<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Ryujinx/src/Ryujinx.Ui.Common/App, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Infra: Capitalisation Consistency (#6296)</title>
<updated>2024-02-11T02:09:18+00:00</updated>
<author>
<name>Isaac Marovitz</name>
<email>42140194+IsaacMarovitz@users.noreply.github.com</email>
</author>
<published>2024-02-11T02:09:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=f06d22d6f01e657ebbc0c8ef082739cd468e47b5'/>
<id>f06d22d6f01e657ebbc0c8ef082739cd468e47b5</id>
<content type='text'>
* Rename Ryujinx.UI.Common

* Rename Ryujinx.UI.LocaleGenerator

* Update in Files

AboutWindow

* Configuration State

* Rename projects

* Ryujinx/UI

* Fix build

* Main remaining inconsistencies

* HLE.UI Namespace

* HLE.UI Files

* Namespace

* Ryujinx.UI.Common.Configuration.UI

* Ryujinx.UI.Common,Configuration.UI Files

* More instances</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename Ryujinx.UI.Common

* Rename Ryujinx.UI.LocaleGenerator

* Update in Files

AboutWindow

* Configuration State

* Rename projects

* Ryujinx/UI

* Fix build

* Main remaining inconsistencies

* HLE.UI Namespace

* HLE.UI Files

* Namespace

* Ryujinx.UI.Common.Configuration.UI

* Ryujinx.UI.Common,Configuration.UI Files

* More instances</pre>
</div>
</content>
</entry>
<entry>
<title>Make config filename changable for releases &amp; Log to Ryujinx directory if application directory is not writable (#4707)</title>
<updated>2024-01-29T18:58:18+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2024-01-29T18:58:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=70fcba39de34fc211d09da12783898161724b0dc'/>
<id>70fcba39de34fc211d09da12783898161724b0dc</id>
<content type='text'>
* Remove GetBaseApplicationDirectory() &amp; Move logs directory to user base path

We should assume the application directory might be write-protected.

* Use Ryujinx.sh in Ryujinx.desktop

This desktop file isn't really used right now,
so this changes effectively nothing.

* Use properties in ReleaseInformation.cs and add ConfigName property

* Configure config filename in Github workflows

* Add a separate config step for macOS

Because they use BSD sed instead of GNU sed

* Keep log directory at the old location for dev environments

* Add FileSystemUtils since Directory.Move() doesn't work across filesystems

Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories

* Fix "Open Logs folder" button pointing to the wrong directory

* Add execute permissions to Ryujinx.sh

* Fix missing newlines

* AppDataManager: Use FileSystemUtils.MoveDirectory()

* Make dotnet format happy

* Add a fallback for the logging directory</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove GetBaseApplicationDirectory() &amp; Move logs directory to user base path

We should assume the application directory might be write-protected.

* Use Ryujinx.sh in Ryujinx.desktop

This desktop file isn't really used right now,
so this changes effectively nothing.

* Use properties in ReleaseInformation.cs and add ConfigName property

* Configure config filename in Github workflows

* Add a separate config step for macOS

Because they use BSD sed instead of GNU sed

* Keep log directory at the old location for dev environments

* Add FileSystemUtils since Directory.Move() doesn't work across filesystems

Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories

* Fix "Open Logs folder" button pointing to the wrong directory

* Add execute permissions to Ryujinx.sh

* Fix missing newlines

* AppDataManager: Use FileSystemUtils.MoveDirectory()

* Make dotnet format happy

* Add a fallback for the logging directory</pre>
</div>
</content>
</entry>
<entry>
<title>ApplicationLibrary: Skip invalid symlinks (#6004)</title>
<updated>2023-12-04T18:16:34+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-12-04T18:16:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=93a24afaaabd9f511e37c33b9e92544236297299'/>
<id>93a24afaaabd9f511e37c33b9e92544236297299</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>editorconfig: Set default encoding to UTF-8 (#5793)</title>
<updated>2023-12-04T13:17:13+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-12-04T13:17:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=2989c163a891c4ac730e799e1457b1bfb2ecc028'/>
<id>2989c163a891c4ac730e799e1457b1bfb2ecc028</id>
<content type='text'>
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "Add support for multi game XCIs (#5638)" (#5914)</title>
<updated>2023-11-12T02:35:30+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2023-11-12T02:35:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=51065d91290e41a9d2518f44c9bdf83a9b0017ab'/>
<id>51065d91290e41a9d2518f44c9bdf83a9b0017ab</id>
<content type='text'>
This reverts commit 5c3cfb84c09b0566da677425915afa0b2d76da55.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 5c3cfb84c09b0566da677425915afa0b2d76da55.</pre>
</div>
</content>
</entry>
<entry>
<title>Add support for multi game XCIs (#5638)</title>
<updated>2023-11-11T20:56:57+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-11-11T20:56:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=5c3cfb84c09b0566da677425915afa0b2d76da55'/>
<id>5c3cfb84c09b0566da677425915afa0b2d76da55</id>
<content type='text'>
* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong &amp; Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Fix formatting issues

