diff options
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/Performance')
12 files changed, 0 insertions, 1325 deletions
diff --git a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceDetailEntry.cs b/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceDetailEntry.cs deleted file mode 100644 index 893cc008..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceDetailEntry.cs +++ /dev/null @@ -1,69 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Represents a detailed entry in a performance frame. - /// </summary> - public interface IPerformanceDetailEntry - { - /// <summary> - /// Get the start time of this entry event (in microseconds). - /// </summary> - /// <returns>The start time of this entry event (in microseconds).</returns> - int GetStartTime(); - - /// <summary> - /// Get the start time offset in this structure. - /// </summary> - /// <returns>The start time offset in this structure.</returns> - int GetStartTimeOffset(); - - /// <summary> - /// Get the processing time of this entry event (in microseconds). - /// </summary> - /// <returns>The processing time of this entry event (in microseconds).</returns> - int GetProcessingTime(); - - /// <summary> - /// Get the processing time offset in this structure. - /// </summary> - /// <returns>The processing time offset in this structure.</returns> - int GetProcessingTimeOffset(); - - /// <summary> - /// Set the <paramref name="nodeId"/> of this entry. - /// </summary> - /// <param name="nodeId">The node id of this entry.</param> - void SetNodeId(int nodeId); - - /// <summary> - /// Set the <see cref="PerformanceEntryType"/> of this entry. - /// </summary> - /// <param name="type">The type to use.</param> - void SetEntryType(PerformanceEntryType type); - - /// <summary> - /// Set the <see cref="PerformanceDetailType"/> of this entry. - /// </summary> - /// <param name="detailType">The type to use.</param> - void SetDetailType(PerformanceDetailType detailType); - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceEntry.cs b/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceEntry.cs deleted file mode 100644 index 2a2fa9cc..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceEntry.cs +++ /dev/null @@ -1,63 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Represents an entry in a performance frame. - /// </summary> - public interface IPerformanceEntry - { - /// <summary> - /// Get the start time of this entry event (in microseconds). - /// </summary> - /// <returns>The start time of this entry event (in microseconds).</returns> - int GetStartTime(); - - /// <summary> - /// Get the start time offset in this structure. - /// </summary> - /// <returns>The start time offset in this structure.</returns> - int GetStartTimeOffset(); - - /// <summary> - /// Get the processing time of this entry event (in microseconds). - /// </summary> - /// <returns>The processing time of this entry event (in microseconds).</returns> - int GetProcessingTime(); - - /// <summary> - /// Get the processing time offset in this structure. - /// </summary> - /// <returns>The processing time offset in this structure.</returns> - int GetProcessingTimeOffset(); - - /// <summary> - /// Set the <paramref name="nodeId"/> of this entry. - /// </summary> - /// <param name="nodeId">The node id of this entry.</param> - void SetNodeId(int nodeId); - - /// <summary> - /// Set the <see cref="PerformanceEntryType"/> of this entry. - /// </summary> - /// <param name="type">The type to use.</param> - void SetEntryType(PerformanceEntryType type); - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceHeader.cs b/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceHeader.cs deleted file mode 100644 index 5a26754d..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/IPerformanceHeader.cs +++ /dev/null @@ -1,97 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// The header of a performance frame. - /// </summary> - public interface IPerformanceHeader - { - /// <summary> - /// Get the entry count offset in this structure. - /// </summary> - /// <returns>The entry count offset in this structure.</returns> - int GetEntryCountOffset(); - - /// <summary> - /// Set the DSP running behind flag. - /// </summary> - /// <param name="isRunningBehind">The flag.