<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Ryujinx/Ryujinx.Graphics/Gal/Texture/BCn.cs, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Texture/Vertex/Index data cache (#132)</title>
<updated>2018-06-09T00:15:56+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-09T00:15:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=231fae1a4c97d7588655e9775f37c1dc9bd55fb0'/>
<id>231fae1a4c97d7588655e9775f37c1dc9bd55fb0</id>
<content type='text'>
* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge shader branch, adding support for GLSL decompilation, a macro</title>
<updated>2018-04-08T19:41:38+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-04-08T19:17:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=b9aa3966c00b4bb3ff0292dc28ed53ad26cf284b'/>
<id>b9aa3966c00b4bb3ff0292dc28ed53ad26cf284b</id>
<content type='text'>
interpreter, and a rewrite of the GPU code.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
interpreter, and a rewrite of the GPU code.
</pre>
</div>
</content>
</entry>
</feed>
