diff options
Diffstat (limited to 'Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs')
| -rw-r--r-- | Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs | 63 |
1 files changed, 17 insertions, 46 deletions
diff --git a/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs b/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs index 2b5c10e2..d55dd413 100644 --- a/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs +++ b/Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs @@ -36,7 +36,7 @@ using InputManager = Ryujinx.Input.HLE.InputManager; using ProgressBar = Avalonia.Controls.ProgressBar; namespace Ryujinx.Ava.Ui.Windows { - public class MainWindow : StyleableWindow + public partial class MainWindow : StyleableWindow { private bool _canUpdate; private bool _isClosing; @@ -62,22 +62,6 @@ namespace Ryujinx.Ava.Ui.Windows public InputManager InputManager { get; private set; } internal RendererControl GlRenderer { get; private set; } - public ContentControl ContentFrame { get; private set; } - public TextBlock LoadStatus { get; private set; } - public TextBlock FirmwareStatus { get; private set; } - public TextBox SearchBox { get; private set; } - public ProgressBar LoadProgressBar { get; private set; } - public Menu Menu { get; private set; } - public MenuItem UpdateMenuItem { get; private set; } - public MenuItem ActionsMenuItem { get; private set; } - public GameGridView GameGrid { get; private set; } - public GameListView GameList { get; private set; } - public OffscreenTextBox HiddenTextBox { get; private set; } - public HotKeyControl FullscreenHotKey { get; private set; } - public HotKeyControl FullscreenHotKey2 { get; private set; } - public HotKeyControl DockToggleHotKey { get; private set; } - public HotKeyControl ExitHotKey { get; private set; } - public ToggleSplitButton VolumeStatus { get; set; } internal MainWindowViewModel ViewModel { get; private set; } public SettingsWindow SettingsWindow { get; set; } @@ -102,6 +86,7 @@ namespace Ryujinx.Ava.Ui.Windows DataContext = ViewModel; InitializeComponent(); + Load(); AttachDebugDevTools(); UiHandler = new AvaHostUiHandler(this); @@ -192,7 +177,9 @@ namespace Ryujinx.Ava.Ui.Windows string mainMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledMessage"]; string secondaryMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledConfirmMessage"]; - UserResult result = await ContentDialogHelper.CreateConfirmationDialog(this, mainMessage, secondaryMessage, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]); + UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage, + LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], + LocaleManager.Instance["RyujinxConfirm"]); if (result != UserResult.Yes) { @@ -205,9 +192,12 @@ namespace Ryujinx.Ava.Ui.Windows if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value)) { string mainMessage = LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledMessage"]; - string secondaryMessage = LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledConfirmMessage"]; + string secondaryMessage = + LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledConfirmMessage"]; - UserResult result = await ContentDialogHelper.CreateConfirmationDialog(this, mainMessage, secondaryMessage, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]); + UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage, + LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], + LocaleManager.Instance["RyujinxConfirm"]); if (result != UserResult.Yes) { @@ -231,7 +221,7 @@ namespace Ryujinx.Ava.Ui.Windows { if (AppHost != null) { - await ContentDialogHelper.CreateInfoDialog(this, + await ContentDialogHelper.CreateInfoDialog( LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedMessage"], LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedSubMessage"], LocaleManager.Instance["InputDialogOk"], @@ -254,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows PrepareLoadScreen(); - _mainViewContent = ContentFrame.Content as Control; + _mainViewContent = Content.Content as Control; GlRenderer = new RendererControl(3, 3, ConfigurationState.Instance.Logger.GraphicsDebugLevel); AppHost = new AppHost(GlRenderer, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this); @@ -321,7 +311,7 @@ namespace Ryujinx.Ava.Ui.Windows Dispatcher.UIThread.InvokeAsync(() => { - ContentFrame.Content = GlRenderer; + Content.Content = GlRenderer; if (startFullscreen && WindowState != WindowState.FullScreen) { @@ -365,9 +355,9 @@ namespace Ryujinx.Ava.Ui.Windows Dispatcher.UIThread.InvokeAsync(() => { - if (ContentFrame.Content != _mainViewContent) + if (Content.Content != _mainViewContent) { - ContentFrame.Content = _mainViewContent; + Content.Content = _mainViewContent; } ViewModel.ShowMenuAndStatusBar = true; @@ -501,27 +491,8 @@ namespace Ryujinx.Ava.Ui.Windows ViewModel.IsAppletMenuActive = hasApplet; } - private void InitializeComponent() + private void Load() { - AvaloniaXamlLoader.Load(this); - - ContentFrame = this.FindControl<ContentControl>("Content"); - GameList = this.FindControl<GameListView>("GameList"); - LoadStatus = this.FindControl<TextBlock>("LoadStatus"); - FirmwareStatus = this.FindControl<TextBlock>("FirmwareStatus"); - LoadProgressBar = this.FindControl<ProgressBar>("LoadProgressBar"); - SearchBox = this.FindControl<TextBox>("SearchBox"); - Menu = this.FindControl<Menu>("Menu"); - UpdateMenuItem = this.FindControl<MenuItem>("UpdateMenuItem"); - GameGrid = this.FindControl<GameGridView>("GameGrid"); - HiddenTextBox = this.FindControl<OffscreenTextBox>("HiddenTextBox"); - FullscreenHotKey = this.FindControl<HotKeyControl>("FullscreenHotKey"); - FullscreenHotKey2 = this.FindControl<HotKeyControl>("FullscreenHotKey2"); - DockToggleHotKey = this.FindControl<HotKeyControl>("DockToggleHotKey"); - ExitHotKey = this.FindControl<HotKeyControl>("ExitHotKey"); - VolumeStatus = this.FindControl<ToggleSplitButton>("VolumeStatus"); - ActionsMenuItem = this.FindControl<MenuItem>("ActionsMenuItem"); - VolumeStatus.Click += VolumeStatus_CheckedChanged; GameGrid.ApplicationOpened += Application_Opened; @@ -710,7 +681,7 @@ namespace Ryujinx.Ava.Ui.Windows { Dispatcher.UIThread.InvokeAsync(async () => { - _isClosing = await ContentDialogHelper.CreateExitDialog(this); + _isClosing = await ContentDialogHelper.CreateExitDialog(); if (_isClosing) { |
