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<title>Ryujinx/src/Ryujinx.Graphics.Gpu/Engine/Dma, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Replace passing by IMemoryOwner&lt;byte&gt; with passing by concrete MemoryOwner&lt;byte&gt; (#7171)</title>
<updated>2024-09-19T02:00:54+00:00</updated>
<author>
<name>jhorv</name>
<email>38920027+jhorv@users.noreply.github.com</email>
</author>
<published>2024-09-19T02:00:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=73f985d27ca0c85f053e8b9494ba83a6c4d3afbf'/>
<id>73f985d27ca0c85f053e8b9494ba83a6c4d3afbf</id>
<content type='text'>
* refactor(perf): pass MemoryOwner&lt;byte&gt; around as itself rather than IMemoryOwner&lt;byte&gt;

* fix(perf): get span via MemoryOwner&lt;byte&gt;.Span property instead of through Memory property

* fix: incorrect comment change</content>
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<pre>
* refactor(perf): pass MemoryOwner&lt;byte&gt; around as itself rather than IMemoryOwner&lt;byte&gt;

* fix(perf): get span via MemoryOwner&lt;byte&gt;.Span property instead of through Memory property

* fix: incorrect comment change</pre>
</div>
</content>
</entry>
<entry>
<title>Implement fast DMA texture to texture copy (#7299)</title>
<updated>2024-09-15T21:12:05+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2024-09-15T21:12:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=cd74ae1bbd491987d983bfff36545451e2e6764c'/>
<id>cd74ae1bbd491987d983bfff36545451e2e6764c</id>
<content type='text'>
* Implement fast DMA texture to texture copy

* PR feedback</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement fast DMA texture to texture copy

* PR feedback</pre>
</div>
</content>
</entry>
<entry>
<title>Texture loading: reduce memory allocations (#6623)</title>
<updated>2024-04-14T20:06:14+00:00</updated>
<author>
<name>jhorv</name>
<email>38920027+jhorv@users.noreply.github.com</email>
</author>
<published>2024-04-14T20:06:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=268c9aecf8e9181bb7114cf1dd826f00b2237714'/>
<id>268c9aecf8e9181bb7114cf1dd826f00b2237714</id>
<content type='text'>
* rebase

* add methods Ryyjinx.Common EmbeddedResources and SteamUtils

* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner&lt;byte&gt; and allocate from ByteMemoryPool

* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Remove now-unused SpanOrArray&lt;T&gt;

* post-rebase cleanup

* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast

* use ByteMemoryPool.Rent() in GetWritableRegion() impls

* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``

* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch</content>
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<pre>
* rebase

* add methods Ryyjinx.Common EmbeddedResources and SteamUtils

* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner&lt;byte&gt; and allocate from ByteMemoryPool

* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner&lt;byte&gt; instead of SpanOrArray&lt;byte&gt;

* Remove now-unused SpanOrArray&lt;T&gt;

* post-rebase cleanup

* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast

* use ByteMemoryPool.Rent() in GetWritableRegion() impls

* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``

* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch</pre>
</div>
</content>
</entry>
<entry>
<title>Force CPU copy for non-identity DMA remap (#6293)</title>
<updated>2024-02-10T18:38:58+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2024-02-10T18:38:58+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>editorconfig: Set default encoding to UTF-8 (#5793)</title>
<updated>2023-12-04T13:17:13+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-12-04T13:17:13+00:00</published>
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<id>2989c163a891c4ac730e799e1457b1bfb2ecc028</id>
<content type='text'>
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8</content>
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<pre>
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8</pre>
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</content>
</entry>
<entry>
<title>Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)</title>
<updated>2023-11-16T00:36:25+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2023-11-16T00:36:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=dcf10561b996cdba111c5a3c3fe128781ab44021'/>
<id>dcf10561b996cdba111c5a3c3fe128781ab44021</id>
<content type='text'>
* Unbind render targets before DMA copy

* Move DirtyAction to TextureGroupHandle

* Fix lost copy dependency bug

* XML doc</content>
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<pre>
* Unbind render targets before DMA copy

* Move DirtyAction to TextureGroupHandle

* Fix lost copy dependency bug

* XML doc</pre>
</div>
</content>
</entry>
<entry>
<title>Disable DMA GPU copy for block linear to linear copies (#5927)</title>
<updated>2023-11-15T02:24:42+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2023-11-15T02:24:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=5b3662b793b3a34acc12c45c3c1691b7302d4b1d'/>
<id>5b3662b793b3a34acc12c45c3c1691b7302d4b1d</id>
<content type='text'>
* Disable DMA GPU copy for block linear to linear copies

* Simplify check

* PR feedback</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Disable DMA GPU copy for block linear to linear copies

* Simplify check

* PR feedback</pre>
</div>
</content>
</entry>
<entry>
<title>[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)</title>
<updated>2023-07-02T00:47:54+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-07-02T00:47:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=3b46bb73f781a011705ecbc8a1d3207dfb145829'/>
<id>3b46bb73f781a011705ecbc8a1d3207dfb145829</id>
<content type='text'>
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256&lt;uint&gt;

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First pass of dotnet format

* Add unsafe dotnet format changes

* Fix typos

* Add trailing commas

* Disable formatting for FormatTable

* Address review feedback</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Another rebase, another dotnet format run

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256&lt;uint&gt;

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First pass of dotnet format

* Add unsafe dotnet format changes

* Fix typos

* Add trailing commas

* Disable formatting for FormatTable

* Address review feedback</pre>
</div>
</content>
</entry>
<entry>
<title>Removing shift by 0 (#5249)</title>
<updated>2023-06-09T09:23:44+00:00</updated>
<author>
<name>Marco Carvalho</name>
<email>marcolucio27@gmail.com</email>
</author>
<published>2023-06-09T09:23:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=86de288142188341a98fab6d132152077b391fbd'/>
<id>86de288142188341a98fab6d132152077b391fbd</id>
<content type='text'>
* Integral numbers should not be shifted by zero or more than their number of bits-1

* more</content>
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* Integral numbers should not be shifted by zero or more than their number of bits-1

* more</pre>
</div>
</content>
</entry>
<entry>
<title>Move solution and projects to src</title>
<updated>2023-04-27T21:51:14+00:00</updated>
<author>
<name>TSR Berry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-07T23:22:00+00:00</published>
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</content>
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<pre>
</pre>
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</content>
</entry>
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