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<title>Ryujinx/Ryujinx.HLE/HOS/Services/Nifm/StaticService, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Move solution and projects to src</title>
<updated>2023-04-27T21:51:14+00:00</updated>
<author>
<name>TSR Berry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-07T23:22:00+00:00</published>
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<pre>
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<entry>
<title>[GUI] Add network interface dropdown (#4597)</title>
<updated>2023-04-16T15:25:20+00:00</updated>
<author>
<name>TSRBerry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-16T15:25:20+00:00</published>
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<id>69b6ef7a4ae36994c293e423e1203096c294744c</id>
<content type='text'>
* Add network adapter dropdown from LDN build

* Ava: Add NetworkInterfaces to SettingsNetworkTab

* Add headless network interface option

* Add network interface dropdown to Avalonia

* Fix handling network interfaces without a gateway address

* gtk: Actually save selected network interface to config

* Increment config version</content>
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<pre>
* Add network adapter dropdown from LDN build

* Ava: Add NetworkInterfaces to SettingsNetworkTab

* Add headless network interface option

* Add network interface dropdown to Avalonia

* Fix handling network interfaces without a gateway address

* gtk: Actually save selected network interface to config

* Increment config version</pre>
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</content>
</entry>
<entry>
<title>Rename Hipc to Cmif where appropriate (#3880)</title>
<updated>2023-04-14T23:00:34+00:00</updated>
<author>
<name>Alex Barney</name>
<email>thealexbarney@gmail.com</email>
</author>
<published>2023-04-14T23:00:34+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Update LibHac to 0.18.0 (#4414)</title>
<updated>2023-03-02T02:42:27+00:00</updated>
<author>
<name>Steveice10</name>
<email>1269164+Steveice10@users.noreply.github.com</email>
</author>
<published>2023-03-02T02:42:27+00:00</published>
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<id>ecee34a50cd8e4266cb2ecc9910d8d33d612c84a</id>
<content type='text'>
* Update LibHac to 0.18.0

* Change instance of AsBytes(CreateReadOnlySpan(...)) to AsReadOnlyByteSpan(...)</content>
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<pre>
* Update LibHac to 0.18.0

* Change instance of AsBytes(CreateReadOnlySpan(...)) to AsReadOnlyByteSpan(...)</pre>
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</content>
</entry>
<entry>
<title>Sockets: Properly convert error codes on MacOS (#4491)</title>
<updated>2023-02-28T03:41:44+00:00</updated>
<author>
<name>riperiperi</name>
<email>rhy3756547@hotmail.com</email>
</author>
<published>2023-02-28T03:41:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=9b5a0c388980b16f7adfceb1f57320087bfc6322'/>
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<content type='text'>
* Sockets: Properly convert error codes on MacOS

The error codes for MacOS are very different to how they are on windows or linux. An alternate mapping is used when the host operating system is MacOS.

This PR also defaults IsDhcpEnabled to true when interfaceProperties.DhcpServerAddresses is not available.

This change was already in `macos1`.

* Address feedback</content>
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* Sockets: Properly convert error codes on MacOS

The error codes for MacOS are very different to how they are on windows or linux. An alternate mapping is used when the host operating system is MacOS.

This PR also defaults IsDhcpEnabled to true when interfaceProperties.DhcpServerAddresses is not available.

This change was already in `macos1`.

* Address feedback</pre>
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</content>
</entry>
<entry>
<title>IPC refactor part 3+4: New server HIPC message processor (#4188)</title>
<updated>2023-01-04T22:15:45+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2023-01-04T22:15:45+00:00</published>
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<id>08831eecf77cedd3c4192ebab5a9c485fb15d51e</id>
<content type='text'>
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback</content>
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* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback</pre>
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</content>
</entry>
<entry>
<title>Use new C# 11 u8 string literals (#3854)</title>
<updated>2022-11-16T19:30:12+00:00</updated>
<author>
<name>Berkan Diler</name>
<email>b.diler@gmx.de</email>
</author>
<published>2022-11-16T19:30:12+00:00</published>
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<pre>
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</entry>
<entry>
<title>infra: Migrate to .NET 7 (#3795)</title>
<updated>2022-11-09T19:22:43+00:00</updated>
<author>
<name>Mary-nyan</name>
<email>mary@mary.zone</email>
</author>
<published>2022-11-09T19:22:43+00:00</published>
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<id>c6d05301aae7509ea6a1ec29d39a72bac94d80b0</id>
<content type='text'>
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.</content>
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<pre>
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.</pre>
</div>
</content>
</entry>
<entry>
<title>Rename ToSpan to AsSpan (#3556)</title>
<updated>2022-08-11T21:07:37+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2022-08-11T21:07:37+00:00</published>
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<pre>
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<entry>
<title>Caching local network info and using an event handler to invalidate as needed (improves menu slow down issue in FE3H) (#2761)</title>
<updated>2022-03-15T02:49:35+00:00</updated>
<author>
<name>Jumpman</name>
<email>41526355+JumpmanSr@users.noreply.github.com</email>
</author>
<published>2022-03-15T02:49:35+00:00</published>
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<id>73feac5819903bbc16ebb3b4a47b5734d5699492</id>
<content type='text'>
* Update IGeneralService.cs

Fix IPV4 local ip related frame drop in fire emblem by rewriting [CommandHipc(12)]

* Fix IPV4 Local IP Slowdown &amp; Style Fixes

fix a missing space

* Remove unnecessary line

* Fix for hardcoding which index to use

* Replace argument with empty string.

By sending an empty string to Dns.GetHostAddresses("") you get back localhost info only.

* Add caching, undo change in GetCurrentIpAddress

Implement caching and revert the GetCurrentIP() function, speed improvements still present.

* Remove unnecessary using

* Syntax fixes and removing extra lines

Requested changes by AcK77

* Properly unsubscribe from event handler

Adds an unsubscribe in the dispose section of IGeneralService</content>
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<pre>
* Update IGeneralService.cs

Fix IPV4 local ip related frame drop in fire emblem by rewriting [CommandHipc(12)]

* Fix IPV4 Local IP Slowdown &amp; Style Fixes

fix a missing space

* Remove unnecessary line

* Fix for hardcoding which index to use

* Replace argument with empty string.

By sending an empty string to Dns.GetHostAddresses("") you get back localhost info only.

* Add caching, undo change in GetCurrentIpAddress

Implement caching and revert the GetCurrentIP() function, speed improvements still present.

* Remove unnecessary using

* Syntax fixes and removing extra lines

Requested changes by AcK77

* Properly unsubscribe from event handler

Adds an unsubscribe in the dispose section of IGeneralService</pre>
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