* Apply suggestions from code review

Co-authored-by: gdkchan &lt;gab.dark.100@gmail.com&gt;

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

---------

Co-authored-by: gdkchan &lt;gab.dark.100@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong &amp; Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Fix formatting issues

* Apply suggestions from code review

Co-authored-by: gdkchan &lt;gab.dark.100@gmail.com&gt;

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

---------

Co-authored-by: gdkchan &lt;gab.dark.100@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Overhaul of string formatting/parsing/sorting logic for TimeSpans, DateTimes, and file sizes (#4956)</title>
<updated>2023-11-06T21:47:44+00:00</updated>
<author>
<name>SamusAranX</name>
<email>hallo@emmalyx.site</email>
</author>
<published>2023-11-06T21:47:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=623604c39186901fd64c8e04e9aa959d5c825529'/>
<id>623604c39186901fd64c8e04e9aa959d5c825529</id>
<content type='text'>
* Fixed formatting/parsing issues with ApplicationData properties TimePlayed, LastPlayed, and FileSize

Replaced double-based TimePlayed property with TimeSpan?-based one in ApplicationData and ApplicationMetadata
Added a migration for TimePlayed, just like in #4861
Consolidated ApplicationData's FileSize* properties into one FileSize property
Added a formatting/parsing helper class ValueFormatUtils for TimeSpans, DateTimes, and file sizes
Added new value converters for TimeSpans and file sizes for the Avalonia UI
Added TimePlayedSortComparer
Fixed sort order in LastPlayedSortComparer
Fixed sort order for ApplicationData fields TimePlayed, LastPlayed, and FileSize
Fixed crashes caused by SortHelper
Replaced SystemInfo.ToMiBString with ToGiBString backed by ValueFormatUtils
Replaced SaveModel.GetSizeString() with ValueFormatUtils

* Additional ApplicationLibrary changes that got lost in the last commit

* Removed unneeded usings

* Removed converters as they are no longer needed

* Updated comment on FormatDateTime

* Removed base10 parameter from ValueFormatUtils

FormatFileSize now always returns base 2 values with base 10 units
Made ParseFileSize capable of parsing both base 2 and base 10 units

* Removed nullable attribute from TimePlayed property

Centralized TimePlayed update code into ApplicationMetadata

* Changed UpdateTimePlayed() to use TimeSpan logic

* Removed JsonIgnore attributes from ApplicationData

* Implemented requested format changes

* Fixed mistakes in method documentation comments

* Made it so the Last Played value "Never" is localized in the Avalonia UI

* Implemented suggestions

* Remove unused import

* Did a comment refinement pass in ValueFormatUtils.cs

* Reordered ValueFormatUtils methods and sorted them into #regions

* Integrated functionality from #5056

Also removed Logger print from last_played migration code

* Implemented suggestions

* Moved ValueFormatUtils and SystemInfo to namespace Ryujinx.Ui.Common

* common: Respect proper value format convention and use base10 by default

This could be discuss again in another issue/PR, for now revert to the previous behavior.

Signed-off-by: Mary Guillemard &lt;mary@mary.zone&gt;

---------

Signed-off-by: Mary Guillemard &lt;mary@mary.zone&gt;
Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Mary Guillemard &lt;mary@mary.zone&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fixed formatting/parsing issues with ApplicationData properties TimePlayed, LastPlayed, and FileSize

Replaced double-based TimePlayed property with TimeSpan?-based one in ApplicationData and ApplicationMetadata
Added a migration for TimePlayed, just like in #4861
Consolidated ApplicationData's FileSize* properties into one FileSize property
Added a formatting/parsing helper class ValueFormatUtils for TimeSpans, DateTimes, and file sizes
Added new value converters for TimeSpans and file sizes for the Avalonia UI
Added TimePlayedSortComparer
Fixed sort order in LastPlayedSortComparer
Fixed sort order for ApplicationData fields TimePlayed, LastPlayed, and FileSize
Fixed crashes caused by SortHelper
Replaced SystemInfo.ToMiBString with ToGiBString backed by ValueFormatUtils
Replaced SaveModel.GetSizeString() with ValueFormatUtils

* Additional ApplicationLibrary changes that got lost in the last commit

* Removed unneeded usings

* Removed converters as they are no longer needed

* Updated comment on FormatDateTime

* Removed base10 parameter from ValueFormatUtils

FormatFileSize now always returns base 2 values with base 10 units
Made ParseFileSize capable of parsing both base 2 and base 10 units