</param> - void SetDspRunningBehind(bool isRunningBehind); - - /// <summary> - /// Set the count of voices that were dropped. - /// </summary> - /// <param name="voiceCount">The count of voices that were dropped.</param> - void SetVoiceDropCount(uint voiceCount); - - /// <summary> - /// Set the start ticks of the <see cref="Dsp.AudioProcessor"/>. (before sending commands) - /// </summary> - /// <param name="startTicks">The start ticks of the <see cref="Dsp.AudioProcessor"/>. (before sending commands)</param> - void SetStartRenderingTicks(ulong startTicks); - - /// <summary> - /// Set the header magic. - /// </summary> - /// <param name="magic">The header magic.</param> - void SetMagic(uint magic); - - /// <summary> - /// Set the offset of the next performance header. - /// </summary> - /// <param name="nextOffset">The offset of the next performance header.</param> - void SetNextOffset(int nextOffset); - - /// <summary> - /// Set the total time taken by all the commands profiled. - /// </summary> - /// <param name="totalProcessingTime">The total time taken by all the commands profiled.</param> - void SetTotalProcessingTime(int totalProcessingTime); - - /// <summary> - /// Set the index of this performance frame. - /// </summary> - /// <param name="index">The index of this performance frame.</param> - void SetIndex(uint index); - - /// <summary> - /// Get the total count of entries in this frame. - /// </summary> - /// <returns>The total count of entries in this frame.</returns> - int GetEntryCount(); - - /// <summary> - /// Get the total count of detailed entries in this frame. - /// </summary> - /// <returns>The total count of detailed entries in this frame.</returns> - int GetEntryDetailCount(); - - /// <summary> - /// Set the total count of entries in this frame. - /// </summary> - /// <param name="entryCount">The total count of entries in this frame.</param> - void SetEntryCount(int entryCount); - - /// <summary> - /// Set the total count of detailed entries in this frame. - /// </summary> - /// <param name="entryDetailCount">The total count of detailed entries in this frame.</param> - void SetEntryDetailCount(int entryDetailCount); - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion1.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion1.cs deleted file mode 100644 index b7df7f28..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion1.cs +++ /dev/null @@ -1,89 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceDetailEntry"/> for performance metrics version 1. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x10)] - public struct PerformanceDetailVersion1 : IPerformanceDetailEntry - { - /// <summary> - /// The node id associated to this detailed entry. - /// </summary> - public int NodeId; - - /// <summary> - /// The start time (in microseconds) associated to this detailed entry. - /// </summary> - public int StartTime; - - /// <summary> - /// The processing time (in microseconds) associated to this detailed entry. - /// </summary> - public int ProcessingTime; - - /// <summary> - /// The detailed entry type associated to this detailed entry. - /// </summary> - public PerformanceDetailType DetailType; - - /// <summary> - /// The entry type associated to this detailed entry. - /// </summary> - public PerformanceEntryType EntryType; - - public int GetProcessingTime() - { - return ProcessingTime; - } - - public int GetProcessingTimeOffset() - { - return 8; - } - - public int GetStartTime() - { - return StartTime; - } - - public int GetStartTimeOffset() - { - return 4; - } - - public void SetDetailType(PerformanceDetailType detailType) - { - DetailType = detailType; - } - - public void SetEntryType(PerformanceEntryType type) - { - EntryType = type; - } - - public void SetNodeId(int nodeId) - { - NodeId = nodeId; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion2.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion2.cs deleted file mode 100644 index da898b29..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceDetailVersion2.cs +++ /dev/null @@ -1,89 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceDetailEntry"/> for performance metrics version 2. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x18)] - public struct PerformanceDetailVersion2 : IPerformanceDetailEntry - { - /// <summary> - /// The node id associated to this detailed entry. - /// </summary> - public int NodeId; - - /// <summary> - /// The start time (in microseconds) associated to this detailed entry. - /// </summary> - public int StartTime; - - /// <summary> - /// The processing time (in microseconds) associated to this detailed entry. - /// </summary> - public int ProcessingTime; - - /// <summary> - /// The detailed entry type associated to this detailed entry. - /// </summary> - public PerformanceDetailType DetailType; - - /// <summary> - /// The entry type associated to this detailed entry. - /// </summary> - public PerformanceEntryType EntryType; - - public int GetProcessingTime() - { - return ProcessingTime; - } - - public int GetProcessingTimeOffset() - { - return 8; - } - - public int GetStartTime() - { - return StartTime; - } - - public int GetStartTimeOffset() - { - return 4; - } - - public void SetDetailType(PerformanceDetailType detailType) - { - DetailType = detailType; - } - - public void SetEntryType(PerformanceEntryType type) - { - EntryType = type; - } - - public void SetNodeId(int nodeId) - { - NodeId = nodeId; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs deleted file mode 100644 index ad99867f..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs +++ /dev/null @@ -1,73 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using System; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Information used by the performance command to store informations in the performance entry. - /// </summary> - public class PerformanceEntryAddresses - { - /// <summary> - /// The memory storing the performance entry. - /// </summary> - public Memory<int> BaseMemory; - - /// <summary> - /// The offset to the start time field. - /// </summary> - public uint StartTimeOffset; - - /// <summary> - /// The offset to the entry count field. - /// </summary> - public uint EntryCountOffset; - - /// <summary> - /// The offset to the processing time field. - /// </summary> - public uint ProcessingTimeOffset; - - /// <summary> - /// Increment the entry count. - /// </summary> - public void IncrementEntryCount() - { - BaseMemory.Span[(int)EntryCountOffset / 4]++; - } - - /// <summary> - /// Set the start time in the entry. - /// </summary> - /// <param name="startTimeNano">The start time in nanoseconds.</param> - public void SetStartTime(ulong startTimeNano) - { - BaseMemory.Span[(int)StartTimeOffset / 4] = (int)(startTimeNano / 1000); - } - - /// <summary> - /// Set the processing time in the entry. - /// </summary> - /// <param name="endTimeNano">The end time in nanoseconds.</param> - public void SetProcessingTime(ulong endTimeNano) - { - BaseMemory.Span[(int)ProcessingTimeOffset / 4] = (int)(endTimeNano / 1000) - BaseMemory.Span[(int)StartTimeOffset / 4]; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion1.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion1.cs deleted file mode 100644 index ac91ca19..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion1.cs +++ /dev/null @@ -1,79 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceEntry"/> for performance metrics version 1. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x10)] - public struct PerformanceEntryVersion1 : IPerformanceEntry - { - /// <summary> - /// The node id associated to this entry. - /// </summary> - public int NodeId; - - /// <summary> - /// The start time (in microseconds) associated to this entry. - /// </summary> - public int StartTime; - - /// <summary> - /// The processing time (in microseconds) associated to this entry. - /// </summary> - public int ProcessingTime; - - /// <summary> - /// The entry type associated to this entry. - /// </summary> - public PerformanceEntryType EntryType; - - public int GetProcessingTime() - { - return ProcessingTime; - } - - public int GetProcessingTimeOffset() - { - return 8; - } - - public int GetStartTime() - { - return StartTime; - } - - public int GetStartTimeOffset() - { - return 4; - } - - public void SetEntryType(PerformanceEntryType type) - { - EntryType = type; - } - - public void SetNodeId(int nodeId) - { - NodeId = nodeId; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion2.