerModule.cs
deleted file mode 100644
index 20c0fb46..00000000
--- a/Ryujinx.Common/Configuration/LoggerModule.cs
+++ /dev/null
@@ -1,89 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Common.Logging;
-using System;
-using System.IO;
-
-namespace Ryujinx.Configuration
-{
- public static class LoggerModule
- {
- public static void Initialize()
- {
- ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
- ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
- ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
- ConfigurationState.Instance.Logger.EnableWarn.Event += ReloadEnableWarning;
- ConfigurationState.Instance.Logger.EnableError.Event += ReloadEnableError;
- ConfigurationState.Instance.Logger.EnableGuest.Event += ReloadEnableGuest;
- ConfigurationState.Instance.Logger.EnableFsAccessLog.Event += ReloadEnableFsAccessLog;
- ConfigurationState.Instance.Logger.FilteredClasses.Event += ReloadFilteredClasses;
- ConfigurationState.Instance.Logger.EnableFileLog.Event += ReloadFileLogger;
- }
-
- private static void ReloadEnableDebug(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Debug, e.NewValue);
- }
-
- private static void ReloadEnableStub(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Stub, e.NewValue);
- }
-
- private static void ReloadEnableInfo(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Info, e.NewValue);
- }
-
- private static void ReloadEnableWarning(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Warning, e.NewValue);
- }
-
- private static void ReloadEnableError(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Error, e.NewValue);
- }
-
- private static void ReloadEnableGuest(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Guest, e.NewValue);
- }
-
- private static void ReloadEnableFsAccessLog(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
- }
-
- private static void ReloadFilteredClasses(object sender, ReactiveEventArgs<LogClass[]> e)
- {
- bool noFilter = e.NewValue.Length == 0;
-
- foreach (var logClass in EnumExtensions.GetValues<LogClass>())
- {
- Logger.SetEnable(logClass, noFilter);
- }
-
- foreach (var logClass in e.NewValue)
- {
- Logger.SetEnable(logClass, true);
- }
- }
-
- private static void ReloadFileLogger(object sender, ReactiveEventArgs<bool> e)
- {
- if (e.NewValue)
- {
- Logger.AddTarget(new AsyncLogTargetWrapper(
- new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
- 1000,
- AsyncLogTargetOverflowAction.Block
- ));
- }
- else
- {
- Logger.RemoveTarget("file");
- }
- }
- }
-}
diff --git a/Ryujinx.Common/Configuration/System/Language.cs b/Ryujinx.Common/Configuration/System/Language.cs
deleted file mode 100644
index d3af296b..00000000
--- a/Ryujinx.Common/Configuration/System/Language.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-namespace Ryujinx.Configuration.System
-{
- public enum Language
- {
- Japanese,
- AmericanEnglish,
- French,
- German,
- Italian,
- Spanish,
- Chinese,
- Korean,
- Dutch,
- Portuguese,
- Russian,
- Taiwanese,
- BritishEnglish,
- CanadianFrench,
- LatinAmericanSpanish,
- SimplifiedChinese,
- TraditionalChinese
- }
-}
diff --git a/Ryujinx.Common/Configuration/System/Region.cs b/Ryujinx.Common/Configuration/System/Region.cs
deleted file mode 100644
index 54b1c36f..00000000
--- a/Ryujinx.Common/Configuration/System/Region.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Configuration.System
-{
- public enum Region
- {
- Japan,
- USA,
- Europe,
- Australia,
- China,
- Korea,
- Taiwan
- }
-}
diff --git a/Ryujinx.Common/Configuration/Ui/ColumnSort.cs b/Ryujinx.Common/Configuration/Ui/ColumnSort.cs
deleted file mode 100644
index fd8b5da1..00000000
--- a/Ryujinx.Common/Configuration/Ui/ColumnSort.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Configuration.Ui
-{
- public struct ColumnSort
- {
- public int SortColumnId { get; set; }
- public bool SortAscending { get; set; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Common/Configuration/Ui/GuiColumns.cs b/Ryujinx.Common/Configuration/Ui/GuiColumns.cs
deleted file mode 100644
index de4f7369..00000000
--- a/Ryujinx.Common/Configuration/Ui/GuiColumns.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace Ryujinx.Configuration.Ui
-{
- public struct GuiColumns
- {
- public bool FavColumn { get; set; }
- public bool IconColumn { get; set; }
- public bool AppColumn { get; set; }
- public bool DevColumn { get; set; }
- public bool VersionColumn { get; set; }
- public bool TimePlayedColumn { get; set; }
- public bool LastPlayedColumn { get; set; }
- public bool FileExtColumn { get; set; }
- public bool FileSizeColumn { get; set; }
- public bool PathColumn { get; set; }
- }
-}
diff --git a/Ryujinx.Common/Logging/LogClass.cs b/Ryujinx.Common/Logging/LogClass.cs
index 1597805c..28b344cd 100644
--- a/Ryujinx.Common/Logging/LogClass.cs
+++ b/Ryujinx.Common/Logging/LogClass.cs
@@ -9,6 +9,7 @@ namespace Ryujinx.Common.Logging
Cpu,
Font,
Emulation,
+ FFmpeg,
Gpu,
Hid,
Host1x,