<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Ryujinx/distribution/linux/Ryujinx.desktop, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Make config filename changable for releases &amp; Log to Ryujinx directory if application directory is not writable (#4707)</title>
<updated>2024-01-29T18:58:18+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2024-01-29T18:58:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=70fcba39de34fc211d09da12783898161724b0dc'/>
<id>70fcba39de34fc211d09da12783898161724b0dc</id>
<content type='text'>
* Remove GetBaseApplicationDirectory() &amp; Move logs directory to user base path

We should assume the application directory might be write-protected.

* Use Ryujinx.sh in Ryujinx.desktop

This desktop file isn't really used right now,
so this changes effectively nothing.

* Use properties in ReleaseInformation.cs and add ConfigName property

* Configure config filename in Github workflows

* Add a separate config step for macOS

Because they use BSD sed instead of GNU sed

* Keep log directory at the old location for dev environments

* Add FileSystemUtils since Directory.Move() doesn't work across filesystems

Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories

* Fix "Open Logs folder" button pointing to the wrong directory

* Add execute permissions to Ryujinx.sh

* Fix missing newlines

* AppDataManager: Use FileSystemUtils.MoveDirectory()

* Make dotnet format happy

* Add a fallback for the logging directory</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove GetBaseApplicationDirectory() &amp; Move logs directory to user base path

We should assume the application directory might be write-protected.

* Use Ryujinx.sh in Ryujinx.desktop

This desktop file isn't really used right now,
so this changes effectively nothing.

* Use properties in ReleaseInformation.cs and add ConfigName property

* Configure config filename in Github workflows

* Add a separate config step for macOS

Because they use BSD sed instead of GNU sed

* Keep log directory at the old location for dev environments

* Add FileSystemUtils since Directory.Move() doesn't work across filesystems

Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories

* Fix "Open Logs folder" button pointing to the wrong directory

* Add execute permissions to Ryujinx.sh

* Fix missing newlines

* AppDataManager: Use FileSystemUtils.MoveDirectory()

* Make dotnet format happy

* Add a fallback for the logging directory</pre>
</div>
</content>
</entry>
<entry>
<title>Add "Create Shortcut" To app context menu (#4734)</title>
<updated>2023-10-20T18:51:15+00:00</updated>
<author>
<name>NitroTears</name>
<email>73270647+NitroTears@users.noreply.github.com</email>
</author>
<published>2023-10-20T18:51:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=a42f0bbb87b890d4f16b1148f9398210a5bfedfa'/>
<id>a42f0bbb87b890d4f16b1148f9398210a5bfedfa</id>
<content type='text'>
* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* added back shortcut to new contextmenu file

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* Added MacOS support using .app folder

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* adjust tooltip message

* added shortcut-template.desktop file

* set shortcut icon location to .local/share/icons

* Linux code feedback changes

* change InteropServices to new securifybv.ShellLink Package

* added ShellLink to readme, updated shortcut comment

* Code feedback changes

* Added MacOS Support (As per Jose Estrada's PR)

* dotnet format

* Small restructuring

* Embed template files into Ryujinx.Ui.Common

* Disable "CreateShortcut" option for flatpak builds

---------

Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Jose Estrada &lt;joseestradacobo@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* added back shortcut to new contextmenu file

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* Added MacOS support using .app folder

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* adjust tooltip message

* added shortcut-template.desktop file

* set shortcut icon location to .local/share/icons

* Linux code feedback changes

* change InteropServices to new securifybv.ShellLink Package

* added ShellLink to readme, updated shortcut comment

* Code feedback changes

* Added MacOS Support (As per Jose Estrada's PR)

* dotnet format

* Small restructuring

* Embed template files into Ryujinx.Ui.Common

* Disable "CreateShortcut" option for flatpak builds

---------

Co-authored-by: TSR Berry &lt;20988865+TSRBerry@users.noreply.github.com&gt;
Co-authored-by: Jose Estrada &lt;joseestradacobo@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Include a start.sh file with correct launch options (#4013)</title>
<updated>2023-01-07T08:06:13+00:00</updated>
<author>
<name>RMED24</name>
<email>81475204+RMED24@users.noreply.github.com</email>
</author>
<published>2023-01-07T08:06:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=cbaa845f5d51fe61a46d1a57950aa76a0a976d3e'/>
<id>cbaa845f5d51fe61a46d1a57950aa76a0a976d3e</id>
<content type='text'>
* Include reference to start.sh to be bundled

* Add start.sh

* Fix silly mistake I made on windows-x64

* ... I cannot read properly

* Make same changes for avalonia csproj

* Remove notice from start.sh

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Rename start.sh to Ryujinx.sh

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Add `GDK_BACKEND` variable

* Update Ryujinx.Ava.csproj

* Update Program.cs

* Update Program.cs

* Update Ryujinx.sh

* Update Program.cs

* linux: Register mime types on launch

* Add DOTNET_EnableAlternateStackCheck=1 to desktop file

* linux: Add exclusion for RegisterMimeTypes for flathub builds

* Update logo path

* Cleanup Ryujinx.sh

* Fix typo in ReleaseInformation

* gha: Fix permissions for linux release binaries

* ava: Rename output assembly to Ryujinx

* Update mime database after installing new types

Wait until logging is available before registering mime types

* Copy mime types to output directory

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;
Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Include reference to start.sh to be bundled

* Add start.sh

* Fix silly mistake I made on windows-x64

* ... I cannot read properly

* Make same changes for avalonia csproj

* Remove notice from start.sh

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Rename start.sh to Ryujinx.sh

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;

* Add `GDK_BACKEND` variable

* Update Ryujinx.Ava.csproj

* Update Program.cs

* Update Program.cs

* Update Ryujinx.sh

* Update Program.cs

* linux: Register mime types on launch

* Add DOTNET_EnableAlternateStackCheck=1 to desktop file

* linux: Add exclusion for RegisterMimeTypes for flathub builds

* Update logo path

* Cleanup Ryujinx.sh

* Fix typo in ReleaseInformation

* gha: Fix permissions for linux release binaries

* ava: Rename output assembly to Ryujinx

* Update mime database after installing new types

Wait until logging is available before registering mime types

* Copy mime types to output directory

Co-authored-by: Mary-nyan &lt;thog@protonmail.com&gt;
Co-authored-by: TSRBerry &lt;20988865+TSRBerry@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
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