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion2.cs deleted file mode 100644 index 84ee5bc9..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryVersion2.cs +++ /dev/null @@ -1,79 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceEntry"/> for performance metrics version 2. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x18)] - public struct PerformanceEntryVersion2 : IPerformanceEntry - { - /// <summary> - /// The node id associated to this entry. - /// </summary> - public int NodeId; - - /// <summary> - /// The start time (in microseconds) associated to this entry. - /// </summary> - public int StartTime; - - /// <summary> - /// The processing time (in microseconds) associated to this entry. - /// </summary> - public int ProcessingTime; - - /// <summary> - /// The entry type associated to this entry. - /// </summary> - public PerformanceEntryType EntryType; - - public int GetProcessingTime() - { - return ProcessingTime; - } - - public int GetProcessingTimeOffset() - { - return 8; - } - - public int GetStartTime() - { - return StartTime; - } - - public int GetStartTimeOffset() - { - return 4; - } - - public void SetEntryType(PerformanceEntryType type) - { - EntryType = type; - } - - public void SetNodeId(int nodeId) - { - NodeId = nodeId; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion1.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion1.cs deleted file mode 100644 index b0757b37..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion1.cs +++ /dev/null @@ -1,118 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceHeader"/> for performance metrics version 1. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x18)] - public struct PerformanceFrameHeaderVersion1 : IPerformanceHeader - { - /// <summary> - /// The magic of the performance header. - /// </summary> - public uint Magic; - - /// <summary> - /// The total count of entries in this frame. - /// </summary> - public int EntryCount; - - /// <summary> - /// The total count of detailed entries in this frame. - /// </summary> - public int EntryDetailCount; - - /// <summary> - /// The offset of the next performance header. - /// </summary> - public int NextOffset; - - /// <summary> - /// The total time taken by all the commands profiled. - /// </summary> - public int TotalProcessingTime; - - /// <summary> - /// The count of voices that were dropped. - /// </summary> - public uint VoiceDropCount; - - public int GetEntryCount() - { - return EntryCount; - } - - public int GetEntryCountOffset() - { - return 4; - } - - public int GetEntryDetailCount() - { - return EntryDetailCount; - } - - public void SetDspRunningBehind(bool isRunningBehind) - { - // NOTE: Not present in version 1 - } - - public void SetEntryCount(int entryCount) - { - EntryCount = entryCount; - } - - public void SetEntryDetailCount(int entryDetailCount) - { - EntryDetailCount = entryDetailCount; - } - - public void SetIndex(uint index) - { - // NOTE: Not present in version 1 - } - - public void SetMagic(uint magic) - { - Magic = magic; - } - - public void SetNextOffset(int nextOffset) - { - NextOffset = nextOffset; - } - - public void SetStartRenderingTicks(ulong startTicks) - { - // NOTE: not present in version 1 - } - - public void SetTotalProcessingTime(int totalProcessingTime) - { - TotalProcessingTime = totalProcessingTime; - } - - public void SetVoiceDropCount(uint voiceCount) - { - VoiceDropCount = voiceCount; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion2.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion2.cs deleted file mode 100644 index ba873239..