* Removed nullable attribute from TimePlayed property

Centralized TimePlayed update code into ApplicationMetadata

* Changed UpdateTimePlayed() to use TimeSpan logic

* Removed JsonIgnore attributes from ApplicationData

* Implemented requested format changes

* Fixed mistakes in method documentation comments

* Made it so the Last Played value "Never" is localized in the Avalonia UI

* Implemented suggestions

* Remove unused import

* Did a comment refinement pass in ValueFormatUtils.cs

* Reordered ValueFormatUtils methods and sorted them into #regions

* Integrated functionality from #5056

Also removed Logger print from last_played migration code

* Implemented suggestions

* Moved ValueFormatUtils and SystemInfo to namespace Ryujinx.Ui.Common

* common: Respect proper value format convention and use base10 by default

This could be discuss again in another issue/PR, for now revert to the previous behavior.

Signed-off-by: Mary Guillemard &lt;mary@mary.zone&gt;

---------

Signed-off-by: Mary Guillemard &lt;mary@mary.zone&gt;
Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Mary Guillemard &lt;mary@mary.zone&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update to LibHac 0.19.0 (#5831)</title>
<updated>2023-10-22T23:30:46+00:00</updated>
<author>
<name>Alex Barney</name>
<email>thealexbarney@gmail.com</email>
</author>
<published>2023-10-22T23:30:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=d773d5152e685a164a6eb9f419873ef1908364f7'/>
<id>d773d5152e685a164a6eb9f419873ef1908364f7</id>
<content type='text'>
* Update to LibHac v0.19.0

- PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method.
- Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator.

* Add GetFileSystemAttribute</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update to LibHac v0.19.0

- PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method.
- Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator.

* Add GetFileSystemAttribute</pre>
</div>
</content>
</entry>
<entry>
<title>Add "Create Shortcut" To app context menu (#4734)</title>
<updated>2023-10-20T18:51:15+00:00</updated>
<author>
<name>NitroTears</name>
<email>73270647+NitroTears@users.noreply.github.com</email>
</author>
<published>2023-10-20T18:51:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=a42f0bbb87b890d4f16b1148f9398210a5bfedfa'/>
<id>a42f0bbb87b890d4f16b1148f9398210a5bfedfa</id>
<content type='text'>
* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* added back shortcut to new contextmenu file

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* Added MacOS support using .app folder

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* adjust tooltip message

* added shortcut-template.desktop file

* set shortcut icon location to .local/share/icons

* Linux code feedback changes

* change InteropServices to new securifybv.ShellLink Package

* added ShellLink to readme, updated shortcut comment

* Code feedback changes

* Added MacOS Support (As per Jose Estrada's PR)

* dotnet format

* Small restructuring

* Embed template files into Ryujinx.Ui.Common

* Disable "CreateShortcut" option for flatpak builds

---------

Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Jose Estrada &lt;joseestradacobo@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* added back shortcut to new contextmenu file

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* Added MacOS support using .app folder

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* adjust tooltip message

* added shortcut-template.desktop file

* set shortcut icon location to .local/share/icons

* Linux code feedback changes

* change InteropServices to new securifybv.ShellLink Package

* added ShellLink to readme, updated shortcut comment

* Code feedback changes

* Added MacOS Support (As per Jose Estrada's PR)

* dotnet format

* Small restructuring

* Embed template files into Ryujinx.Ui.Common

* Disable "CreateShortcut" option for flatpak builds

---------

Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Jose Estrada &lt;joseestradacobo@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[Ryujinx.Ui.Common] Address dotnet-format issues (#5392)</title>
<updated>2023-06-29T00:39:22+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-06-29T00:39:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=6e28a4dd13df0ab866e6a178086abe36ca4a2b25'/>
<id>6e28a4dd13df0ab866e6a178086abe36ca4a2b25</id>
<content type='text'>
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Silence dotnet format IDE0060 warnings

* Address dotnet format CA1401 warnings

* dotnet-format fixes after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Small optimizations

* Remove alignment

* Apply formatting

* Fix build issues

* Final pass for dotnet format

* Add trailing commas

Co-authored-by: Ac_K &lt;Acoustik666@gmail.com&gt;

* Add trailing commas

---------

Co-authored-by: Ac_K &lt;Acoustik666@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Silence dotnet format IDE0060 warnings

* Address dotnet format CA1401 warnings

* dotnet-format fixes after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Small optimizations

* Remove alignment

* Apply formatting

* Fix build issues

* Final pass for dotnet format

* Add trailing commas

Co-authored-by: Ac_K &lt;Acoustik666@gmail.com&gt;

* Add trailing commas

---------

Co-authored-by: Ac_K &lt;Acoustik666@gmail.com&gt;</pre>
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