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authorMaxLastBreath <136052075+MaxLastBreath@users.noreply.github.com>2024-04-28 20:02:29 +0300
committerGitHub <noreply@github.com>2024-04-28 19:02:29 +0200
commit5976a5161b850e4082d6f354a1be6b153547590a (patch)
treed93da5c887c56dc38e6f3b56064e8f13e697bf22 /docs/coding-guidelines/coding-style.md
parent3d4dea624da2cac015b9d86eb8c2360ab7e8df58 (diff)
Fix direct keyboard not working when using a Controller. (#6716)
* Fix direct keyboard not working when connected with a controller - Pass KeyboardDriver to NpadController.GetHLEKeyboardInput(). - Always fetch all keyboards if Direct Keyboard is turned on. - Remove unnecessary return null. * Get Keyboard Inputs outside of the controller loop. - Moved GetHLEKeyboardInput outside of the controller loop. - Made GetHLEKeyboardInput public static from public * Removed extra newline * Update src/Ryujinx.Input/HLE/NpadManager.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update src/Ryujinx.Input/HLE/NpadController.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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