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceFrameHeaderVersion2.cs +++ /dev/null @@ -1,134 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// Implementation of <see cref="IPerformanceHeader"/> for performance metrics version 2. - /// </summary> - [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x30)] - public struct PerformanceFrameHeaderVersion2 : IPerformanceHeader - { - /// <summary> - /// The magic of the performance header. - /// </summary> - public uint Magic; - - /// <summary> - /// The total count of entries in this frame. - /// </summary> - public int EntryCount; - - /// <summary> - /// The total count of detailed entries in this frame. - /// </summary> - public int EntryDetailCount; - - /// <summary> - /// The offset of the next performance header. - /// </summary> - public int NextOffset; - - /// <summary> - /// The total time taken by all the commands profiled. - /// </summary> - public int TotalProcessingTime; - - /// <summary> - /// The count of voices that were dropped. - /// </summary> - public uint VoiceDropCount; - - /// <summary> - /// The start ticks of the <see cref="Dsp.AudioProcessor"/>. (before sending commands) - /// </summary> - public ulong StartRenderingTicks; - - /// <summary> - /// The index of this performance frame. - /// </summary> - public uint Index; - - /// <summary> - /// If set to true, the DSP is running behind. - /// </summary> - [MarshalAs(UnmanagedType.I1)] - public bool IsDspRunningBehind; - - public int GetEntryCount() - { - return EntryCount; - } - - public int GetEntryCountOffset() - { - return 4; - } - - public int GetEntryDetailCount() - { - return EntryDetailCount; - } - - public void SetDspRunningBehind(bool isRunningBehind) - { - IsDspRunningBehind = isRunningBehind; - } - - public void SetEntryCount(int entryCount) - { - EntryCount = entryCount; - } - - public void SetEntryDetailCount(int entryDetailCount) - { - EntryDetailCount = entryDetailCount; - } - - public void SetIndex(uint index) - { - Index = index; - } - - public void SetMagic(uint magic) - { - Magic = magic; - } - - public void SetNextOffset(int nextOffset) - { - NextOffset = nextOffset; - } - - public void SetStartRenderingTicks(ulong startTicks) - { - StartRenderingTicks = startTicks; - } - - public void SetTotalProcessingTime(int totalProcessingTime) - { - TotalProcessingTime = totalProcessingTime; - } - - public void SetVoiceDropCount(uint voiceCount) - { - VoiceDropCount = voiceCount; - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs deleted file mode 100644 index 3a336af3..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs +++ /dev/null @@ -1,124 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using Ryujinx.Audio.Renderer.Parameter; -using System; -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - public abstract class PerformanceManager - { - /// <summary> - /// Get the required size for a single performance frame. - /// </summary> - /// <param name="parameter">The audio renderer configuration.</param> - /// <param name="behaviourContext">The behaviour context.</param> - /// <returns>The required size for a single performance frame.</returns> - public static ulong GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref AudioRendererConfiguration parameter, ref BehaviourContext behaviourContext) - { - uint version = behaviourContext.GetPerformanceMetricsDataFormat(); - - if (version == 2) - { - return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion2, - PerformanceEntryVersion2, - PerformanceDetailVersion2>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); - } - else if (version == 1) - { - return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion1, - PerformanceEntryVersion1, - PerformanceDetailVersion1>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); - } - - throw new NotImplementedException($"Unknown Performance metrics data format version {version}"); - } - - /// <summary> - /// Copy the performance frame history to the supplied user buffer and returns the size copied. - /// </summary> - /// <param name="performanceOutput">The supplied user buffer to store the performance frame into.</param> - /// <returns>The size copied to the supplied buffer.</returns> - public abstract uint CopyHistories(Span<byte> performanceOutput); - - /// <summary> - /// Set the target node id to profile. - /// </summary> - /// <param name="target">The target node id to profile.</param> - public abstract void SetTargetNodeId(int target); - - /// <summary> - /// Check if the given target node id is profiled. - /// </summary> - /// <param name="target">The target node id to check.