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| author | Billy Laws <blaws05@gmail.com> | 2022-06-02 23:51:36 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-02 19:51:36 -0300 |
| commit | d03124a9921f2dd9f3d52c8aa7c7b6dc5d4f7aef (patch) | |
| tree | e4305ec9043121f91a8b03b4b6ff519a5b975231 /Spv.Generator/Module.cs | |
| parent | 59490d54b5e6b85df27ac6f6c08d0925be899360 (diff) | |
Fix 3D semaphore counter type 0 handling (#3380)
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
Diffstat (limited to 'Spv.Generator/Module.cs')
0 files changed, 0 insertions, 0 deletions
