diff options
Diffstat (limited to 'Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs')
| -rw-r--r-- | Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs b/Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs index b1c86afc..e68214eb 100644 --- a/Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs +++ b/Ryujinx.Ava/Ui/Windows/DownloadableContentManagerWindow.axaml.cs @@ -8,7 +8,6 @@ using LibHac.FsSystem; using LibHac.Tools.Fs; using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem.NcaUtils; -using LibHac.Tools.FsSystem.Save; using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Ui.Controls; using Ryujinx.Ava.Ui.Models; @@ -17,8 +16,6 @@ using Ryujinx.Common.Utilities; using Ryujinx.HLE.FileSystem; using System; using System.Collections.Generic; -using System.Collections.ObjectModel; -using System.ComponentModel; using System.IO; using System.Linq; using System.Reactive.Linq; @@ -36,8 +33,8 @@ namespace Ryujinx.Ava.Ui.Windows private VirtualFileSystem _virtualFileSystem { get; } private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; } - private ulong TitleId { get; } - private string TitleName { get; } + private ulong _titleId { get; } + private string _titleName { get; } public DownloadableContentManagerWindow() { @@ -45,15 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows InitializeComponent(); - Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})"; + Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})"; } public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) { _virtualFileSystem = virtualFileSystem; _downloadableContents = new AvaloniaList<DownloadableContentModel>(); - TitleId = titleId; - TitleName = titleName; + + _titleId = titleId; + _titleName = titleName; _downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json"); @@ -74,7 +72,7 @@ namespace Ryujinx.Ava.Ui.Windows DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged; - Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})"; + Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})"; LoadDownloadableContents(); PrintHeading(); @@ -87,7 +85,7 @@ namespace Ryujinx.Ava.Ui.Windows private void PrintHeading() { - Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, TitleName, TitleId.ToString("X16")); + Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16")); } private void LoadDownloadableContents() @@ -98,15 +96,15 @@ namespace Ryujinx.Ava.Ui.Windows { using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath); - PartitionFileSystem pfs = new(containerFile.AsStorage()); + PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage()); - _virtualFileSystem.ImportTickets(pfs); + _virtualFileSystem.ImportTickets(partitionFileSystem); foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList) { using UniqueRef<IFile> ncaFile = new(); - pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); + partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath); if (nca != null) @@ -169,7 +167,7 @@ namespace Ryujinx.Ava.Ui.Windows if (nca.Header.ContentType == NcaContentType.PublicData) { - if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId) + if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId) { break; } |