</param> - /// <returns>Return true, if the given target node id is profiled.</returns> - public abstract bool IsTargetNodeId(int target); - - /// <summary> - /// Get the next buffer to store a performance entry. - /// </summary> - /// <param name="performanceEntry">The output <see cref="PerformanceEntryAddresses"/>.</param> - /// <param name="entryType">The <see cref="PerformanceEntryType"/> info.</param> - /// <param name="nodeId">The node id of the entry.</param> - /// <returns>Return true, if a valid <see cref="PerformanceEntryAddresses"/> was returned.</returns> - public abstract bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceEntryType entryType, int nodeId); - - /// <summary> - /// Get the next buffer to store a performance detailed entry. - /// </summary> - /// <param name="performanceEntry">The output <see cref="PerformanceEntryAddresses"/>.</param> - /// <param name="detailType">The <see cref="PerformanceDetailType"/> info.</param> - /// <param name="entryType">The <see cref="PerformanceEntryType"/> info.</param> - /// <param name="nodeId">The node id of the entry.</param> - /// <returns>Return true, if a valid <see cref="PerformanceEntryAddresses"/> was returned.</returns> - public abstract bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceDetailType detailType, PerformanceEntryType entryType, int nodeId); - - /// <summary> - /// Finalize the current performance frame. - /// </summary> - /// <param name="dspRunningBehind">Indicate if the DSP is running behind.</param> - /// <param name="voiceDropCount">The count of voices that were dropped.</param> - /// <param name="startRenderingTicks">The start ticks of the audio rendering.</param> - public abstract void TapFrame(bool dspRunningBehind, uint voiceDropCount, ulong startRenderingTicks); - - /// <summary> - /// Create a new <see cref="PerformanceManager"/>. - /// </summary> - /// <param name="performanceBuffer">The backing memory available for use by the manager.</param> - /// <param name="parameter">The audio renderer configuration.</param> - /// <param name="behaviourContext">The behaviour context;</param> - /// <returns>A new <see cref="PerformanceManager"/>.</returns> - public static PerformanceManager Create(Memory<byte> performanceBuffer, ref AudioRendererConfiguration parameter, BehaviourContext behaviourContext) - { - uint version = behaviourContext.GetPerformanceMetricsDataFormat(); - - switch (version) - { - case 1: - return new PerformanceManagerGeneric<PerformanceFrameHeaderVersion1, PerformanceEntryVersion1, PerformanceDetailVersion1>(performanceBuffer, - ref parameter); - case 2: - return new PerformanceManagerGeneric<PerformanceFrameHeaderVersion2, PerformanceEntryVersion2, PerformanceDetailVersion2>(performanceBuffer, - ref parameter); - default: - throw new NotImplementedException($"Unknown Performance metrics data format version {version}"); - } - } - } -} diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs deleted file mode 100644 index b17e6f3f..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs +++ /dev/null @@ -1,311 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Common; -using Ryujinx.Audio.Renderer.Parameter; -using Ryujinx.Audio.Renderer.Utils; -using System; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// <summary> - /// A Generic implementation of <see cref="PerformanceManager"/>. - /// </summary> - /// <typeparam name="THeader">The header implementation of the performance frame.</typeparam> - /// <typeparam name="TEntry">The entry implementation of the performance frame.</typeparam> - /// <typeparam name="TEntryDetail">A detailed implementation of the performance frame.