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<title>Ryujinx/Ryujinx.Input/HLE, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Move solution and projects to src</title>
<updated>2023-04-27T21:51:14+00:00</updated>
<author>
<name>TSR Berry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-07T23:22:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=cee712105850ac3385cd0091a923438167433f9f'/>
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<pre>
</pre>
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</entry>
<entry>
<title>[Headless] Add missing arguments &amp; Fix typos (#4193)</title>
<updated>2023-01-09T03:55:37+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-01-09T03:55:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=51b3953cfc3b440aa0b7b1b06d33626426e54556'/>
<id>51b3953cfc3b440aa0b7b1b06d33626426e54556</id>
<content type='text'>
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle</content>
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<pre>
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle</pre>
</div>
</content>
</entry>
<entry>
<title>Fix phantom configured Controllers (#3720)</title>
<updated>2022-10-16T18:34:42+00:00</updated>
<author>
<name>mageven</name>
<email>62494521+mageven@users.noreply.github.com</email>
</author>
<published>2022-10-16T18:34:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=49eadbc209fa27271eb6110b85776fdfd54a445c'/>
<id>49eadbc209fa27271eb6110b85776fdfd54a445c</id>
<content type='text'>
Enable guest controller only when a valid host controller is mapped.</content>
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<pre>
Enable guest controller only when a valid host controller is mapped.</pre>
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</content>
</entry>
<entry>
<title>Removed unused usings. (#3593)</title>
<updated>2022-08-18T16:04:54+00:00</updated>
<author>
<name>Nicholas Rodine</name>
<email>halfofastaple@gmail.com</email>
</author>
<published>2022-08-18T16:04:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=951700fdd8f54fb34ffe8a3fb328a68b5bf37abe'/>
<id>951700fdd8f54fb34ffe8a3fb328a68b5bf37abe</id>
<content type='text'>
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.</content>
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<pre>
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.</pre>
</div>
</content>
</entry>
<entry>
<title>hid: Various fixes and cleanup (#3326)</title>
<updated>2022-05-07T22:28:54+00:00</updated>
<author>
<name>Ac_K</name>
<email>Acoustik666@gmail.com</email>
</author>
<published>2022-05-07T22:28:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=92ca1cb0cbab228e5ef22645cd4f9d06b1da4766'/>
<id>92ca1cb0cbab228e5ef22645cd4f9d06b1da4766</id>
<content type='text'>
* hid: Various fix and cleanup

* Add IsValidNpadIdType

* remove ()</content>
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* hid: Various fix and cleanup

* Add IsValidNpadIdType

* remove ()</pre>
</div>
</content>
</entry>
<entry>
<title>Update NpadController.cs (#3284)</title>
<updated>2022-04-20T11:22:45+00:00</updated>
<author>
<name>Harone</name>
<email>53187465+Haronee@users.noreply.github.com</email>
</author>
<published>2022-04-20T11:22:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=13f5294aa3b8b179255fee1d49111896d5510800'/>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Adjusting how deadzones are calculated (#3079)</title>
<updated>2022-02-16T10:06:52+00:00</updated>
<author>
<name>skrek</name>
<email>liam@tannock.net</email>
</author>
<published>2022-02-16T10:06:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=8cc2479825a818f126c53939dacba8007a36125b'/>
<id>8cc2479825a818f126c53939dacba8007a36125b</id>
<content type='text'>
* Making deadzones feel nice and smooth + adding rider files to .gitignore

* removing unnecessary parentheses and fixing possibility of divide by 0

* formatting :)

* fixing up ClampAxis

* fixing up ClampAxis</content>
<content type='xhtml'>
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<pre>
* Making deadzones feel nice and smooth + adding rider files to .gitignore

* removing unnecessary parentheses and fixing possibility of divide by 0

* formatting :)

* fixing up ClampAxis

* fixing up ClampAxis</pre>
</div>
</content>
</entry>
<entry>
<title>Implement analog stick range modifier (#2783)</title>
<updated>2022-01-03T11:49:29+00:00</updated>
<author>
<name>MutantAura</name>
<email>44103205+MutantAura@users.noreply.github.com</email>
</author>
<published>2022-01-03T11:49:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=686757105c83a1485117ff5f5d30b2fad4df39b1'/>
<id>686757105c83a1485117ff5f5d30b2fad4df39b1</id>
<content type='text'>
* adjust position vector + GUI

* remove brackets

* Update configuration

* Update ConfigurationFileFormat.cs

* rebase + review changes

* spacing

* revert deletion

* fix profile loading

* spacing

* comment spacing</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* adjust position vector + GUI

* remove brackets

* Update configuration

* Update ConfigurationFileFormat.cs

* rebase + review changes

* spacing

* revert deletion

* fix profile loading

* spacing

* comment spacing</pre>
</div>
</content>
</entry>
<entry>
<title>Implement vibrations (#2468)</title>
<updated>2021-08-04T22:39:40+00:00</updated>
<author>
<name>mpnico</name>
<email>mpnico@gmail.com</email>
</author>
<published>2021-08-04T22:39:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=70f79e689bc947313aab11c41e59928ce43be517'/>
<id>70f79e689bc947313aab11c41e59928ce43be517</id>
<content type='text'>
* First working vibration implementation

* Fix Infinite Rumble in SDL2Mouse

* Stop ignoring one vibValues every 2

* Remove RumbleInfinity as suggested

* Reworked all the vibration handle / calculation

* Revert HidVibrationDevicePosition changes

* Add UI to enable and tune rumble

* Remove some stub logs

* Add PlayerIndex in rumble debug log

* Fix all requested changes

* Implements hid::GetVibrationDeviceInfo

* Better implements HidVibrationValue.Equals/GetHashCode

* Added requested changes from code review

* Last fixes from review

* Update configuration file version for rebase</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First working vibration implementation

* Fix Infinite Rumble in SDL2Mouse

* Stop ignoring one vibValues every 2

* Remove RumbleInfinity as suggested

* Reworked all the vibration handle / calculation

* Revert HidVibrationDevicePosition changes

* Add UI to enable and tune rumble

* Remove some stub logs

* Add PlayerIndex in rumble debug log

* Fix all requested changes

* Implements hid::GetVibrationDeviceInfo

* Better implements HidVibrationValue.Equals/GetHashCode

* Added requested changes from code review

* Last fixes from review

* Update configuration file version for rebase</pre>
</div>
</content>
</entry>
<entry>
<title>Clamp controller sticks to circle, instead of square (#2493)</title>
<updated>2021-08-04T21:08:33+00:00</updated>
<author>
<name>emmauss</name>
<email>emmausssss@gmail.com</email>
</author>
<published>2021-08-04T21:08:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=5ceaf344ce02931da897c943048b5e653050038b'/>
<id>5ceaf344ce02931da897c943048b5e653050038b</id>
<content type='text'>
* clamp controller sticks to circle, instead of square

* fix deadzone

* addressed comments</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* clamp controller sticks to circle, instead of square

* fix deadzone

* addressed comments</pre>
</div>
</content>
</entry>
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