</typeparam> - public class PerformanceManagerGeneric<THeader, TEntry, TEntryDetail> : PerformanceManager where THeader: unmanaged, IPerformanceHeader where TEntry : unmanaged, IPerformanceEntry where TEntryDetail: unmanaged, IPerformanceDetailEntry - { - /// <summary> - /// The magic used for the <see cref="THeader"/>. - /// </summary> - private const uint MagicPerformanceBuffer = 0x46524550; - - /// <summary> - /// The fixed amount of <see cref="TEntryDetail"/> that can be stored in a frame. - /// </summary> - private const int MaxFrameDetailCount = 100; - - private Memory<byte> _buffer; - private Memory<byte> _historyBuffer; - - private Memory<byte> CurrentBuffer => _buffer.Slice(0, _frameSize); - private Memory<byte> CurrentBufferData => CurrentBuffer.Slice(Unsafe.SizeOf<THeader>()); - - private ref THeader CurrentHeader => ref MemoryMarshal.Cast<byte, THeader>(CurrentBuffer.Span)[0]; - - private Span<TEntry> Entries => MemoryMarshal.Cast<byte, TEntry>(CurrentBufferData.Span.Slice(0, GetEntriesSize())); - private Span<TEntryDetail> EntriesDetail => MemoryMarshal.Cast<byte, TEntryDetail>(CurrentBufferData.Span.Slice(GetEntriesSize(), GetEntriesDetailSize())); - - private int _frameSize; - private int _availableFrameCount; - private int _entryCountPerFrame; - private int _detailTarget; - private int _entryIndex; - private int _entryDetailIndex; - private int _indexHistoryWrite; - private int _indexHistoryRead; - private uint _historyFrameIndex; - - public PerformanceManagerGeneric(Memory<byte> buffer, ref AudioRendererConfiguration parameter) - { - _buffer = buffer; - _frameSize = GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); - - _entryCountPerFrame = (int)GetEntryCount(ref parameter); - _availableFrameCount = buffer.Length / _frameSize - 1; - - _historyFrameIndex = 0; - - _historyBuffer = _buffer.Slice(_frameSize); - - SetupNewHeader(); - } - - private Span<byte> GetBufferFromIndex(Span<byte> data, int index) - { - return data.Slice(index * _frameSize, _frameSize); - } - - private ref THeader GetHeaderFromBuffer(Span<byte> data, int index) - { - return ref MemoryMarshal.Cast<byte, THeader>(GetBufferFromIndex(data, index))[0]; - } - - private Span<TEntry> GetEntriesFromBuffer(Span<byte> data, int index) - { - return MemoryMarshal.Cast<byte, TEntry>(GetBufferFromIndex(data, index).Slice(Unsafe.SizeOf<THeader>(), GetEntriesSize())); - } - - private Span<TEntryDetail> GetEntriesDetailFromBuffer(Span<byte> data, int index) - { - return MemoryMarshal.Cast<byte, TEntryDetail>(GetBufferFromIndex(data, index).Slice(Unsafe.SizeOf<THeader>() + GetEntriesSize(), GetEntriesDetailSize())); - } - - private void SetupNewHeader() - { - _entryIndex = 0; - _entryDetailIndex = 0; - - CurrentHeader.SetEntryCount(0); - CurrentHeader.SetEntryDetailCount(0); - } - - public static uint GetEntryCount(ref AudioRendererConfiguration parameter) - { - return parameter.VoiceCount + parameter.EffectCount + parameter.SubMixBufferCount + parameter.SinkCount + 1; - } - - public int GetEntriesSize() - { - return Unsafe.SizeOf<TEntry>() * _entryCountPerFrame; - } - - public static int GetEntriesDetailSize() - { - return Unsafe.SizeOf<TEntryDetail>() * MaxFrameDetailCount; - } - - public static int GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref AudioRendererConfiguration parameter) - { - return Unsafe.SizeOf<TEntry>() * (int)GetEntryCount(ref parameter) + GetEntriesDetailSize() + Unsafe.SizeOf<THeader>(); - } - - public override uint CopyHistories(Span<byte> performanceOutput) - { - if (performanceOutput.IsEmpty) - { - return 0; - } - - int nextOffset = 0; - - while (_indexHistoryRead != _indexHistoryWrite) - { - if (nextOffset >= performanceOutput.Length) - { - break; - } - - ref THeader inputHeader = ref GetHeaderFromBuffer(_historyBuffer.Span, _indexHistoryRead); - Span<TEntry> inputEntries = GetEntriesFromBuffer(_historyBuffer.Span, _indexHistoryRead); - Span<TEntryDetail> inputEntriesDetail = GetEntriesDetailFromBuffer(_historyBuffer.Span, _indexHistoryRead); - - Span<byte> targetSpan = performanceOutput.Slice(nextOffset); - - ref THeader outputHeader = ref MemoryMarshal.Cast<byte, THeader>(targetSpan)[0]; - - nextOffset += Unsafe.SizeOf<THeader>(); - - Span<TEntry> outputEntries = MemoryMarshal.Cast<byte, TEntry>(targetSpan.Slice(nextOffset)); - - int totalProcessingTime = 0; - - int effectiveEntryCount = 0; - - for (int entryIndex = 0; entryIndex < inputHeader.GetEntryCount(); entryIndex++) - { - ref TEntry input = ref inputEntries[entryIndex]; - - if (input.GetProcessingTime() != 0 || input.GetStartTime() != 0) - { - ref TEntry output = ref outputEntries[effectiveEntryCount++]; - - output = input; - - nextOffset += Unsafe.SizeOf<TEntry>(); - - totalProcessingTime += input.GetProcessingTime(); - } - } - - Span<TEntryDetail> outputEntriesDetail = MemoryMarshal.Cast<byte, TEntryDetail>(targetSpan.Slice(nextOffset)); - - int effectiveEntryDetailCount = 0; - - for (int entryDetailIndex = 0; entryDetailIndex < inputHeader.GetEntryDetailCount(); entryDetailIndex++) - { - ref TEntryDetail input = ref inputEntriesDetail[entryDetailIndex]; - - if (input.GetProcessingTime() != 0 || input.GetStartTime() != 0) - { - ref TEntryDetail output = ref outputEntriesDetail[effectiveEntryDetailCount++]; - - output = input; - - nextOffset += Unsafe.SizeOf<TEntryDetail>(); - } - } - - outputHeader = inputHeader; - outputHeader.SetMagic(MagicPerformanceBuffer); - outputHeader.SetTotalProcessingTime(totalProcessingTime); - outputHeader.SetNextOffset(nextOffset); - outputHeader.SetEntryCount(effectiveEntryCount); - outputHeader.SetEntryDetailCount(effectiveEntryDetailCount); - - _indexHistoryRead = (_indexHistoryRead + 1) % _availableFrameCount; - } - - if (nextOffset < performanceOutput.Length && (performanceOutput.Length - nextOffset) >= Unsafe.SizeOf<THeader>()) - { - ref THeader outputHeader = ref MemoryMarshal.Cast<byte, THeader>(performanceOutput.Slice(nextOffset))[0]; - - outputHeader = default; - } - - return (uint)nextOffset; - } - - public override bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceEntryType entryType, int nodeId) - { - performanceEntry = new PerformanceEntryAddresses(); - performanceEntry.BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer); - performanceEntry.EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(); - - uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + Unsafe.SizeOf<TEntry>() * _entryIndex); - - ref TEntry entry = ref Entries[_entryIndex]; - - performanceEntry.StartTimeOffset = baseEntryOffset + (uint)entry.GetStartTimeOffset(); - performanceEntry.ProcessingTimeOffset = baseEntryOffset + (uint)entry.GetProcessingTimeOffset(); - - entry = default; - entry.SetEntryType(entryType); - entry.SetNodeId(nodeId); - - _entryIndex++; - - return true; - } - - public override bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceDetailType detailType, PerformanceEntryType entryType, int nodeId) - { - performanceEntry = null; - - if (_entryDetailIndex > MaxFrameDetailCount) - { - return false; - } - - performanceEntry = new PerformanceEntryAddresses(); - performanceEntry.BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer); - performanceEntry.EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(); - - uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + GetEntriesSize() + Unsafe.SizeOf<IPerformanceDetailEntry>() * _entryDetailIndex); - - ref TEntryDetail entryDetail = ref EntriesDetail[_entryDetailIndex]; - - performanceEntry.StartTimeOffset = baseEntryOffset + (uint)entryDetail.GetStartTimeOffset(); - performanceEntry.ProcessingTimeOffset = baseEntryOffset + (uint)entryDetail.GetProcessingTimeOffset(); - - entryDetail = default; - entryDetail.SetDetailType(detailType); - entryDetail.SetEntryType(entryType); - entryDetail.SetNodeId(nodeId); - - _entryDetailIndex++; - - return true; - } - - public override bool IsTargetNodeId(int target) - { - return _detailTarget == target; - } - - public override void SetTargetNodeId(int target) - { - _detailTarget = target; - } - - public override void TapFrame(bool dspRunningBehind, uint voiceDropCount, ulong startRenderingTicks) - { - if (_availableFrameCount > 0) - { - int targetIndexForHistory = _indexHistoryWrite; - - _indexHistoryWrite = (_indexHistoryWrite + 1) % _availableFrameCount; - - ref THeader targetHeader = ref GetHeaderFromBuffer(_historyBuffer.Span, targetIndexForHistory); - - CurrentBuffer.Span.CopyTo(GetBufferFromIndex(_historyBuffer.Span, targetIndexForHistory)); - - uint targetHistoryFrameIndex = _historyFrameIndex; - - if (_historyFrameIndex == uint.MaxValue) - { - _historyFrameIndex = 0; - } - else - { - _historyFrameIndex++; - } - - targetHeader.SetDspRunningBehind(dspRunningBehind); - targetHeader.SetVoiceDropCount(voiceDropCount); - targetHeader.SetStartRenderingTicks(startRenderingTicks); - targetHeader.SetIndex(targetHistoryFrameIndex); - - // Finally setup the new header - SetupNewHeader(); - } - } - } -} |
